Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ThePoopDealuh
Cthulhu
Level 16
God Stats
5W - 6L
1,316 SR
Queue Stats
38W - 38L
752 Elo+
Party 1
Amaterasu
Amaterasu
VR_DwayneX
Amaterasu
Level 25
God Stats
15W - 7L
1,674 SR
Queue Stats
16W - 9L
1,284 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,179 Elo+

VS

Team Averages
Level 19
1,473 SR
1,050 Elo+
Bellona
Bellona
YoungFly_Taren
Bellona
Level 20
God Stats
0W - 3L
1,222 SR
Queue Stats
0W - 9L
838 Elo+
Solo
Thor
Thor
Zom6ieKing
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Solo
Apollo
Apollo
macndcheesie
Apollo
Level 17
God Stats
3W - 4L
1,696 SR
Queue Stats
68W - 111L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
4 / 7 / 7
12,555
661
10,298
16,769
6,983
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
19
7 / 5 / 5
13,321
701
20,991
24,938
26,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
VR_DwayneX
Amaterasu
3
0 / 0 / 0
8,863
466
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
11,703
616
8,140
18,133
9,159
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 7 / 5
11,201
590
4,197
14,853
7,448
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
17
6 / 3 / 2
12,851
676
18,208
16,769
7,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
12
12
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
7
7
1.07
W
Cthulhu
7
5
5
1.9
W
Amaterasu
VR_DwayneX
Amaterasu
0
0
0
0
L
4
2
4
3
L
2
7
5
0.64
L
Apollo
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
30,545
41,707
Taken
49,755
33,680
Mitigated
24,039
9,494
Healing
3,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,298
4,392
4,243
1,677
16,769
6,983
1,903
9
16,760
38,540
0
W
Cthulhu
20,991
1,046
1,336
2,238
24,938
26,697
483
20
24,918
69,784
0
W
Amaterasu
VR_DwayneX
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
8,140
1,402
978
1,542
18,133
9,159
644
11,287
6,246
0
39,394
L
4,197
589
0
0
14,853
7,448
0
10,053
4,425
0
18,928
L
Apollo
18,208
12,690
0
663
16,769
7,432
812
8,737
7,757
0
58,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
35,755
130
Minions Killed
142
0
Camps Cleared
0
644,343
Distance Traveled
974,996
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,555
661
52
3
0
265,203
0
W
Cthulhu
13,321
701
78
4
0
378,766
2
W
Amaterasu
8,863
466
0
0
0
374
0
L
Bellona
11,703
616
50
3
0
330,712
3
L
Thor
11,201
590
19
1
0
293,055
0
L
Apollo
12,851
676
73
4
0
351,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role