Player Matchup

King Arthur
King Arthur
Jarl Solaire
King Arthur
Level 5
God Stats
5W - 6L
1,241 SR
Queue Stats
47W - 41L
1,227 Elo+
Party 2
Odin
Odin
Kzphir
Odin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,227 Elo+
Party 2
Izanami
Izanami
NUBBYTOE JR
Izanami
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 46L
1,227 Elo+
Party 2
Sobek
Sobek
Wotan_The_Kraken
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,564 Elo+
Solo
Merlin
Merlin
aVisualizeFlash
Merlin
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
196W - 252L
1,437 Elo+
Solo
Team Averages
Level 38
1,403 SR
1,336 Elo+

VS

Team Averages
Level 42
1,494 SR
1,493 Elo+
Arachne
Arachne
A FATAL TOXIN
Arachne
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 249L
1,303 Elo+
Party 1
Terra
Terra
Sashima 109
Terra
Level 15
God Stats
2W - 3L
1,617 SR
Queue Stats
12W - 13L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
TORTUREDKRAKEN
Kukulkan
Level 44
God Stats
1W - 2L
1,237 SR
Queue Stats
16W - 19L
1,376 Elo+
Party 1
Skadi
Skadi
Tempest7Storm
Skadi
Level 28
God Stats
4W - 3L
1,615 SR
Queue Stats
45W - 45L
1,635 Elo+
Solo
Hou Yi
Hou Yi
VampireSniper97
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jarl Solaire
King Arthur
20
5 / 7 / 21
15,728
925
19,531
31,814
32,978
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
Kzphir
Odin
20
5 / 2 / 15
15,536
914
15,442
23,395
18,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
NUBBYTOE JR
Izanami
20
14 / 7 / 13
18,026
1,060
44,193
18,404
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 1 / 22
16,996
1,000
25,255
27,605
38,441
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 5 / 20
15,211
895
13,762
17,732
13,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 12 / 6
18,427
1,084
42,420
40,157
20,319
Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 15
14,714
866
16,861
29,071
30,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
20
5 / 5 / 11
15,074
887
28,885
18,456
8,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 5 / 12
14,617
860
13,309
18,417
7,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 5 / 12
13,744
808
9,511
18,359
8,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
78
33
Kills
22
22
Deaths
33
91
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Arachne
13
12
6
1.33
W
King Arthur
Jarl Solaire
King Arthur
5
7
21
2.21
W
Odin
Kzphir
Odin
5
2
15
6.25
W
Izanami
NUBBYTOE JR
Izanami
14
7
13
2.93
L
2
6
15
1.58
L
Kukulkan
5
5
11
2.1
L
2
5
12
1.6
L
0
5
12
1.2
W
7
1
22
18
W
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,183
Damage
110,986
118,950
Taken
124,460
109,304
Mitigated
74,613
16,264
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
42,420
26,856
0
9,471
40,157
20,319
0
8,836
30,607
0
75,551
W
King Arthur
Jarl Solaire
King Arthur
19,531
4,097
0
4,408
31,814
32,978
0
12,187
19,627
0
29,527
W
Odin
Kzphir
Odin
15,442
5,011
0
2,744
23,395
18,669
0
10,505
12,890
0
29,419
W
Izanami
NUBBYTOE JR
Izanami
44,193
36,081
687
1,107
18,404
6,004
0
6,262
12,142
0
98,596
L
16,861
565
5,114
3,207
29,071
30,227
0
8,927
19,750
38,821
0
L
Kukulkan
28,885
4,181
0
0
18,456
8,119
0
7,394
10,662
46,664
0
L
13,309
5,410
478
702
18,417
7,846
0
5,250
13,018
0
51,030
L
9,511
6,104
0
892
18,359
8,102
0
6,790
11,194
0
33,310
W
25,255
1,799
0
5,378
27,605
38,441
0
9,900
17,705
51,014
0
W
13,762
2,191
0
1,940
17,732
13,212
0
6,892
10,840
38,780
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,497
Gold Earned
76,576
353
Minions Killed
294
3
Camps Cleared
19
1,503,270
Distance Traveled
1,536,989
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,427
1,084
50
3
15
290,145
1
W
King Arthur
15,728
925
31
2
1
314,025
0
W
Odin
15,536
914
37
2
1
340,123
0
W
Izanami
18,026
1,060
158
9
0
312,584
0
L
Terra
14,714
866
61
4
0
363,811
0
L
Kukulkan
15,074
887
34
2
0
326,136
3
L
Skadi
14,617
860
84
5
1
301,193
0
L
Hou Yi
13,744
808
65
4
3
255,704
2
W
Sobek
16,996
1,000
70
4
1
343,078
0
W
Merlin
15,211
895
57
3
0
193,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role