Player Matchup

Da Ji
Da Ji
Bambino2
Da Ji
Level 125
God Stats
2W - 2L
1,783 SR
Queue Stats
45W - 35L
1,589 Elo+
Solo
Ymir
Ymir
DaChillMan
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,700 Elo+
Solo
Merlin
Merlin
DrGUZMAN
Merlin
Level 126
God Stats
1W - 0L
1,532 SR
Queue Stats
148W - 141L
1,486 Elo+
Party 3
Skadi
Skadi
T3RMLESS
Skadi
Level 104
God Stats
26W - 17L
1,429 SR
Queue Stats
309W - 268L
1,426 Elo+
Party 3
Vamana
Vamana
Tasty-Yung-Man
Vamana
Level 76
God Stats
46W - 45L
1,454 SR
Queue Stats
584W - 545L
1,408 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,522 Elo+

VS

Team Averages
Level 86
1,585 SR
1,429 Elo+
Da Ji
Da Ji
GhostOption
Da Ji
Level 67
God Stats
23W - 11L
1,691 SR
Queue Stats
166W - 193L
1,392 Elo+
Party 1
Raijin
Raijin
SageSic
Raijin
Level 64
God Stats
41W - 31L
1,595 SR
Queue Stats
233W - 239L
1,414 Elo+
Party 1
Artemis
Artemis
Secretly Hated
Artemis
Level 128
God Stats
16W - 11L
1,615 SR
Queue Stats
361W - 392L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
Tweedy of 2
Sun Wukong
Level 125
God Stats
3W - 6L
1,365 SR
Queue Stats
146W - 170L
1,577 Elo+
Party 2
Nike
Nike
blank-blogging
Nike
Level 45
God Stats
6W - 4L
1,658 SR
Queue Stats
86W - 92L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bambino2
Da Ji
18
8 / 3 / 6
12,448
593
13,515
11,749
4,698
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 11
9,997
476
6,461
14,735
11,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
DrGUZMAN
Merlin
17
5 / 5 / 3
11,558
550
15,227
12,229
4,547
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
T3RMLESS
Skadi
16
5 / 5 / 9
10,984
523
12,973
12,660
4,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 0 / 5
12,685
604
9,639
10,903
13,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
11,472
546
8,731
17,644
7,053
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
SageSic
Raijin
18
7 / 4 / 5
11,940
569
16,628
16,038
6,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 8
8,315
396
8,951
13,938
4,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Tweedy of 2
Sun Wukong
13
2 / 4 / 3
8,326
396
10,027
15,626
14,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 3 / 3
10,762
512
2,495
10,348
4,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
22
Kills
17
17
Deaths
22
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bambino2
Da Ji
8
3
6
3.67
W
1
4
11
1.63
W
Merlin
DrGUZMAN
Merlin
5
5
3
1.3
L
8
2
3
4.75
L
Raijin
SageSic
Raijin
7
4
5
2.38
L
0
9
8
0.44
W
Skadi
T3RMLESS
Skadi
5
5
9
1.9
W
3
0
5
5.5
L
Sun Wukong
Tweedy of 2
Sun Wukong
2
4
3
0.88
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,815
Damage
46,832
62,276
Taken
73,594
37,515
Mitigated
35,783
15,760
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bambino2
Da Ji
13,515
3,004
0
3,175
11,749
4,698
842
2,952
8,722
0
66,234
W
6,461
197
0
1,510
14,735
11,045
487
4,941
9,526
21,215
0
W
Merlin
DrGUZMAN
Merlin
15,227
457
0
1,404
12,229
4,547
951
4,848
7,306
68,250
0
L
8,731
2,810
0
4,965
17,644
7,053
0
4,343
13,161
0
82,684
L
Raijin
SageSic
Raijin
16,628
808
0
5,755
16,038
6,047
609
6,484
9,479
88,544
0
L
8,951
3,330
99
2,780
13,938
4,482
677
3,314
10,624
0
36,692
W
Skadi
T3RMLESS
Skadi
12,973
7,088
0
3,555
12,660
4,177
2,517
1,579
10,831
0
72,338
W
9,639
2,088
0
6,116
10,903
13,048
2,520
2,308
8,545
0
85,702
L
Sun Wukong
Tweedy of 2
Sun Wukong
10,027
1,768
0
3,849
15,626
14,097
0
5,025
10,526
0
30,154
L
2,495
797
0
1,294
10,348
4,104
0
2,522
7,357
0
73,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
50,815
520
Minions Killed
519
0
Camps Cleared
0
1,912,353
Distance Traveled
1,930,623
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,448
593
97
5
0
441,747
3
W
Ymir
9,997
476
29
1
0
372,115
2
W
Merlin
11,558
550
117
6
0
363,486
0
L
Da Ji
11,472
546
122
6
0
433,962
6
L
Raijin
11,940
569
150
7
0
371,355
2
L
Artemis
8,315
396
42
2
0
306,751
0
W
Skadi
10,984
523
111
5
0
369,447
2
W
Vamana
12,685
604
166
8
0
365,558
3
L
Sun Wukong
8,326
396
49
2
0
414,844
4
L
Nike
10,762
512
156
7
0
403,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role