Player Matchup

Arachne
Arachne
KMZ Knight
Arachne
Level 35
God Stats
4W - 3L
1,467 SR
Queue Stats
59W - 39L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
KMZ Veal
Sun Wukong
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,456 Elo+
Party 1
Freya
Freya
Kaleb2020
Freya
Level 29
God Stats
3W - 1L
1,539 SR
Queue Stats
71W - 64L
1,419 Elo+
Solo
Ullr
Ullr
akumahill
Ullr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 256L
1,474 Elo+
Party 2
Hera
Hera
kuybi-_6
Hera
Level 16
God Stats
5W - 4L
1,554 SR
Queue Stats
20W - 32L
1,323 Elo+
Party 2
Team Averages
Level 27
1,512 SR
1,432 Elo+

VS

Team Averages
Level 19
1,660 SR
1,584 Elo+
Mercury
Mercury
Eskimo Froggz
Mercury
Level 23
God Stats
5W - 5L
1,800 SR
Queue Stats
218W - 223L
1,760 Elo+
Party 3
Hun Batz
Hun Batz
Lev1athan_51
Hun Batz
Level 14
God Stats
2W - 1L
1,592 SR
Queue Stats
7W - 9L
1,383 Elo+
Solo
Loki
Loki
PreciseCash7624
Loki
Level 17
God Stats
7W - 15L
1,766 SR
Queue Stats
7W - 18L
1,752 Elo+
Party 3
Apollo
Apollo
WackyNacky
Apollo
Level 15
God Stats
7W - 6L
1,300 SR
Queue Stats
24W - 23L
1,258 Elo+
Solo
Bakasura
Bakasura
defritos
Bakasura
Level 24
God Stats
6W - 7L
1,841 SR
Queue Stats
86W - 87L
1,770 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KMZ Knight
Arachne
18
14 / 3 / 8
12,790
640
18,535
12,562
4,690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
KMZ Veal
Sun Wukong
17
2 / 2 / 4
10,886
544
3,135
7,786
5,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Kaleb2020
Freya
19
5 / 2 / 5
11,792
590
8,714
11,235
4,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
15
5 / 6 / 5
9,788
489
8,783
11,445
4,404
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
3 / 5 / 1
9,833
492
7,710
8,440
2,883
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 7 / 3
7,263
363
3,956
14,352
9,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Lev1athan_51
Hun Batz
10
0 / 8 / 3
7,525
376
3,409
10,859
3,368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 3
8,630
432
4,071
8,936
2,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
WackyNacky
Apollo
15
8 / 5 / 3
10,087
504
11,551
14,163
6,994
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
defritos
Bakasura
16
7 / 5 / 2
11,135
557
9,469
14,658
6,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
29
Kills
17
18
Deaths
29
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
7
3
0.21
W
Arachne
KMZ Knight
Arachne
14
3
8
6
W
Sun Wukong
KMZ Veal
Sun Wukong
2
2
4
2
W
Freya
Kaleb2020
Freya
5
2
5
3.75
L
Hun Batz
Lev1athan_51
Hun Batz
0
8
3
0.19
L
2
4
3
0.88
L
Apollo
WackyNacky
Apollo
8
5
3
1.9
W
Ullr
5
6
5
1.25
L
Bakasura
defritos
Bakasura
7
5
2
1.6
W
Hera
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,877
Damage
32,456
51,468
Taken
62,968
21,662
Mitigated
29,123
13,075
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,956
590
0
700
14,352
9,614
239
4,535
9,817
0
23,070
W
Arachne
KMZ Knight
Arachne
18,535
13,103
0
5,050
12,562
4,690
475
0
12,122
0
61,612
W
Sun Wukong
KMZ Veal
Sun Wukong
3,135
328
0
1,403
7,786
5,341
1,626
0
7,786
0
56,482
W
Freya
Kaleb2020
Freya
8,714
4,652
0
5,131
11,235
4,344
2,048
0
11,115
80,819
0
L
Hun Batz
Lev1athan_51
Hun Batz
3,409
1,135
0
572
10,859
3,368
943
2,312
8,547
0
25,581
L
4,071
1,879
0
0
8,936
2,845
245
1,225
7,711
0
36,979
L
Apollo
WackyNacky
Apollo
11,551
6,530
0
2,660
14,163
6,994
0
6,090
8,073
0
59,308
W
Ullr
8,783
3,761
0
1,491
11,445
4,404
2,022
0
11,305
0
41,055
L
Bakasura
defritos
Bakasura
9,469
7,000
0
3,203
14,658
6,302
0
2,262
12,396
0
60,700
W
Hera
7,710
2,515
0
0
8,440
2,883
1,342
0
8,397
45,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
44,640
447
Minions Killed
370
0
Camps Cleared
0
1,805,009
Distance Traveled
1,883,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,263
363
35
2
0
339,562
0
W
Arachne
12,790
640
89
4
0
435,737
0
W
Sun Wukong
10,886
544
104
5
0
372,923
0
W
Freya
11,792
590
125
6
0
380,393
0
L
Hun Batz
7,525
376
49
2
0
269,208
0
L
Loki
8,630
432
57
3
0
438,472
0
L
Apollo
10,087
504
102
5
0
389,712
1
W
Ullr
9,788
489
62
3
0
303,221
0
L
Bakasura
11,135
557
127
6
0
446,426
0
W
Hera
9,833
492
67
3
0
312,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role