Player Matchup

Nox
Nox
DeArimasuka
Nox
Level 23
God Stats
10W - 10L
1,608 SR
Queue Stats
42W - 45L
1,451 Elo+
Solo
Bellona
Bellona
LornHub808
Bellona
Level 15
God Stats
28W - 31L
1,342 SR
Queue Stats
139W - 153L
1,323 Elo+
Party 2
Cernunnos
Cernunnos
ProBanz
Cernunnos
Level 18
God Stats
9W - 9L
1,573 SR
Queue Stats
124W - 127L
1,454 Elo+
Party 2
Fenrir
Fenrir
TacoGetsHigh
Fenrir
Level 26
God Stats
37W - 35L
1,537 SR
Queue Stats
118W - 147L
1,507 Elo+
Party 2
Cerberus
Cerberus
TartMouse367113
Cerberus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,497 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,446 Elo+

VS

Team Averages
Level 22
1,467 SR
1,532 Elo+
King Arthur
King Arthur
Gigglestar89
King Arthur
Level 62
God Stats
11W - 12L
1,701 SR
Queue Stats
224W - 242L
1,494 Elo+
Party 1
Thanatos
Thanatos
Mericaman11
Thanatos
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 7L
1,428 Elo+
Solo
Medusa
Medusa
MiyaAasama
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 119L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
ToastyPickle21
Cthulhu
Level 7
God Stats
4W - 2L
1,422 SR
Queue Stats
5W - 2L
1,773 Elo+
Solo
Guan Yu
Guan Yu
fateweaver1999
Guan Yu
Level 27
God Stats
4W - 5L
1,215 SR
Queue Stats
256W - 279L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 23
13,152
1,012
18,179
6,394
3,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
LornHub808
Bellona
20
13 / 4 / 23
14,266
1,097
17,181
21,763
19,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cernunnos
ProBanz
Cernunnos
20
15 / 6 / 19
14,863
1,143
39,815
17,735
7,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
20
17 / 6 / 23
15,150
1,165
26,808
19,000
9,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
20
1 / 1 / 39
13,539
1,041
12,949
16,217
19,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gigglestar89
King Arthur
19
7 / 12 / 6
14,179
1,091
25,427
30,702
39,845
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Mericaman11
Thanatos
18
1 / 18 / 7
11,892
915
15,614
27,848
13,719
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MiyaAasama
Medusa
18
3 / 12 / 7
12,802
985
14,277
22,001
6,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 6 / 3
11,189
861
6,766
16,938
13,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 3 / 9
13,244
1,019
11,760
27,995
28,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
49
51
Kills
17
17
Deaths
51
127
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
0
23
16.5
L
King Arthur
Gigglestar89
King Arthur
7
12
6
0.83
W
Bellona
LornHub808
Bellona
13
4
23
6.13
L
Thanatos
Mericaman11
Thanatos
1
18
7
0.25
L
Medusa
MiyaAasama
Medusa
3
12
7
0.54
W
Cernunnos
ProBanz
Cernunnos
15
6
19
4.08
W
Fenrir
17
6
23
4.75
W
Cerberus
1
1
39
20.5
L
2
6
3
0.58
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,932
Damage
73,844
81,109
Taken
125,484
60,007
Mitigated
102,359
11,217
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,179
1,794
0
0
6,394
3,012
0
260
6,044
32,367
0
L
King Arthur
Gigglestar89
King Arthur
25,427
4,854
635
5,049
30,702
39,845
0
5,745
24,957
632
38,516
W
Bellona
LornHub808
Bellona
17,181
7,307
0
600
21,763
19,619
0
1,239
19,895
0
28,967
L
Thanatos
Mericaman11
Thanatos
15,614
5,430
0
5,065
27,848
13,719
0
5,670
22,178
0
37,819
L
Medusa
MiyaAasama
Medusa
14,277
7,393
0
0
22,001
6,999
0
6,320
15,681
0
30,925
W
Cernunnos
ProBanz
Cernunnos
39,815
27,186
0
2,124
17,735
7,960
0
2,502
15,000
0
64,553
W
Fenrir
26,808
10,796
582
4,045
19,000
9,619
0
1,442
17,483
0
35,776
W
Cerberus
12,949
1,227
0
3,866
16,217
19,797
0
1,590
14,287
26,879
0
L
6,766
418
0
267
16,938
13,628
0
5,199
11,739
13,034
0
L
11,760
3,382
2,789
4,960
27,995
28,168
0
8,194
19,801
0
26,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,970
Gold Earned
63,306
170
Minions Killed
159
9
Camps Cleared
5
1,104,968
Distance Traveled
1,126,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,152
1,012
39
3
0
228,840
0
L
King Arthur
14,179
1,091
28
2
3
232,065
0
W
Bellona
14,266
1,097
19
1
2
221,594
0
L
Thanatos
11,892
915
35
3
0
246,652
0
L
Medusa
12,802
985
32
2
1
191,279
0
W
Cernunnos
14,863
1,143
43
3
4
201,796
0
W
Fenrir
15,150
1,165
24
2
0
215,607
0
W
Cerberus
13,539
1,041
45
3
3
237,131
0
L
Cthulhu
11,189
861
23
2
0
191,040
0
L
Guan Yu
13,244
1,019
41
3
1
265,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role