Player Matchup

Hercules
Hercules
Saboteur999994
Hercules
Level 12
God Stats
0W - 1L
1,819 SR
Queue Stats
15W - 9L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
TempoHound
Kukulkan
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
75W - 68L
1,534 Elo+
Solo
Cthulhu
Cthulhu
VineCore
Cthulhu
Level 17
God Stats
0W - 3L
1,340 SR
Queue Stats
17W - 10L
1,648 Elo+
Party 2
Team Averages
Level 16
1,628 SR
1,624 Elo+

VS

Team Averages
Level 13
1,782 SR
1,694 Elo+
Chaac
Chaac
cream_yourself4
Chaac
Level 11
God Stats
3W - 0L
1,795 SR
Queue Stats
12W - 1L
1,794 Elo+
Party 1
Zeus
Zeus
fmsflames316
Zeus
Level 15
God Stats
7W - 6L
1,776 SR
Queue Stats
353W - 368L
1,495 Elo+
Solo
Heimdallr
Heimdallr
grabasprite
Heimdallr
Level 14
God Stats
2W - 2L
1,776 SR
Queue Stats
33W - 10L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
1 / 0 / 1
4,225
845
789
4,354
2,067
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TempoHound
Kukulkan
3
0 / 1 / 0
3,570
714
252
675
175
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
VineCore
Cthulhu
7
1 / 1 / 1
4,208
842
1,755
3,246
1,560
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,746
949
1,667
2,569
1,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 2
4,208
842
1,949
1,263
390
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
grabasprite
Heimdallr
7
0 / 1 / 2
4,236
847
1,441
1,742
597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
0
1
1.5
L
Kukulkan
TempoHound
Kukulkan
0
1
0
0
L
Cthulhu
VineCore
Cthulhu
1
1
1
1.5
W
2
0
0
2
W
0
1
2
1
W
Heimdallr
grabasprite
Heimdallr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,796
Damage
5,057
8,275
Taken
5,574
3,802
Mitigated
2,792
1,902
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
789
381
0
1,827
4,354
2,067
0
893
3,386
0
9,664
L
Kukulkan
TempoHound
Kukulkan
252
0
0
0
675
175
0
265
385
2,899
0
L
Cthulhu
VineCore
Cthulhu
1,755
187
0
75
3,246
1,560
0
829
2,322
9,322
0
W
1,667
97
0
1,232
2,569
1,805
231
812
1,707
0
10,241
W
1,949
185
0
0
1,263
390
0
494
719
8,925
0
W
Heimdallr
grabasprite
Heimdallr
1,441
343
0
205
1,742
597
682
613
1,054
0
13,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,003
Gold Earned
13,190
41
Minions Killed
70
0
Camps Cleared
0
205,764
Distance Traveled
251,341
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,225
845
18
4
0
97,410
1
L
Kukulkan
3,570
714
5
1
0
19,071
1
L
Cthulhu
4,208
842
18
4
0
89,283
1
W
Chaac
4,746
949
15
3
0
99,630
2
W
Zeus
4,208
842
15
3
0
80,841
2
W
Heimdallr
4,236
847
40
8
0
70,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role