Player Matchup

Ne Zha
Ne Zha
Gold V
KaRloNChoo
Ne Zha
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver III
kain13
Kukulkan
Silver III
Level 104
God Stats
12W - 20L
1,599 SR
Queue Stats
91W - 112L
1,396 MMR
Party 1
Ganesha
Ganesha
Silver IV
xXxSinisterxXx
Ganesha
Silver IV
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,244 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,533 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,648 SR
1,382 MMR
Merlin
Merlin
Gold V
Akct
Merlin
Gold V
Level 143
God Stats
64W - 37L
1,592 SR
Queue Stats
192W - 185L
1,308 MMR
Party 2
Geb
Geb
Gold IV
Selontra
Geb
Gold IV
Level 118
God Stats
9W - 7L
1,756 SR
Queue Stats
123W - 128L
1,450 MMR
Party 2
Rama
Rama
Silver III
anwer
Rama
Silver III
Level 134
God Stats
0W - 2L
1,597 SR
Queue Stats
119W - 99L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KaRloNChoo
Ne Zha
16
2 / 3 / 2
12,764
580
9,124
22,116
17,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
kain13
Kukulkan
20
8 / 1 / 2
14,784
672
19,199
9,200
4,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 1 / 10
14,450
657
9,930
25,415
35,051
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
PersephoneDiscordiaBacchusHou YiSobek

VS

Bans
YemojaHeraKumbhakarnaAnubisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akct
Merlin
17
2 / 2 / 2
12,626
574
16,516
10,685
4,490
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
12,869
585
11,311
18,921
21,446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
anwer
Rama
17
3 / 4 / 2
13,122
596
18,485
17,600
7,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
5
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akct
Merlin
2
2
2
1.5
W
Ne Zha
KaRloNChoo
Ne Zha
2
3
2
1
L
0
4
4
0.5
L
Rama
anwer
Rama
3
4
2
1
W
Kukulkan
kain13
Kukulkan
8
1
2
9
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
46,312
56,731
Taken
47,206
56,779
Mitigated
33,709
18,292
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akct
Merlin
16,516
488
0
2,430
10,685
4,490
0
6,078
4,507
91,411
0
W
Ne Zha
KaRloNChoo
Ne Zha
9,124
623
0
7,598
22,116
17,255
498
8,749
13,367
0
74,256
L
11,311
1,211
1,459
1,773
18,921
21,446
0
11,545
6,946
22,028
0
L
Rama
anwer
Rama
18,485
14,879
0
4,594
17,600
7,773
0
11,027
6,369
0
78,455
W
Kukulkan
kain13
Kukulkan
19,199
1,907
0
1,695
9,200
4,473
1,313
5,708
3,492
113,153
0
W
9,930
575
1,466
7,533
25,415
35,051
492
13,503
11,912
35,314
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
38,617
281
Minions Killed
257
0
Camps Cleared
0
1,244,621
Distance Traveled
1,132,698
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,626
574
123
6
0
400,072
10
W
Ne Zha
12,764
580
86
4
0
429,108
2
L
Geb
12,869
585
24
1
0
397,112
6
L
Rama
13,122
596
110
5
0
335,514
4
W
Kukulkan
14,784
672
194
9
0
398,149
6
W
Ganesha
14,450
657
1
0
0
417,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role