Player Matchup

King Arthur
King Arthur
CicloN_L2R2
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,604 Elo+
Party 2
Ra
Ra
Dragununoft
Ra
Level 67
God Stats
3W - 1L
1,761 SR
Queue Stats
65W - 66L
1,417 Elo+
Party 2
Neith
Neith
camaleon985
Neith
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 11L
1,582 Elo+
Party 2
Team Averages
Level 65
1,587 SR
1,534 Elo+

VS

Team Averages
Level 41
1,576 SR
1,749 Elo+
Eset
Eset
JIGG_JIGG_POO
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,805 Elo+
Party 1
Thoth
Thoth
joerobbo11
Thoth
Level 82
God Stats
9W - 7L
1,728 SR
Queue Stats
682W - 486L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
winsome-taxi
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 10L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CicloN_L2R2
King Arthur
19
9 / 9 / 9
15,947
664
23,270
29,690
38,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 11 / 10
14,784
616
10,762
20,128
8,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 9 / 7
15,574
649
15,864
18,942
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 16
18,469
770
22,359
17,784
7,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thoth
20
8 / 6 / 17
17,296
721
18,243
16,058
7,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ne Zha
20
9 / 8 / 17
17,153
715
14,648
25,493
18,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
20
Kills
29
29
Deaths
20
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CicloN_L2R2
King Arthur
9
9
9
1.5
L
4
11
10
0.82
W
12
6
16
3.33
L
7
9
7
1.17
W
Thoth
8
6
17
2.75
W
Ne Zha
9
8
17
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,896
Damage
55,250
68,760
Taken
59,335
51,081
Mitigated
34,289
11,091
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CicloN_L2R2
King Arthur
23,270
3,864
0
4,462
29,690
38,223
117
16,146
13,544
861
87,357
L
10,762
1,121
1,224
3,147
20,128
8,199
493
12,824
7,304
84,268
0
W
22,359
1,933
2,245
5,021
17,784
7,703
1,243
3,761
13,676
80,726
0
L
15,864
6,747
0
2,258
18,942
4,659
1,286
11,738
7,204
0
64,190
W
Thoth
18,243
1,660
0
3,453
16,058
7,680
1,175
2,474
13,459
81,457
0
W
Ne Zha
14,648
5,888
0
6,019
25,493
18,906
1,333
6,236
18,932
0
66,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
52,918
285
Minions Killed
237
0
Camps Cleared
0
1,089,547
Distance Traveled
1,144,848
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,947
664
81
3
0
387,943
2
L
Ra
14,784
616
104
4
0
347,719
0
W
Eset
18,469
770
112
5
0
367,468
2
L
Neith
15,574
649
100
4
0
353,885
1
W
Thoth
17,296
721
74
3
0
331,432
7
W
Ne Zha
17,153
715
51
2
0
445,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role