Player Matchup

Ymir
Ymir
AltConduit
Ymir
Level 160
God Stats
3W - 2L
1,476 SR
Queue Stats
79W - 65L
1,666 Elo+
Party 3
Vamana
Vamana
RelentlessBlue_
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,518 Elo+
Party 4
Merlin
Merlin
WiIdestDreams
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,638 Elo+
Party 4
Kali
Kali
WildestChase
Kali
Level 141
God Stats
0W - 2L
1,608 SR
Queue Stats
48W - 48L
1,568 Elo+
Party 4
Susano
Susano
skidder14
Susano
Level 110
God Stats
1W - 1L
1,715 SR
Queue Stats
97W - 104L
1,530 Elo+
Party 3
Team Averages
Level 139
1,560 SR
1,584 Elo+

VS

Team Averages
Level 113
1,557 SR
1,569 Elo+
Chaac
Chaac
Fireskull986
Chaac
Level 108
God Stats
7W - 2L
1,442 SR
Queue Stats
246W - 240L
1,617 Elo+
Party 1
Ullr
Ullr
Killerskunk
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Runehawkes
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,521 Elo+
Party 1
Geb
Geb
ScbcsCh
Geb
Level 109
God Stats
3W - 2L
1,628 SR
Queue Stats
68W - 68L
1,661 Elo+
Party 2
Olorun
Olorun
Tyrs1
Olorun
Level 138
God Stats
5W - 3L
1,713 SR
Queue Stats
203W - 186L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
12,278
767
19,894
22,339
25,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 4 / 12
11,902
744
17,555
18,070
11,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 2 / 12
12,277
767
32,019
14,430
6,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 13
11,475
717
18,271
16,315
6,882
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
skidder14
Susano
14
1 / 7 / 8
9,283
580
10,175
13,108
4,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 14
11,433
715
18,398
25,421
18,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 8
12,138
759
12,062
16,125
7,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Runehawkes
Serqet
20
8 / 5 / 12
12,452
778
12,296
20,669
17,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Geb
19
2 / 3 / 19
11,392
712
14,534
30,976
21,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Tyrs1
Olorun
19
5 / 6 / 10
12,525
783
15,187
19,269
9,265
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
87
24
Kills
24
24
Deaths
24
56
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
5
11
2.5
W
4
5
14
2.2
W
5
5
8
1.8
L
5
4
12
2.75
W
Serqet
Runehawkes
Serqet
8
5
12
2.8
W
Geb
2
3
19
3.83
W
Olorun
Tyrs1
Olorun
5
6
10
1.67
L
5
2
12
5.5
L
6
6
13
2.08
L
Susano
skidder14
Susano
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,914
Damage
72,477
84,262
Taken
112,460
55,824
Mitigated
74,305
36,926
Healing
49,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,894
1,237
2,480
3,788
22,339
25,437
174
8,804
13,214
32,456
0
W
18,398
2,959
2,424
7,119
25,421
18,851
31
14,245
11,176
846
28,714
W
12,062
8,042
2,469
3,270
16,125
7,117
1,523
7,915
8,210
0
29,531
L
17,555
5,275
1,218
7,233
18,070
11,843
240
6,523
11,221
0
32,732
W
Serqet
Runehawkes
Serqet
12,296
2,317
2,386
1,681
20,669
17,357
1,090
8,942
11,727
791
19,494
W
Geb
14,534
1,696
2,420
9,198
30,976
21,715
0
12,434
18,542
32,365
0
W
Olorun
Tyrs1
Olorun
15,187
6,852
10,756
7,653
19,269
9,265
2,782
8,377
10,892
38,545
0
L
32,019
1,805
4,621
6,770
14,430
6,741
540
5,111
9,090
56,239
0
L
18,271
8,263
2,239
5,028
16,315
6,882
1,476
6,255
9,493
0
27,167
L
Susano
skidder14
Susano
10,175
443
1,991
1,558
13,108
4,921
706
4,306
8,457
0
18,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
59,940
145
Minions Killed
164
0
Camps Cleared
0
1,425,757
Distance Traveled
1,473,336
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,278
767
26
2
0
254,543
0
W
Chaac
11,433
715
22
1
0
287,348
3
W
Ullr
12,138
759
26
2
0
270,023
0
L
Vamana
11,902
744
29
2
0
340,781
0
W
Serqet
12,452
778
22
1
0
337,559
2
W
Geb
11,392
712
27
2
0
306,061
2
W
Olorun
12,525
783
67
4
0
272,345
2
L
Merlin
12,277
767
54
3
0
269,539
0
L
Kali
11,475
717
20
1
0
291,759
1
L
Susano
9,283
580
16
1
0
269,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role