Player Matchup

Mercury
Mercury
Fredrikdi
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,235 Elo+
Party 2
Merlin
Merlin
Kaycarrascoza
Merlin
Level 28
God Stats
4W - 1L
1,378 SR
Queue Stats
18W - 23L
1,204 Elo+
Solo
Terra
Terra
Xenzat
Terra
Level 28
God Stats
1W - 1L
1,252 SR
Queue Stats
23W - 27L
1,248 Elo+
Party 2
Team Averages
Level 25
1,377 SR
1,229 Elo+

VS

Team Averages
Level 26
1,502 SR
1,143 Elo+
Merlin
Merlin
ScutzKing123
Merlin
Level 26
God Stats
6W - 4L
1,710 SR
Queue Stats
75W - 112L
1,187 Elo+
Solo
King Arthur
King Arthur
SxV-R6_Carpetom
King Arthur
Level 29
God Stats
3W - 3L
1,316 SR
Queue Stats
25W - 29L
1,149 Elo+
Party 1
Erlang Shen
Erlang Shen
legends_Obito
Erlang Shen
Level 23
God Stats
1W - 4L
1,482 SR
Queue Stats
9W - 22L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fredrikdi
Mercury
16
11 / 5 / 10
13,672
804
14,483
14,046
7,292
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 2 / 13
12,970
763
20,829
10,815
4,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Xenzat
Terra
14
3 / 4 / 18
11,262
662
7,480
15,851
18,913
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 6 / 7
10,861
639
12,572
14,457
5,776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SxV-R6_Carpetom
King Arthur
16
8 / 8 / 2
12,797
753
11,973
22,673
18,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
legends_Obito
Erlang Shen
12
1 / 9 / 8
10,446
614
6,010
17,434
5,179
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
23
Kills
11
11
Deaths
23
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Fredrikdi
Mercury
11
5
10
3.2
W
9
2
13
7.75
L
Merlin
2
6
7
0.92
L
King Arthur
SxV-R6_Carpetom
King Arthur
8
8
2
1.13
W
Terra
Xenzat
Terra
3
4
18
3
L
Erlang Shen
legends_Obito
Erlang Shen
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,792
Damage
30,555
40,712
Taken
54,564
30,885
Mitigated
29,912
16,486
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Fredrikdi
Mercury
14,483
10,652
0
703
14,046
7,292
2,680
3,240
10,707
0
45,614
W
20,829
1,891
373
3,093
10,815
4,680
712
3,465
7,350
81,426
0
L
Merlin
12,572
1,358
134
1,086
14,457
5,776
100
8,898
5,333
48,388
0
L
King Arthur
SxV-R6_Carpetom
King Arthur
11,973
1,786
335
3,604
22,673
18,957
0
12,276
10,100
0
46,348
W
Terra
Xenzat
Terra
7,480
2,750
5,429
6,888
15,851
18,913
348
5,922
9,929
13,782
0
L
Erlang Shen
legends_Obito
Erlang Shen
6,010
3,004
195
3,052
17,434
5,179
0
6,708
10,626
0
43,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
34,104
176
Minions Killed
190
0
Camps Cleared
0
876,673
Distance Traveled
817,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,672
804
59
3
0
304,487
0
W
Merlin
12,970
763
107
6
0
275,214
1
L
Merlin
10,861
639
73
4
0
285,150
0
L
King Arthur
12,797
753
63
4
0
283,316
0
W
Terra
11,262
662
10
1
0
296,972
0
L
Erlang Shen
10,446
614
54
3
0
249,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role