Player Matchup

Merlin
Merlin
AilleenJ
Merlin
Level 14
God Stats
141W - 113L
1,343 SR
Queue Stats
296W - 295L
1,335 Elo+
Solo
King Arthur
King Arthur
Mason91002
King Arthur
Level 29
God Stats
3W - 5L
1,281 SR
Queue Stats
26W - 26L
1,362 Elo+
Party 2
Fenrir
Fenrir
monkydluffy431
Fenrir
Level 66
God Stats
5W - 3L
1,550 SR
Queue Stats
38W - 39L
1,418 Elo+
Party 2
Team Averages
Level 36
1,391 SR
1,372 Elo+

VS

Team Averages
Level 40
1,674 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
GhostKing1500
Ah Muzen Cab
Level 26
God Stats
10W - 3L
1,838 SR
Queue Stats
47W - 60L
1,412 Elo+
Party 1
Poseidon
Poseidon
Gio_is_LiveRN11
Poseidon
Level 13
God Stats
2W - 2L
1,551 SR
Queue Stats
62W - 115L
1,512 Elo+
Solo
Cthulhu
Cthulhu
vinnyman
Cthulhu
Level 82
God Stats
34W - 21L
1,632 SR
Queue Stats
90W - 98L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AilleenJ
Merlin
20
18 / 2 / 10
16,314
816
30,580
23,959
13,140
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Mason91002
King Arthur
17
2 / 6 / 17
13,317
666
5,664
16,064
10,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 4 / 11
14,448
722
9,352
12,824
5,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GhostKing1500
Ah Muzen Cab
15
3 / 9 / 6
12,145
607
8,954
15,279
6,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
14
0 / 10 / 7
11,319
566
4,559
14,230
4,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
vinnyman
Cthulhu
16
9 / 9 / 3
14,606
730
17,117
21,981
18,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
28
Kills
12
12
Deaths
28
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
AilleenJ
Merlin
18
2
10
11.5
L
Ah Muzen Cab
GhostKing1500
Ah Muzen Cab
3
9
6
0.67
L
Poseidon
0
10
7
0.35
W
King Arthur
Mason91002
King Arthur
2
6
17
1.75
W
8
4
11
3.38
L
Cthulhu
vinnyman
Cthulhu
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
30,630
52,847
Taken
51,490
28,961
Mitigated
29,334
21,019
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AilleenJ
Merlin
30,580
790
135
17,456
23,959
13,140
197
10,111
13,848
123,824
0
L
Ah Muzen Cab
GhostKing1500
Ah Muzen Cab
8,954
4,135
0
1,731
15,279
6,741
198
10,056
5,073
0
40,551
L
Poseidon
4,559
906
0
0
14,230
4,350
252
9,669
4,361
40,841
0
W
King Arthur
Mason91002
King Arthur
5,664
806
0
893
16,064
10,549
993
5,810
10,254
0
31,247
W
9,352
1,107
0
2,535
12,824
5,272
902
6,196
6,628
0
59,366
L
Cthulhu
vinnyman
Cthulhu
17,117
291
360
513
21,981
18,243
0
10,317
11,166
39,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
38,070
269
Minions Killed
153
0
Camps Cleared
0
1,055,168
Distance Traveled
862,343
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,314
816
154
8
0
341,967
5
L
Ah Muzen Cab
12,145
607
63
3
0
265,709
1
L
Poseidon
11,319
566
53
3
0
273,928
0
W
King Arthur
13,317
666
48
2
0
371,936
3
W
Fenrir
14,448
722
67
3
0
341,265
1
L
Cthulhu
14,606
730
37
2
0
322,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role