Player Matchup

Horus
Horus
Callm3 Rapid
Horus
Level 123
God Stats
1W - 2L
1,787 SR
Queue Stats
391W - 396L
1,566 Elo+
Solo
Cabrakan
Cabrakan
Fireskull986
Cabrakan
Level 108
God Stats
3W - 4L
1,374 SR
Queue Stats
246W - 240L
1,608 Elo+
Party 1
Nike
Nike
Runehawkes
Nike
Level 84
God Stats
3W - 2L
1,635 SR
Queue Stats
59W - 69L
1,509 Elo+
Party 1
Sol
Sol
SexYAlcohol
Sol
Level 129
God Stats
1W - 3L
1,305 SR
Queue Stats
101W - 82L
1,500 Elo+
Solo
Ullr
Ullr
k-bone_89
Ullr
Level 149
God Stats
2W - 3L
1,222 SR
Queue Stats
127W - 132L
1,513 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,539 Elo+

VS

Team Averages
Level 126
1,463 SR
1,553 Elo+
Olorun
Olorun
Medicated Thug
Olorun
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 70L
1,546 Elo+
Party 2
Izanami
Izanami
SeouI Savage
Izanami
Level 141
God Stats
0W - 2L
1,475 SR
Queue Stats
195W - 171L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
Seoul Lovely
Jormungandr
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 52L
1,632 Elo+
Party 2
Sylvanus
Sylvanus
Zeiret
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
splitattendant04
Persephone
Level 129
God Stats
2W - 3L
1,339 SR
Queue Stats
114W - 140L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 14
12,730
707
9,249
28,237
27,794
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Fireskull986
Cabrakan
17
3 / 8 / 9
11,216
623
22,159
23,491
19,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 7 / 19
11,990
666
13,299
25,226
30,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 2 / 11
15,271
848
35,486
21,679
9,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
20
6 / 6 / 14
13,456
748
17,399
20,718
10,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 20
11,571
643
11,366
14,104
7,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SeouI Savage
Izanami
20
16 / 5 / 9
15,592
866
40,152
21,703
11,513
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
Seoul Lovely
Jormungandr
17
1 / 6 / 20
11,231
624
14,282
30,450
31,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Zeiret
Sylvanus
20
3 / 4 / 21
12,011
667
11,778
25,343
34,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
splitattendant04
Persephone
19
6 / 5 / 19
12,986
721
22,356
18,083
8,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
117
22
Kills
28
28
Deaths
23
67
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
W
Cabrakan
Fireskull986
Cabrakan
3
8
9
0.94
L
2
3
20
4
W
1
7
19
1.5
L
Izanami
SeouI Savage
Izanami
16
5
9
4.1
L
Jormungandr
Seoul Lovely
Jormungandr
1
6
20
1.83
W
10
2
11
7.75
L
Sylvanus
Zeiret
Sylvanus
3
4
21
3.38
W
Ullr
6
6
14
2.17
L
Persephone
splitattendant04
Persephone
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,592
Damage
99,934
119,351
Taken
109,683
97,534
Mitigated
93,806
57,498
Healing
48,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,249
5,143
13,272
12,803
28,237
27,794
753
13,866
14,371
0
22,349
W
Cabrakan
Fireskull986
Cabrakan
22,159
2,670
3,453
3,520
23,491
19,467
156
13,142
10,349
29,226
0
L
11,366
5,180
6,966
3,880
14,104
7,061
827
6,115
7,989
28,510
0
W
13,299
1,091
3,252
2,317
25,226
30,986
756
11,443
13,783
0
26,313
L
Izanami
SeouI Savage
Izanami
40,152
26,797
2,842
5,317
21,703
11,513
4,364
12,057
9,646
0
77,035
L
Jormungandr
Seoul Lovely
Jormungandr
14,282
2,984
1,394
3,276
30,450
31,936
233
16,860
13,590
34,629
0
W
35,486
10,483
2,658
11,072
21,679
9,166
2,064
9,842
11,837
83,537
0
L
Sylvanus
Zeiret
Sylvanus
11,778
1,857
12,411
7,534
25,343
34,919
111
10,949
14,394
15,300
1,444
W
Ullr
17,399
11,148
2,071
3,080
20,718
10,121
2,245
10,291
10,427
0
39,182
L
Persephone
splitattendant04
Persephone
22,356
2,208
2,048
2,749
18,083
8,377
356
11,664
6,419
42,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,663
Gold Earned
63,391
223
Minions Killed
213
0
Camps Cleared
0
1,513,548
Distance Traveled
1,346,748
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,730
707
31
2
0
311,226
3
W
Cabrakan
11,216
623
19
1
0
270,576
4
L
Olorun
11,571
643
42
2
0
279,823
0
W
Nike
11,990
666
25
1
0
332,629
1
L
Izanami
15,592
866
91
5
0
256,261
0
L
Jormungandr
11,231
624
28
2
0
271,675
0
W
Sol
15,271
848
101
6
0
307,562
0
L
Sylvanus
12,011
667
10
1
0
244,876
0
W
Ullr
13,456
748
47
3
0
291,555
0
L
Persephone
12,986
721
42
2
0
294,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role