Player Matchup

Merlin
Merlin
LeBusterBaxter
Merlin
Level 121
God Stats
6W - 5L
1,596 SR
Queue Stats
510W - 467L
1,556 Elo+
Solo
Hun Batz
Hun Batz
PurplexSigma
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ReasonableDoubt
Arachne
Level 156
God Stats
0W - 2L
1,760 SR
Queue Stats
95W - 100L
1,602 Elo+
Solo
Raijin
Raijin
RedxEpsilon
Raijin
Level 129
God Stats
3W - 7L
1,467 SR
Queue Stats
235W - 216L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
xhorde Hellykin
Cthulhu
Level 108
God Stats
21W - 15L
1,903 SR
Queue Stats
357W - 319L
1,546 Elo+
Solo
Team Averages
Level 128
1,645 SR
1,552 Elo+

VS

Team Averages
Level 142
1,557 SR
1,533 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GuuchyMKewn
Cerberus
Level 143
God Stats
2W - 1L
1,506 SR
Queue Stats
38W - 28L
1,524 Elo+
Party 1
Ganesha
Ganesha
SJW Warrior
Ganesha
Level 137
God Stats
9W - 3L
1,641 SR
Queue Stats
26W - 23L
1,568 Elo+
Party 1
Anubis
Anubis
Sixty two cents
Anubis
Level 148
God Stats
49W - 20L
1,639 SR
Queue Stats
356W - 326L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,495
499
72
459
63
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
PurplexSigma
Hun Batz
4
0 / 2 / 0
2,942
588
474
2,105
457
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,308
662
0
1,180
237
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Raijin
5
0 / 0 / 0
3,072
614
1,672
1,653
236
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 2 / 0
3,373
675
1,661
3,081
1,356
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
2 / 0 / 0
3,823
765
1,418
2,338
588
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Medusa
 
Medusa
4
1 / 0 / 1
3,050
610
1,152
1,654
395
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
GuuchyMKewn
Cerberus
5
0 / 1 / 1
3,314
663
456
2,447
798
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
SJW Warrior
Ganesha
5
0 / 0 / 2
3,276
655
459
1,350
407
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,762
752
400
515
173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
W
Medusa
 
Medusa
1
0
1
1.5
W
Cerberus
GuuchyMKewn
Cerberus
0
1
1
0.5
L
0
1
0
0
L
Hun Batz
PurplexSigma
Hun Batz
0
2
0
0
L
0
0
0
0
L
Raijin
0
0
0
0
W
Ganesha
SJW Warrior
Ganesha
0
0
2
1
W
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,879
Damage
3,885
8,478
Taken
8,304
2,349
Mitigated
2,361
2,063
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,418
1,333
0
1,310
2,338
588
0
387
1,926
0
12,272
W
Medusa
 
Medusa
1,152
778
0
494
1,654
395
16
1,000
654
0
10,291
W
Cerberus
GuuchyMKewn
Cerberus
456
0
0
1,080
2,447
798
0
1,360
912
11,493
0
L
72
0
0
0
459
63
0
35
424
1,239
0
L
Hun Batz
PurplexSigma
Hun Batz
474
0
0
111
2,105
457
0
432
1,673
0
5,712
L
0
0
0
834
1,180
237
0
203
977
0
10,491
L
Raijin
1,672
200
0
500
1,653
236
0
189
1,464
12,747
0
W
Ganesha
SJW Warrior
Ganesha
459
125
0
250
1,350
407
0
458
892
6,106
0
W
400
85
0
322
515
173
0
0
515
14,661
0
L
1,661
293
0
618
3,081
1,356
0
456
2,625
12,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,190
Gold Earned
17,225
74
Minions Killed
102
0
Camps Cleared
0
366,735
Distance Traveled
451,910
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,823
765
28
6
0
102,948
1
W
Medusa
3,050
610
20
4
0
85,253
2
W
Cerberus
3,314
663
17
3
0
89,313
0
L
Merlin
2,495
499
2
0
0
14,872
0
L
Hun Batz
2,942
588
17
3
0
82,646
0
L
Arachne
3,308
662
26
5
0
106,010
0
L
Raijin
3,072
614
18
4
0
80,712
1
W
Ganesha
3,276
655
0
0
0
90,966
1
W
Anubis
3,762
752
37
7
0
83,430
1
L
Cthulhu
3,373
675
11
2
0
82,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role