Player Matchup

Medusa
Medusa
ChaosMoth4899
Medusa
Level 22
God Stats
2W - 5L
1,261 SR
Queue Stats
42W - 43L
1,436 Elo+
Party 1
Bacchus
Bacchus
HauptsacheOnIine
Bacchus
Level 26
God Stats
2W - 0L
1,540 SR
Queue Stats
36W - 39L
1,552 Elo+
Solo
Hel
Hel
Kkakashi hatake
Hel
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
167W - 197L
1,419 Elo+
Party 1
King Arthur
King Arthur
McGinger146
King Arthur
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Yunus167719
Vulcan
Level 29
God Stats
2W - 0L
1,791 SR
Queue Stats
149W - 141L
1,487 Elo+
Solo
Team Averages
Level 26
1,518 SR
1,479 Elo+

VS

Team Averages
Level 23
1,543 SR
1,448 Elo+
Cthulhu
Cthulhu
Hamid-T_T
Cthulhu
Level 29
God Stats
15W - 7L
1,951 SR
Queue Stats
147W - 127L
1,522 Elo+
Solo
The Morrigan
The Morrigan
Sahquelplaisir_7
The Morrigan
Level 11
God Stats
0W - 3L
1,231 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Loki
Loki
Thee-_-Senpai
Loki
Level 18
God Stats
5W - 11L
1,434 SR
Queue Stats
12W - 15L
1,421 Elo+
Solo
Bellona
Bellona
ValgeLeopard
Bellona
Level 29
God Stats
2W - 2L
1,474 SR
Queue Stats
155W - 157L
1,434 Elo+
Solo
Discordia
Discordia
nicolastrevejo
Discordia
Level 26
God Stats
15W - 6L
1,626 SR
Queue Stats
21W - 20L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 3
17,297
961
28,524
23,185
14,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 0 / 12
16,676
926
13,774
19,064
36,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
0 / 4 / 14
15,426
857
12,247
30,614
27,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
McGinger146
King Arthur
20
1 / 3 / 12
15,649
869
13,098
27,936
35,047
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
20
3 / 4 / 14
16,366
909
23,394
20,603
8,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hamid-T_T
Cthulhu
20
4 / 6 / 7
17,215
956
38,504
41,350
64,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Sahquelplaisir_7
The Morrigan
20
3 / 4 / 5
15,604
867
23,266
22,267
10,445
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 2 / 3
14,374
799
5,502
9,295
3,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ValgeLeopard
Bellona
16
0 / 0 / 0
11,340
630
0
0
0
Discordia
nicolastrevejo
Discordia
20
6 / 5 / 4
17,871
993
48,113
22,944
15,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
17
Kills
15
15
Deaths
17
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
4
3
3.13
L
Cthulhu
Hamid-T_T
Cthulhu
4
6
7
1.25
W
2
0
12
8
W
0
4
14
1.75
W
King Arthur
McGinger146
King Arthur
1
3
12
2.33
L
The Morrigan
Sahquelplaisir_7
The Morrigan
3
4
5
1.38
L
2
2
3
1.75
L
Bellona
ValgeLeopard
Bellona
0
0
0
0
W
Vulcan
3
4
14
2.5
L
Discordia
nicolastrevejo
Discordia
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,037
Damage
115,385
121,402
Taken
95,856
122,871
Mitigated
93,338
58,921
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,524
18,780
1,945
1,463
23,185
14,724
0
22,537
648
0
54,732
L
Cthulhu
Hamid-T_T
Cthulhu
38,504
779
2,261
856
41,350
64,204
0
17,279
23,586
90,129
0
W
13,774
764
1,756
4,993
19,064
36,385
0
16,707
2,357
26,401
0
W
12,247
376
24,917
19,246
30,614
27,966
0
27,593
3,021
56,795
0
W
King Arthur
McGinger146
King Arthur
13,098
1,420
0
3,294
27,936
35,047
0
24,656
3,280
0
49,418
L
The Morrigan
Sahquelplaisir_7
The Morrigan
23,266
4,028
0
974
22,267
10,445
0
11,517
10,575
43,913
0
L
5,502
1,993
963
374
9,295
3,592
0
5,897
3,373
0
21,287
L
Bellona
ValgeLeopard
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
23,394
10,174
222
1,085
20,603
8,749
0
18,527
2,076
75,272
0
L
Discordia
nicolastrevejo
Discordia
48,113
2,348
0
0
22,944
15,097
0
14,722
7,972
105,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,414
Gold Earned
76,404
395
Minions Killed
364
5
Camps Cleared
4
1,726,154
Distance Traveled
1,297,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,297
961
54
3
1
308,797
0
L
Cthulhu
17,215
956
121
7
1
365,989
0
W
Bacchus
16,676
926
25
1
1
343,817
0
W
Hel
15,426
857
119
7
0
338,783
0
W
King Arthur
15,649
869
61
3
1
381,644
0
L
The Morrigan
15,604
867
52
3
1
332,946
0
L
Loki
14,374
799
34
2
1
245,626
0
L
Bellona
11,340
630
0
0
0
0
0
W
Vulcan
16,366
909
136
8
2
353,113
2
L
Discordia
17,871
993
157
9
1
353,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role