Player Matchup

Ymir
Ymir
Bott-Jr
Ymir
Level 27
God Stats
8W - 2L
1,621 SR
Queue Stats
68W - 30L
1,529 Elo+
Party 2
Rama
Rama
Bott12
Rama
Level 124
God Stats
5W - 10L
1,446 SR
Queue Stats
236W - 210L
1,513 Elo+
Party 2
Anubis
Anubis
ThatOneTdogGuy
Anubis
Level 65
God Stats
10W - 3L
1,363 SR
Queue Stats
147W - 108L
1,479 Elo+
Party 2
Team Averages
Level 72
1,477 SR
1,507 Elo+

VS

Team Averages
Level 14
1,552 SR
1,500 Elo+
Thor
Thor
MaskedxObito
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RegularGiant
Sun Wukong
Level 3
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
SGI B34ST
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bott-Jr
Ymir
12
7 / 3 / 14
9,822
893
4,981
9,928
7,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Bott12
Rama
11
8 / 4 / 8
9,011
819
11,632
9,216
3,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 1 / 10
9,768
888
15,470
9,037
4,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 3
8,035
730
5,820
14,406
6,553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
RegularGiant
Sun Wukong
10
3 / 9 / 4
7,679
698
3,432
11,521
6,865
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 7 / 4
6,791
617
4,632
11,913
6,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
8
8
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bott-Jr
Ymir
7
3
14
4.67
W
Rama
Bott12
Rama
8
4
8
3
L
4
7
3
0.79
L
Sun Wukong
RegularGiant
Sun Wukong
3
9
4
0.56
L
Ymir
1
7
4
0.43
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
13,884
28,181
Taken
37,840
15,384
Mitigated
19,928
10,519
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bott-Jr
Ymir
4,981
1,042
723
1,047
9,928
7,254
546
1,632
8,127
12,980
0
W
Rama
Bott12
Rama
11,632
9,540
0
2,646
9,216
3,457
175
1,564
7,527
0
26,709
L
5,820
1,933
0
1,175
14,406
6,553
0
8,397
6,009
0
15,854
L
Sun Wukong
RegularGiant
Sun Wukong
3,432
1,275
0
330
11,521
6,865
0
5,060
6,461
0
10,102
L
Ymir
4,632
570
0
411
11,913
6,510
0
7,030
4,883
7,693
0
W
15,470
1,014
0
6,103
9,037
4,673
652
1,060
7,877
56,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
22,505
125
Minions Killed
34
0
Camps Cleared
0
517,340
Distance Traveled
445,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,822
893
14
1
0
181,614
0
W
Rama
9,011
819
35
3
0
166,741
0
L
Thor
8,035
730
17
2
0
169,674
0
L
Sun Wukong
7,679
698
9
1
0
133,963
0
L
Ymir
6,791
617
8
1
0
141,819
0
W
Anubis
9,768
888
76
7
0
168,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role