Player Matchup

Ah Puch
Ah Puch
AB5OLOM
Ah Puch
Level 64
God Stats
45W - 36L
1,670 SR
Queue Stats
223W - 243L
1,397 Elo+
Solo
Thanatos
Thanatos
Amüse
Thanatos
Level 83
God Stats
7W - 10L
1,539 SR
Queue Stats
203W - 181L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Lüsty
Cernunnos
Level 104
God Stats
3W - 2L
1,684 SR
Queue Stats
250W - 229L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Zyrdax
Cthulhu
Level 139
God Stats
2W - 4L
1,216 SR
Queue Stats
145W - 132L
1,583 Elo+
Party 3
Hercules
Hercules
death of lolz
Hercules
Level 112
God Stats
0W - 2L
1,315 SR
Queue Stats
22W - 28L
1,498 Elo+
Party 3
Team Averages
Level 100
1,485 SR
1,501 Elo+

VS

Team Averages
Level 118
1,549 SR
1,538 Elo+
Skadi
Skadi
A Shiny Zekrom
Skadi
Level 80
God Stats
12W - 10L
1,676 SR
Queue Stats
36W - 47L
1,396 Elo+
Solo
Awilix
Awilix
Diva Aphrodite
Awilix
Level 145
God Stats
2W - 4L
1,491 SR
Queue Stats
142W - 134L
1,565 Elo+
Party 2
Discordia
Discordia
SMOKOHANTAS
Discordia
Level 157
God Stats
5W - 5L
1,144 SR
Queue Stats
172W - 169L
1,568 Elo+
Party 2
Tyr
Tyr
Zowmow
Tyr
Level 108
God Stats
1W - 0L
1,866 SR
Queue Stats
3W - 1L
1,704 Elo+
Solo
Baron Samedi
Baron Samedi
aproached
Baron Samedi
Level 100
God Stats
13W - 7L
1,567 SR
Queue Stats
72W - 83L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AB5OLOM
Ah Puch
20
4 / 5 / 3
14,776
672
14,152
16,411
6,524
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Amüse
Thanatos
20
6 / 7 / 7
15,584
708
10,129
20,360
8,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Lüsty
Cernunnos
20
4 / 5 / 6
14,028
638
12,817
20,350
8,482
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zyrdax
Cthulhu
20
8 / 4 / 9
16,966
771
28,394
25,183
12,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
death of lolz
Hercules
20
2 / 6 / 12
13,587
618
9,935
21,829
23,359
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 9
15,929
724
21,273
13,692
4,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 5 / 5
15,907
723
13,772
17,908
9,341
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SMOKOHANTAS
Discordia
20
3 / 2 / 11
15,057
684
18,434
10,387
3,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Zowmow
Tyr
20
10 / 5 / 13
17,805
809
16,945
29,560
38,594
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
aproached
Baron Samedi
20
3 / 7 / 14
14,920
678
16,844
19,479
7,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
24
Kills
27
27
Deaths
24
37
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
Ah Puch
AB5OLOM
Ah Puch
4
5
3
1.1
L
Thanatos
Amüse
Thanatos
6
7
7
1.36
W
6
5
5
1.7
L
Cernunnos
Lüsty
Cernunnos
4
5
6
1.4
W
Discordia
SMOKOHANTAS
Discordia
3
2
11
4.25
W
Tyr
Zowmow
Tyr
10
5
13
3.3
L
Cthulhu
Zyrdax
Cthulhu
8
4
9
3.13
W
Baron Samedi
aproached
Baron Samedi
3
7
14
1.43
L
Hercules
death of lolz
Hercules
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,427
Damage
87,268
104,133
Taken
91,026
59,157
Mitigated
64,223
20,555
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,273
7,570
0
0
13,692
4,607
2,725
7,839
5,773
0
78,217
L
Ah Puch
AB5OLOM
Ah Puch
14,152
258
541
1,680
16,411
6,524
167
5,111
11,175
77,054
0
L
Thanatos
Amüse
Thanatos
10,129
2,272
0
9,242
20,360
8,414
0
4,949
15,386
0
38,604
W
13,772
5,777
0
1,500
17,908
9,341
1,996
7,679
10,229
0
52,188
L
Cernunnos
Lüsty
Cernunnos
12,817
6,354
0
612
20,350
8,482
648
8,896
11,333
0
61,207
W
Discordia
SMOKOHANTAS
Discordia
18,434
488
0
1,132
10,387
3,768
749
4,480
5,835
61,268
0
W
Tyr
Zowmow
Tyr
16,945
1,534
0
9,961
29,560
38,594
0
13,053
16,351
762
36,272
L
Cthulhu
Zyrdax
Cthulhu
28,394
820
454
3,286
25,183
12,378
0
9,039
15,975
79,589
0
W
Baron Samedi
aproached
Baron Samedi
16,844
413
2,599
3,993
19,479
7,913
460
9,982
9,422
69,703
0
L
Hercules
death of lolz
Hercules
9,935
1,493
0
4,740
21,829
23,359
0
8,204
13,475
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,941
Gold Earned
79,618
504
Minions Killed
496
7
Camps Cleared
9
1,808,858
Distance Traveled
2,003,487
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,929
724
146
7
0
406,913
1
L
Ah Puch
14,776
672
174
8
2
353,580
1
L
Thanatos
15,584
708
67
3
3
349,131
6
W
Awilix
15,907
723
83
4
4
420,780
0
L
Cernunnos
14,028
638
106
5
2
361,331
2
W
Discordia
15,057
684
91
4
2
379,565
4
W
Tyr
17,805
809
55
3
0
420,102
0
L
Cthulhu
16,966
771
135
6
0
403,876
0
W
Baron Samedi
14,920
678
121
6
3
376,127
1
L
Hercules
13,587
618
22
1
0
340,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role