Player Matchup

Kuzenbo
Kuzenbo
LegendLedger
Kuzenbo
Level 28
God Stats
3W - 3L
1,491 SR
Queue Stats
80W - 79L
1,211 Elo+
Solo
Izanami
Izanami
SDG Abridged
Izanami
Level 29
God Stats
11W - 9L
1,616 SR
Queue Stats
80W - 88L
1,483 Elo+
Solo
Neith
Neith
Winnaman
Neith
Level 27
God Stats
11W - 14L
1,482 SR
Queue Stats
49W - 45L
1,438 Elo+
Solo
Chaac
Chaac
calacacris24
Chaac
Level 27
God Stats
3W - 1L
1,492 SR
Queue Stats
32W - 30L
1,293 Elo+
Solo
Nemesis
Nemesis
lt7623-lt7623
Nemesis
Level 26
God Stats
28W - 21L
1,331 SR
Queue Stats
28W - 21L
1,064 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,298 Elo+

VS

Team Averages
Level 25
1,501 SR
1,305 Elo+
Cthulhu
Cthulhu
ATOMIC fusion22
Cthulhu
Level 29
God Stats
20W - 18L
1,737 SR
Queue Stats
119W - 114L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
Get_MerkedKid43
Cernunnos
Level 10
God Stats
58W - 67L
1,515 SR
Queue Stats
194W - 245L
1,330 Elo+
Solo
Fenrir
Fenrir
YamamotoShintaro
Fenrir
Level 22
God Stats
0W - 1L
1,164 SR
Queue Stats
5W - 8L
1,056 Elo+
Solo
Izanami
Izanami
YankNSpankMe
Izanami
Level 27
God Stats
11W - 6L
1,489 SR
Queue Stats
54W - 54L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
ZiggieSloth
Sylvanus
Level 35
God Stats
2W - 2L
1,599 SR
Queue Stats
87W - 77L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LegendLedger
Kuzenbo
17
3 / 1 / 2
12,595
600
4,249
14,487
15,852
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
SDG Abridged
Izanami
20
17 / 1 / 8
14,324
682
25,147
13,709
5,871
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Winnaman
Neith
17
5 / 1 / 10
11,588
552
12,952
12,324
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 7
11,633
554
15,915
16,197
20,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
18
9 / 0 / 7
12,987
618
14,944
10,640
4,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,963
474
15,342
27,883
21,767
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Get_MerkedKid43
Cernunnos
14
2 / 10 / 0
9,253
441
10,802
14,534
4,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 1
7,401
352
1,655
13,635
4,008
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Izanami
YankNSpankMe
Izanami
14
0 / 8 / 0
8,954
426
6,070
18,206
6,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
ZiggieSloth
Sylvanus
12
0 / 8 / 0
7,426
354
6,538
19,495
9,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
41
Kills
4
4
Deaths
41
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Cernunnos
Get_MerkedKid43
Cernunnos
2
10
0
0.2
W
Kuzenbo
LegendLedger
Kuzenbo
3
1
2
4
W
Izanami
SDG Abridged
Izanami
17
1
8
21
W
Neith
Winnaman
Neith
5
1
10
10
L
0
8
1
0.06
L
Izanami
YankNSpankMe
Izanami
0
8
0
0
L
Sylvanus
ZiggieSloth
Sylvanus
0
8
0
0
W
7
1
7
10.5
W
Nemesis
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,207
Damage
40,407
67,357
Taken
93,753
51,214
Mitigated
46,225
25,391
Healing
22,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,342
1,018
579
5,533
27,883
21,767
175
502
27,222
49,088
0
L
Cernunnos
Get_MerkedKid43
Cernunnos
10,802
6,617
0
502
14,534
4,982
504
2,183
12,351
0
54,205
W
Kuzenbo
LegendLedger
Kuzenbo
4,249
1,004
0
5,802
14,487
15,852
2,616
1,543
12,809
47,770
1,078
W
Izanami
SDG Abridged
Izanami
25,147
19,817
0
6,856
13,709
5,871
5,348
4,284
9,275
0
128,480
W
Neith
Winnaman
Neith
12,952
8,701
0
2,555
12,324
4,912
3,308
4,606
7,318
0
62,013
L
1,655
287
0
970
13,635
4,008
0
818
12,642
0
18,982
L
Izanami
YankNSpankMe
Izanami
6,070
4,609
661
4,503
18,206
6,103
970
0
17,906
0
63,464
L
Sylvanus
ZiggieSloth
Sylvanus
6,538
1,930
4,722
4,831
19,495
9,365
296
371
18,799
31,293
0
W
15,915
2,453
0
6,245
16,197
20,470
1,599
7,442
8,530
0
56,550
W
Nemesis
14,944
8,868
0
3,933
10,640
4,109
1,801
2,945
7,545
0
83,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,127
Gold Earned
42,997
583
Minions Killed
362
0
Camps Cleared
0
1,901,859
Distance Traveled
1,597,367
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,963
474
64
3
0
362,222
2
L
Cernunnos
9,253
441
84
4
0
303,324
6
W
Kuzenbo
12,595
600
82
4
0
376,236
2
W
Izanami
14,324
682
197
9
0
350,776
0
W
Neith
11,588
552
90
4
0
357,496
0
L
Fenrir
7,401
352
29
1
0
374,135
10
L
Izanami
8,954
426
135
6
0
305,339
2
L
Sylvanus
7,426
354
50
2
0
252,347
1
W
Chaac
11,633
554
89
4
0
380,321
3
W
Nemesis
12,987
618
125
6
0
437,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role