Player Matchup

Medusa
Medusa
Lo KeyPython
Medusa
Level 6
God Stats
2W - 2L
1,219 SR
Queue Stats
5W - 10L
1,178 Elo+
Solo
Olorun
Olorun
OracleOwen
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 63L
1,397 Elo+
Solo
Cerberus
Cerberus
SpikedShell
Cerberus
Level 18
God Stats
2W - 0L
1,284 SR
Queue Stats
47W - 45L
1,255 Elo+
Solo
Neith
Neith
XONNL
Neith
Level 20
God Stats
8W - 3L
1,437 SR
Queue Stats
27W - 21L
1,344 Elo+
Solo
Fenrir
Fenrir
seco_Isaac
Fenrir
Level 29
God Stats
7W - 3L
1,670 SR
Queue Stats
48W - 59L
1,260 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,287 Elo+

VS

Team Averages
Level 16
1,422 SR
1,297 Elo+
Geb
Geb
Just Zero Fate
Geb
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
89W - 78L
1,364 Elo+
Party 2
Jing Wei
Jing Wei
Karenmine02
Jing Wei
Level 12
God Stats
23W - 49L
1,416 SR
Queue Stats
24W - 51L
1,319 Elo+
Solo
Chernobog
Chernobog
Seabears25
Chernobog
Level 29
God Stats
6W - 7L
1,347 SR
Queue Stats
94W - 79L
1,359 Elo+
Party 2
Hachiman
Hachiman
phantom-killing
Hachiman
Level 4
God Stats
0W - 3L
1,206 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 1
Loki
Loki
x0h_So_GLORIOUSx
Loki
Level 8
God Stats
4W - 5L
1,443 SR
Queue Stats
5W - 8L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 6 / 16
11,435
1,040
20,315
11,876
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
OracleOwen
Olorun
18
4 / 3 / 20
11,753
1,068
12,717
13,558
6,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
SpikedShell
Cerberus
18
3 / 1 / 20
12,182
1,107
13,433
11,852
12,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
XONNL
Neith
17
5 / 1 / 10
10,844
986
10,047
7,778
3,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
seco_Isaac
Fenrir
18
17 / 4 / 8
13,876
1,261
18,206
15,361
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

267

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 9
11,015
1,001
7,300
15,494
12,998
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Karenmine02
Jing Wei
16
0 / 8 / 7
9,457
860
4,946
14,214
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Seabears25
Chernobog
17
6 / 3 / 6
11,944
1,086
15,695
11,547
4,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
16
6 / 10 / 5
11,706
1,064
12,761
20,042
6,346
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 11 / 7
10,999
1,000
12,711
19,164
7,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
35
Kills
15
15
Deaths
35
74
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
L
Jing Wei
Karenmine02
Jing Wei
0
8
7
0.44
W
Medusa
6
6
16
2.33
W
Olorun
OracleOwen
Olorun
4
3
20
4.67
L
Chernobog
Seabears25
Chernobog
6
3
6
3
W
Cerberus
SpikedShell
Cerberus
3
1
20
13
W
Neith
XONNL
Neith
5
1
10
10
L
Hachiman
6
10
5
0.85
W
Fenrir
seco_Isaac
Fenrir
17
4
8
5.25
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,718
Damage
53,413
60,425
Taken
80,461
34,676
Mitigated
34,785
11,108
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,300
410
0
0
15,494
12,998
0
6,622
8,872
21,406
0
L
Jing Wei
Karenmine02
Jing Wei
4,946
4,264
0
22
14,214
3,936
0
3,995
10,219
0
13,514
W
Medusa
20,315
10,523
0
0
11,876
5,403
0
1,049
10,827
0
23,396
W
Olorun
OracleOwen
Olorun
12,717
10,117
1,227
4,098
13,558
6,613
0
2,828
10,730
32,410
0
L
Chernobog
Seabears25
Chernobog
15,695
11,044
0
892
11,547
4,227
0
2,750
8,797
0
44,953
W
Cerberus
SpikedShell
Cerberus
13,433
1,081
0
1,881
11,852
12,156
0
1,543
10,309
37,487
0
W
Neith
XONNL
Neith
10,047
8,767
0
79
7,778
3,310
0
410
7,368
0
24,869
L
Hachiman
12,761
9,641
0
977
20,042
6,346
0
6,719
13,323
0
17,785
W
Fenrir
seco_Isaac
Fenrir
18,206
7,230
0
3,823
15,361
7,194
0
1,470
13,891
0
32,551
L
12,711
5,964
0
815
19,164
7,278
0
6,064
13,100
0
28,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,090
Gold Earned
55,121
191
Minions Killed
138
6
Camps Cleared
3
980,838
Distance Traveled
955,483
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,015
1,001
16
1
0
215,925
2
L
Jing Wei
9,457
860
9
1
0
180,869
0
W
Medusa
11,435
1,040
6
1
1
170,767
1
W
Olorun
11,753
1,068
53
5
3
197,827
0
L
Chernobog
11,944
1,086
61
6
2
207,152
0
W
Cerberus
12,182
1,107
64
6
0
213,340
1
W
Neith
10,844
986
30
3
0
177,692
0
L
Hachiman
11,706
1,064
11
1
1
180,511
1
W
Fenrir
13,876
1,261
38
3
2
221,212
0
L
Loki
10,999
1,000
41
4
0
171,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role