Player Matchup

Bacchus
Bacchus
HANNUMAN
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,426 Elo+
Party 4
Neith
Neith
HarrisonGamer64
Neith
Level 16
God Stats
25W - 26L
1,577 SR
Queue Stats
29W - 29L
1,503 Elo+
Party 1
Scylla
Scylla
VIRomeoVI
Scylla
Level 14
God Stats
14W - 4L
1,987 SR
Queue Stats
32W - 21L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
flipper johnson
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,426 Elo+
Party 4
Chang'e
Chang'e
x808sHrtbreakx
Chang'e
Level 65
God Stats
16W - 13L
1,600 SR
Queue Stats
52W - 47L
1,517 Elo+
Party 1
Team Averages
Level 26
1,633 SR
1,480 Elo+

VS

Team Averages
Level 11
1,484 SR
1,381 Elo+
Merlin
Merlin
Angle1_actual
Merlin
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 23L
1,373 Elo+
Party 3
Cerberus
Cerberus
Gearless_Johnny
Cerberus
Level 2
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 3
Olorun
Olorun
OK_W_-
Olorun
Level 16
God Stats
1W - 1L
1,649 SR
Queue Stats
51W - 43L
1,327 Elo+
Party 2
Discordia
Discordia
ZheLeo
Discordia
Level 13
God Stats
6W - 6L
1,537 SR
Queue Stats
66W - 58L
1,353 Elo+
Party 2
Anubis
Anubis
undeadkiller6674
Anubis
Level 13
God Stats
15W - 21L
1,437 SR
Queue Stats
15W - 21L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HANNUMAN
Bacchus
20
6 / 0 / 33
15,665
1,205
15,772
19,932
32,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 0 / 10
11,540
888
3,073
4,619
2,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
VIRomeoVI
Scylla
20
26 / 0 / 13
17,472
1,344
41,151
9,944
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
flipper johnson
Sun Wukong
20
6 / 8 / 18
12,924
994
14,638
19,241
8,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 1 / 14
12,421
955
9,674
10,199
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 4
11,683
899
8,650
13,566
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
19
1 / 10 / 6
11,681
899
9,478
22,527
16,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
OK_W_-
Olorun
17
4 / 9 / 2
11,950
919
10,451
19,059
7,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
ZheLeo
Discordia
18
1 / 8 / 3
11,407
877
17,996
16,583
4,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 10 / 4
11,571
890
11,380
16,931
7,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
44
Kills
9
9
Deaths
44
88
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Cerberus
1
10
6
0.4
W
Bacchus
HANNUMAN
Bacchus
6
0
33
22.5
W
1
0
10
6
L
Olorun
OK_W_-
Olorun
4
9
2
0.56
W
Scylla
VIRomeoVI
Scylla
26
0
13
32.5
L
Discordia
ZheLeo
Discordia
1
8
3
0.31
W
Sun Wukong
flipper johnson
Sun Wukong
6
8
18
1.88
L
2
10
4
0.4
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,308
Damage
57,955
63,935
Taken
88,666
50,884
Mitigated
40,533
7,958
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
1,255
0
642
13,566
4,324
0
10,524
3,042
39,618
0
L
Cerberus
9,478
1,032
0
2,069
22,527
16,399
0
18,675
3,852
22,758
0
W
Bacchus
HANNUMAN
Bacchus
15,772
1,988
0
0
19,932
32,475
0
18,130
1,455
25,366
0
W
3,073
843
0
0
4,619
2,072
0
4,166
453
0
8,230
L
Olorun
OK_W_-
Olorun
10,451
5,924
408
2,076
19,059
7,035
0
11,766
7,293
28,551
0
W
Scylla
VIRomeoVI
Scylla
41,151
1,038
0
1,542
9,944
4,303
0
8,982
912
82,121
0
L
Discordia
ZheLeo
Discordia
17,996
633
0
135
16,583
4,970
0
13,782
2,801
58,820
0
W
Sun Wukong
flipper johnson
Sun Wukong
14,638
3,670
0
631
19,241
8,245
0
17,387
1,729
0
33,765
L
11,380
848
0
1,776
16,931
7,805
0
11,850
5,081
35,186
0
W
9,674
835
2,473
3,312
10,199
3,789
0
8,718
1,431
33,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,022
Gold Earned
58,292
251
Minions Killed
264
4
Camps Cleared
6
1,123,713
Distance Traveled
1,166,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,683
899
50
4
1
233,229
0
L
Cerberus
11,681
899
33
3
0
241,865
0
W
Bacchus
15,665
1,205
22
2
1
269,633
0
W
Neith
11,540
888
11
1
0
201,177
0
L
Olorun
11,950
919
22
2
3
239,800
0
W
Scylla
17,472
1,344
128
10
0
260,447
0
L
Discordia
11,407
877
110
8
0
242,476
0
W
Sun Wukong
12,924
994
48
4
2
190,971
0
L
Anubis
11,571
890
49
4
2
209,509
0
W
Chang'e
12,421
955
42
3
1
201,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role