Player Matchup

He Bo
He Bo
Ice Cold Mints
He Bo
Level 89
God Stats
38W - 36L
1,533 SR
Queue Stats
104W - 110L
1,535 Elo+
Party 1
Cerberus
Cerberus
Ice Cold Shogun
Cerberus
Level 157
God Stats
4W - 3L
1,576 SR
Queue Stats
170W - 172L
1,583 Elo+
Party 1
Neith
Neith
the1greensin
Neith
Level 22
God Stats
13W - 11L
1,675 SR
Queue Stats
80W - 54L
1,664 Elo+
Party 1
Team Averages
Level 89
1,595 SR
1,594 Elo+

VS

Team Averages
Level 27
1,729 SR
1,621 Elo+
Cerberus
Cerberus
Merc1003
Cerberus
Level 26
God Stats
3W - 4L
1,676 SR
Queue Stats
64W - 74L
1,521 Elo+
Solo
Ra
Ra
The Real Dill33
Ra
Level 29
God Stats
4W - 10L
1,845 SR
Queue Stats
171W - 185L
1,725 Elo+
Solo
Neith
Neith
xDaddyLonglegsx
Neith
Level 26
God Stats
0W - 2L
1,666 SR
Queue Stats
4W - 9L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 9
10,733
826
13,081
7,827
2,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
2 / 2 / 12
9,239
711
3,275
9,374
6,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 0 / 12
11,154
858
15,361
7,735
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Merc1003
Cerberus
10
0 / 7 / 2
7,767
597
5,643
16,359
9,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 7 / 1
8,239
634
4,675
8,749
2,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 10 / 1
7,830
602
5,128
12,530
3,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
3
4
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
2
9
7.75
W
Cerberus
2
2
12
4
L
Cerberus
Merc1003
Cerberus
0
7
2
0.14
L
2
7
1
0.36
W
11
0
12
17
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
15,446
24,936
Taken
37,638
11,817
Mitigated
15,813
4,286
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,081
562
0
373
7,827
2,442
478
3,868
3,959
30,622
0
W
Cerberus
3,275
0
0
876
9,374
6,458
93
2,797
6,577
10,381
0
L
Cerberus
Merc1003
Cerberus
5,643
183
233
1,310
16,359
9,788
0
7,027
9,332
18,967
0
L
4,675
83
1,325
720
8,749
2,419
0
4,102
4,647
29,812
0
W
15,361
6,221
0
3,037
7,735
2,917
2,298
3,683
4,052
0
62,275
L
5,128
1,965
0
917
12,530
3,606
204
5,275
7,255
0
34,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
23,836
154
Minions Killed
156
0
Camps Cleared
0
647,178
Distance Traveled
591,890
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,733
826
44
3
0
240,411
0
W
Cerberus
9,239
711
16
1
0
177,758
1
L
Cerberus
7,767
597
45
3
0
215,524
1
L
Ra
8,239
634
54
4
0
194,940
2
W
Neith
11,154
858
94
7
0
229,009
1
L
Neith
7,830
602
57
4
0
181,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role