Player Matchup

Sobek
Sobek
InsaneXTobi
Sobek
Level 59
God Stats
1W - 0L
1,320 SR
Queue Stats
30W - 24L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
SliderSavant
Sun Wukong
Level 25
God Stats
2W - 1L
1,615 SR
Queue Stats
3W - 1L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
Swiiizzyy
Ah Puch
Level 38
God Stats
5W - 4L
1,473 SR
Queue Stats
20W - 12L
1,412 Elo+
Party 2
Team Averages
Level 41
1,469 SR
1,420 Elo+

VS

Team Averages
Level 54
1,566 SR
1,250 Elo+
Odin
Odin
A0i_h0wlett
Odin
Level 29
God Stats
37W - 32L
1,465 SR
Queue Stats
291W - 323L
1,266 Elo+
Solo
Cernunnos
Cernunnos
The Manzter
Cernunnos
Level 107
God Stats
5W - 7L
1,485 SR
Queue Stats
71W - 82L
1,307 Elo+
Party 1
Hera
Hera
xxStickupKidxxx
Hera
Level 27
God Stats
1W - 3L
1,749 SR
Queue Stats
17W - 30L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 15
16,059
698
13,046
27,201
31,895
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
SliderSavant
Sun Wukong
17
8 / 1 / 11
14,683
638
12,227
17,536
17,279
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Swiiizzyy
Ah Puch
18
8 / 1 / 11
15,393
669
23,427
10,181
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
12,637
549
11,318
26,760
27,058
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
The Manzter
Cernunnos
13
0 / 8 / 2
11,947
519
12,108
19,982
5,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 8 / 0
13,236
575
17,885
14,289
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
23
Kills
3
3
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
7
1
15
14.5
W
Sun Wukong
SliderSavant
Sun Wukong
8
1
11
13.5
W
Ah Puch
Swiiizzyy
Ah Puch
8
1
11
13.5
L
Cernunnos
The Manzter
Cernunnos
0
8
2
0.13
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,700
Damage
41,311
54,918
Taken
61,031
53,053
Mitigated
35,809
23,810
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,318
1,223
294
7,569
26,760
27,058
0
13,724
12,527
0
43,765
W
13,046
1,952
0
9,711
27,201
31,895
163
9,738
16,963
36,189
0
W
Sun Wukong
SliderSavant
Sun Wukong
12,227
3,251
0
7,574
17,536
17,279
841
6,633
10,728
0
45,543
W
Ah Puch
Swiiizzyy
Ah Puch
23,427
555
1,607
4,918
10,181
3,879
1,764
2,396
7,635
107,813
0
L
Cernunnos
The Manzter
Cernunnos
12,108
5,110
0
2,868
19,982
5,126
0
13,188
6,719
0
75,338
L
17,885
5,475
771
1,263
14,289
3,625
0
9,725
4,464
74,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
37,820
199
Minions Killed
246
0
Camps Cleared
0
1,179,545
Distance Traveled
993,667
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,637
549
54
2
0
398,354
5
W
Sobek
16,059
698
23
1
0
422,942
3
W
Sun Wukong
14,683
638
39
2
0
414,978
1
W
Ah Puch
15,393
669
137
6
0
341,625
3
L
Cernunnos
11,947
519
88
4
0
269,498
2
L
Hera
13,236
575
104
5
0
325,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role