Player Matchup

Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DMT Psych0naut
Hercules
Level 160
God Stats
5W - 6L
1,569 SR
Queue Stats
495W - 514L
1,489 Elo+
Solo
Chaac
Chaac
Daddycuss
Chaac
Level 29
God Stats
4W - 4L
1,416 SR
Queue Stats
161W - 142L
1,540 Elo+
Solo
Ullr
Ullr
Just Nutelle
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
Tuxxers
Ganesha
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,411 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,488 Elo+

VS

Team Averages
Level 99
1,462 SR
1,473 Elo+
Hel
Hel
BillyD1974
Hel
Level 41
God Stats
5W - 2L
1,391 SR
Queue Stats
111W - 132L
1,434 Elo+
Party 1
Ullr
Ullr
DarthXeros_Jojo
Ullr
Level 125
God Stats
6W - 13L
1,203 SR
Queue Stats
454W - 456L
1,375 Elo+
Solo
Vamana
Vamana
LambBada1947
Vamana
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
61W - 67L
1,444 Elo+
Party 1
Pele
Pele
Ozmodan
Pele
Level 142
God Stats
8W - 6L
1,840 SR
Queue Stats
415W - 398L
1,532 Elo+
Solo
Hou Yi
Hou Yi
krip2nite420
Hou Yi
Level 160
God Stats
4W - 0L
1,574 SR
Queue Stats
267W - 238L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 1 / 1
5,879
588
1,390
2,280
863
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
1 / 2 / 2
7,191
719
5,649
12,999
14,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Daddycuss
Chaac
13
2 / 4 / 0
7,395
740
13,446
11,485
12,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 4 / 0
6,796
680
8,294
7,868
4,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Tuxxers
Ganesha
15
0 / 2 / 4
7,457
746
6,409
9,957
10,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,082
808
9,507
7,371
2,735
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
7,540
754
5,024
8,952
3,003
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
13
2 / 1 / 5
7,481
748
4,299
10,533
5,251
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
Ozmodan
Pele
15
4 / 1 / 7
8,221
822
9,590
11,668
4,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
16
2 / 0 / 8
8,217
822
9,706
6,457
2,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
3
Kills
13
13
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
W
3
0
8
7
L
Hercules
1
2
2
1
L
Chaac
Daddycuss
Chaac
2
4
0
0.5
W
2
2
7
2.75
L
0
4
0
0
W
Vamana
2
1
5
4.5
W
Pele
Ozmodan
Pele
4
1
7
7.5
L
Ganesha
Tuxxers
Ganesha
0
2
4
1
W
Hou Yi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
38,126
44,589
Taken
44,981
41,240
Mitigated
18,458
12,566
Healing
33,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,390
114
611
495
2,280
863
0
687
1,593
2,566
0
W
9,507
94
14,329
5,700
7,371
2,735
0
1,567
5,779
22,476
0
L
Hercules
5,649
1,188
1,244
4,403
12,999
14,115
0
3,217
9,782
0
10,630
L
Chaac
Daddycuss
Chaac
13,446
1,163
195
3,288
11,485
12,019
0
1,791
9,694
0
23,567
W
5,024
1,934
778
1,840
8,952
3,003
504
2,575
6,177
0
9,778
L
8,294
3,809
206
159
7,868
4,128
0
2,081
5,787
0
24,280
W
Vamana
4,299
1,676
1,011
2,209
10,533
5,251
0
1,381
9,027
0
8,443
W
Pele
Ozmodan
Pele
9,590
3,233
1,769
3,971
11,668
4,944
696
1,595
9,923
0
21,662
L
Ganesha
Tuxxers
Ganesha
6,409
272
795
1,170
9,957
10,115
0
1,731
8,226
15,804
0
W
Hou Yi
9,706
6,633
0
1,893
6,457
2,525
1,189
681
5,726
0
20,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
39,541
73
Minions Killed
99
0
Camps Cleared
0
796,914
Distance Traveled
955,616
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,879
588
3
0
0
64,475
0
W
Hel
8,082
808
23
2
0
222,467
0
L
Hercules
7,191
719
5
1
0
167,305
0
L
Chaac
7,395
740
23
2
0
195,468
0
W
Ullr
7,540
754
13
1
0
169,865
0
L
Ullr
6,796
680
42
4
0
151,301
1
W
Vamana
7,481
748
11
1
0
187,878
0
W
Pele
8,221
822
22
2
0
204,727
0
L
Ganesha
7,457
746
0
0
0
218,365
4
W
Hou Yi
8,217
822
30
3
0
170,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role