Player Matchup

Jormungandr
Jormungandr
Babonami123
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 134L
1,153 Elo+
Party 2
Odin
Odin
Dimei78r
Odin
Level 15
God Stats
3W - 2L
1,685 SR
Queue Stats
42W - 34L
1,396 Elo+
Solo
King Arthur
King Arthur
Feanhe
King Arthur
Level 10
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Susano
Susano
Yomunga
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,423 Elo+
Solo
Ah Puch
Ah Puch
warpedmind
Ah Puch
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,153 Elo+
Party 2
Team Averages
Level 21
1,597 SR
1,376 Elo+

VS

Team Averages
Level 25
1,593 SR
1,574 Elo+
Hachiman
Hachiman
Bitzu
Hachiman
Level 24
God Stats
44W - 36L
1,805 SR
Queue Stats
200W - 181L
1,494 Elo+
Party 3
Hel
Hel
Chrisan
Hel
Level 20
God Stats
41W - 22L
1,643 SR
Queue Stats
214W - 175L
1,600 Elo+
Party 3
Baba Yaga
Baba Yaga
Helendor
Baba Yaga
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
LeVraiCitron
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 1
Ratatoskr
Ratatoskr
Oolek
Ratatoskr
Level 28
God Stats
4W - 3L
1,519 SR
Queue Stats
154W - 158L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Babonami123
Jormungandr
20
4 / 4 / 12
16,155
950
21,261
23,331
17,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
4 / 6 / 11
15,815
930
17,492
20,694
23,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Feanhe
King Arthur
19
2 / 4 / 9
14,040
826
5,530
14,188
7,629
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Yomunga
Susano
20
7 / 10 / 14
17,032
1,002
43,175
36,698
19,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
warpedmind
Ah Puch
20
6 / 4 / 13
16,650
979
35,222
17,849
11,587
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bitzu
Hachiman
20
8 / 5 / 14
16,635
979
21,634
22,296
8,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
6 / 3 / 17
16,999
1,000
28,731
28,405
20,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Helendor
Baba Yaga
20
5 / 5 / 16
15,826
931
21,943
21,197
13,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
LeVraiCitron
Sylvanus
20
2 / 6 / 18
15,258
898
11,673
27,282
21,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
Oolek
Ratatoskr
20
7 / 4 / 17
16,965
998
20,837
30,015
16,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
23
Kills
28
28
Deaths
23
59
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Babonami123
Jormungandr
4
4
12
2.5
W
Hachiman
Bitzu
Hachiman
8
5
14
3
W
Hel
6
3
17
4.83
L
Odin
4
6
11
1.58
L
King Arthur
Feanhe
King Arthur
2
4
9
1.63
W
Baba Yaga
Helendor
Baba Yaga
5
5
16
2.6
W
Sylvanus
LeVraiCitron
Sylvanus
2
6
18
1.83
W
Ratatoskr
Oolek
Ratatoskr
7
4
17
3.88
L
Susano
Yomunga
Susano
7
10
14
1.4
L
Ah Puch
warpedmind
Ah Puch
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,680
Damage
104,818
112,760
Taken
129,195
78,624
Mitigated
81,214
4,581
Healing
59,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Babonami123
Jormungandr
21,261
4,443
0
0
23,331
17,261
0
12,606
10,725
68,635
0
W
Hachiman
Bitzu
Hachiman
21,634
12,006
0
2,062
22,296
8,279
0
9,587
12,709
0
46,589
W
Hel
28,731
467
26,616
18,602
28,405
20,706
0
14,547
13,858
66,417
0
L
Odin
17,492
3,429
0
0
20,694
23,094
0
11,722
8,972
0
41,868
L
King Arthur
Feanhe
King Arthur
5,530
1,664
0
45
14,188
7,629
0
8,434
5,754
0
23,206
W
Baba Yaga
Helendor
Baba Yaga
21,943
948
504
3,781
21,197
13,949
0
8,174
13,023
60,945
0
W
Sylvanus
LeVraiCitron
Sylvanus
11,673
4,133
1,243
2,173
27,282
21,518
0
11,599
15,683
39,117
0
W
Ratatoskr
Oolek
Ratatoskr
20,837
4,558
0
4,983
30,015
16,762
0
12,576
17,439
0
37,350
L
Susano
Yomunga
Susano
43,175
12,384
600
1,164
36,698
19,053
0
18,303
18,395
0
72,262
L
Ah Puch
warpedmind
Ah Puch
35,222
2,186
756
2,016
17,849
11,587
0
11,282
6,567
63,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,692
Gold Earned
81,683
349
Minions Killed
373
9
Camps Cleared
8
1,353,501
Distance Traveled
1,787,807
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
16,155
950
104
6
0
279,455
0
W
Hachiman
16,635
979
63
4
3
330,836
1
W
Hel
16,999
1,000
103
6
4
406,851
1
L
Odin
15,815
930
59
3
1
332,112
1
L
King Arthur
14,040
826
39
2
2
165,136
1
W
Baba Yaga
15,826
931
102
6
0
344,270
0
W
Sylvanus
15,258
898
68
4
0
274,321
1
W
Ratatoskr
16,965
998
37
2
1
431,529
1
L
Susano
17,032
1,002
70
4
5
318,644
0
L
Ah Puch
16,650
979
77
5
1
258,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role