Player Matchup

Cerberus
Cerberus
Billsiee
Cerberus
Level 78
God Stats
1W - 0L
1,688 SR
Queue Stats
24W - 22L
1,484 Elo+
Party 2
Zeus
Zeus
JxckRhodes
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,322 Elo+
Party 2
Arachne
Arachne
Mxsseyy
Arachne
Level 74
God Stats
5W - 1L
1,529 SR
Queue Stats
43W - 39L
1,509 Elo+
Party 2
Fenrir
Fenrir
NxthxnJordxn
Fenrir
Level 12
God Stats
13W - 8L
1,589 SR
Queue Stats
25W - 21L
1,444 Elo+
Party 2
Skadi
Skadi
oxX ClassiCs Xx
Skadi
Level 23
God Stats
11W - 7L
1,471 SR
Queue Stats
13W - 15L
1,419 Elo+
Party 2
Team Averages
Level 39
1,555 SR
1,436 Elo+

VS

Team Averages
Level 17
1,427 SR
1,401 Elo+
Neith
Neith
DailySheppard
Neith
Level 28
God Stats
1W - 2L
1,358 SR
Queue Stats
71W - 69L
1,414 Elo+
Solo
Xbalanque
Xbalanque
Lumyxx
Xbalanque
Level 21
God Stats
0W - 2L
1,176 SR
Queue Stats
19W - 10L
1,428 Elo+
Party 1
Chaac
Chaac
Peter0217922
Chaac
Level 24
God Stats
9W - 3L
1,571 SR
Queue Stats
21W - 15L
1,394 Elo+
Party 1
Cerberus
Cerberus
mstrpescado12
Cerberus
Level 6
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
sarah_odger2016
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Billsiee
Cerberus
20
6 / 0 / 30
13,049
1,186
15,855
11,916
13,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 5 / 10
10,597
963
10,864
9,143
2,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Mxsseyy
Arachne
20
16 / 2 / 22
13,735
1,249
30,038
14,453
6,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
15 / 0 / 20
12,728
1,157
12,664
9,303
3,963
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 1 / 30
12,841
1,167
16,086
8,908
3,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
11,449
1,041
13,273
17,722
7,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Lumyxx
Xbalanque
16
1 / 9 / 5
10,664
969
13,570
16,056
6,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 13 / 3
10,447
950
11,761
25,322
12,804
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
mstrpescado12
Cerberus
16
1 / 17 / 3
10,162
924
8,779
32,368
41,972
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 1
8,794
799
52
1,678
481
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
23
48
Kills
8
8
Deaths
48
112
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Billsiee
Cerberus
6
0
30
21
L
4
7
3
0.79
W
5
5
10
2
L
Xbalanque
Lumyxx
Xbalanque
1
9
5
0.39
W
Arachne
Mxsseyy
Arachne
16
2
22
13.5
W
Fenrir
15
0
20
25
L
2
13
3
0.27
L
Cerberus
mstrpescado12
Cerberus
1
17
3
0.15
W
6
1
30
21
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,507
Damage
47,435
53,723
Taken
93,146
29,662
Mitigated
69,510
11,558
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Billsiee
Cerberus
15,855
1,297
0
3,641
11,916
13,054
0
1,625
10,291
54,115
0
L
13,273
5,779
274
2,655
17,722
7,401
0
5,878
11,844
0
40,716
W
10,864
2,032
0
435
9,143
2,515
0
2,040
7,103
18,856
0
L
Xbalanque
Lumyxx
Xbalanque
13,570
5,060
0
187
16,056
6,852
0
2,161
13,895
0
51,830
W
Arachne
Mxsseyy
Arachne
30,038
19,060
0
5,896
14,453
6,695
0
1,074
13,379
0
38,360
W
Fenrir
12,664
4,718
0
388
9,303
3,963
0
2,250
7,053
0
18,183
L
11,761
4,194
512
4,603
25,322
12,804
0
6,435
18,887
0
23,215
L
Cerberus
mstrpescado12
Cerberus
8,779
1,356
0
1,809
32,368
41,972
0
11,982
20,386
27,664
0
W
16,086
8,685
0
1,198
8,908
3,435
0
1,842
7,066
0
31,685
L
52
52
0
34
1,678
481
0
263
1,415
1,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,950
Gold Earned
51,516
203
Minions Killed
235
3
Camps Cleared
4
1,065,928
Distance Traveled
693,156
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,049
1,186
112
10
0
220,268
0
L
Neith
11,449
1,041
57
5
1
184,489
1
W
Zeus
10,597
963
14
1
0
156,375
3
L
Xbalanque
10,664
969
79
7
3
165,660
0
W
Arachne
13,735
1,249
21
2
1
229,056
0
W
Fenrir
12,728
1,157
18
2
0
241,044
0
L
Chaac
10,447
950
37
3
0
170,821
0
L
Cerberus
10,162
924
58
5
0
158,847
0
W
Skadi
12,841
1,167
38
3
2
219,185
0
L
Freya
8,794
799
4
0
0
13,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role