Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cobra xG
Ares
Level 152
God Stats
4W - 4L
1,655 SR
Queue Stats
92W - 80L
1,566 Elo+
Party 1
Pele
Pele
Devious Alteron
Pele
Level 153
God Stats
4W - 2L
1,721 SR
Queue Stats
70W - 62L
1,613 Elo+
Party 1
Discordia
Discordia
PHeNoMApeX
Discordia
Level 69
God Stats
1W - 0L
1,257 SR
Queue Stats
68W - 67L
1,483 Elo+
Party 1
Neith
Neith
TLG Bandit
Neith
Level 22
God Stats
2W - 2L
1,458 SR
Queue Stats
10W - 8L
1,411 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,515 Elo+

VS

Team Averages
Level 59
1,466 SR
1,413 Elo+
Artemis
Artemis
CookieKushCoral
Artemis
Level 147
God Stats
4W - 6L
1,675 SR
Queue Stats
85W - 79L
1,623 Elo+
Party 2
Arachne
Arachne
HIDEOUTSNIPER
Arachne
Level 80
God Stats
6W - 4L
1,551 SR
Queue Stats
42W - 38L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
TalentedActor7
Kukulkan
Level 20
God Stats
2W - 6L
1,354 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
The 1100s
Cthulhu
Level 19
God Stats
1W - 6L
1,500 SR
Queue Stats
44W - 40L
1,365 Elo+
Party 3
Merlin
Merlin
foldielocks2
Merlin
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
18W - 17L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 10
10,169
1,017
9,173
5,208
1,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
15
2 / 1 / 10
10,508
1,051
6,928
10,777
7,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 3 / 6
12,165
1,217
17,070
12,231
4,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
PHeNoMApeX
Discordia
16
3 / 3 / 8
10,179
1,018
9,342
8,014
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
1 / 0 / 8
9,452
945
5,496
8,528
3,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

297

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
10,349
1,035
11,918
15,149
5,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
14
2 / 4 / 3
9,478
948
4,594
9,099
3,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
16
0 / 3 / 3
9,406
941
8,181
13,441
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
The 1100s
Cthulhu
13
0 / 4 / 1
8,328
833
3,671
6,484
4,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
15
0 / 2 / 3
9,000
900
5,703
5,352
1,957
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
17
Kills
6
7
Deaths
17
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
10
7
W
Ares
2
1
10
7
L
4
4
2
1.25
W
9
3
6
4
L
Arachne
2
4
3
0.88
W
Discordia
PHeNoMApeX
Discordia
3
3
8
2.33
W
Neith
1
0
8
5
L
Kukulkan
0
3
3
0.5
L
Cthulhu
The 1100s
Cthulhu
0
4
1
0.13
L
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
34,067
44,758
Taken
49,525
20,150
Mitigated
20,071
5,000
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,173
1,603
0
469
5,208
1,955
0
2,490
2,718
27,443
0
W
Ares
6,928
27
0
633
10,777
7,590
0
2,709
6,847
10,682
0
L
11,918
4,043
0
796
15,149
5,447
0
6,558
8,591
0
33,321
W
17,070
3,618
0
2,626
12,231
4,411
0
3,395
7,333
0
36,768
L
Arachne
4,594
3,466
1,053
1,062
9,099
3,116
0
5,344
3,755
0
7,947
W
Discordia
PHeNoMApeX
Discordia
9,342
641
0
494
8,014
3,022
0
3,508
4,413
43,593
0
W
Neith
5,496
1,099
0
778
8,528
3,172
0
5,453
3,075
0
21,534
L
Kukulkan
8,181
85
0
22
13,441
4,797
0
6,980
6,461
35,769
0
L
Cthulhu
The 1100s
Cthulhu
3,671
244
37
297
6,484
4,754
0
3,966
2,518
7,464
0
L
Merlin
5,703
410
0
0
5,352
1,957
0
2,595
2,757
22,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,473
Gold Earned
46,561
226
Minions Killed
159
10
Camps Cleared
4
920,155
Distance Traveled
655,205
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,169
1,017
45
5
1
178,268
0
W
Ares
10,508
1,051
13
1
1
174,530
0
L
Artemis
10,349
1,035
48
5
3
166,304
2
W
Pele
12,165
1,217
46
5
7
206,543
1
L
Arachne
9,478
948
4
0
1
120,410
0
W
Discordia
10,179
1,018
74
7
0
170,873
0
W
Neith
9,452
945
48
5
1
189,941
0
L
Kukulkan
9,406
941
62
6
0
173,667
0
L
Cthulhu
8,328
833
4
0
0
91,658
0
L
Merlin
9,000
900
41
4
0
103,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role