Player Matchup

Merlin
Merlin
DARK_M000N19
Merlin
Level 18
God Stats
19W - 15L
1,575 SR
Queue Stats
71W - 71L
1,320 Elo+
Party 1
King Arthur
King Arthur
Hyronox2
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
MadMaxRoss
Nu Wa
Level 20
God Stats
16W - 12L
1,487 SR
Queue Stats
68W - 66L
1,464 Elo+
Solo
Medusa
Medusa
RaviidScorpion
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,735 Elo+
Solo
Ra
Ra
berres2525
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,421 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,466 Elo+

VS

Team Averages
Level 36
1,419 SR
1,491 Elo+
Bellona
Bellona
DarkTinker91
Bellona
Level 16
God Stats
2W - 8L
1,500 SR
Queue Stats
11W - 20L
1,503 Elo+
Party 2
Artemis
Artemis
HunKit1013
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Neith
Neith
PrincessShuShang
Neith
Level 8
God Stats
56W - 65L
1,455 SR
Queue Stats
75W - 87L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
ShaddowXD8009
Baron Samedi
Level 18
God Stats
0W - 1L
1,141 SR
Queue Stats
5W - 6L
1,554 Elo+
Solo
Cerberus
Cerberus
TryHardHick
Cerberus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 2 / 9
12,447
889
8,258
7,242
2,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Hyronox2
King Arthur
20
16 / 1 / 12
17,104
1,222
43,274
23,814
32,809
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
20
15 / 2 / 12
15,203
1,086
33,371
11,744
4,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 3 / 11
12,833
917
7,036
11,040
4,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

19
2 / 2 / 14
12,865
919
8,703
10,793
5,178
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkTinker91
Bellona
20
1 / 11 / 6
12,950
925
8,722
32,240
32,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
HunKit1013
Artemis
17
0 / 15 / 3
11,408
815
2,229
22,674
8,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
2 / 3 / 2
12,245
875
12,334
11,990
4,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ShaddowXD8009
Baron Samedi
17
0 / 2 / 5
11,427
816
6,056
9,400
3,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TryHardHick
Cerberus
19
7 / 4 / 2
14,016
1,001
26,529
36,700
38,322
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
35
Kills
10
10
Deaths
35
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
9
3.25
L
Bellona
DarkTinker91
Bellona
1
11
6
0.36
L
Artemis
HunKit1013
Artemis
0
15
3
0.1
W
King Arthur
Hyronox2
King Arthur
16
1
12
22
W
Nu Wa
15
2
12
10.5
L
2
3
2
1
W
0
3
11
1.83
L
Baron Samedi
ShaddowXD8009
Baron Samedi
0
2
5
1.25
L
Cerberus
TryHardHick
Cerberus
7
4
2
2
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,642
Damage
55,870
64,633
Taken
113,004
48,888
Mitigated
87,433
17,884
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,258
1,580
0
94
7,242
2,427
0
4,299
2,793
20,548
0
L
Bellona
DarkTinker91
Bellona
8,722
1,763
0
716
32,240
32,009
0
15,793
16,222
7,413
43,832
L
Artemis
HunKit1013
Artemis
2,229
2,229
0
293
22,674
8,736
0
9,823
12,651
0
7,807
W
King Arthur
Hyronox2
King Arthur
43,274
7,621
0
10,417
23,814
32,809
0
10,629
12,726
0
85,306
W
Nu Wa
33,371
11,066
95
3,968
11,744
4,000
0
5,521
6,073
57,700
0
L
12,334
6,142
0
804
11,990
4,861
0
4,589
7,101
0
41,412
W
7,036
3,335
0
466
11,040
4,474
0
5,106
5,759
0
15,703
L
Baron Samedi
ShaddowXD8009
Baron Samedi
6,056
974
1,535
1,228
9,400
3,505
0
5,541
3,809
18,322
0
L
Cerberus
TryHardHick
Cerberus
26,529
2,146
550
7,520
36,700
38,322
0
14,586
21,121
60,074
0
W
8,703
1,771
826
2,018
10,793
5,178
0
7,249
3,394
21,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,452
Gold Earned
62,046
243
Minions Killed
260
8
Camps Cleared
3
1,149,892
Distance Traveled
1,070,101
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,447
889
29
2
0
152,573
0
L
Bellona
12,950
925
90
6
0
240,760
0
L
Artemis
11,408
815
7
1
0
205,069
0
W
King Arthur
17,104
1,222
87
6
5
287,447
0
W
Nu Wa
15,203
1,086
63
5
2
241,314
0
L
Neith
12,245
875
50
4
2
225,625
0
W
Medusa
12,833
917
22
2
1
223,447
3
L
Baron Samedi
11,427
816
28
2
1
129,055
0
L
Cerberus
14,016
1,001
85
6
0
269,592
0
W
Ra
12,865
919
42
3
0
245,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role