Player Matchup

Cthulhu
Cthulhu
Arkabita
Cthulhu
Level 29
God Stats
16W - 22L
1,450 SR
Queue Stats
49W - 66L
1,261 Elo+
Solo
King Arthur
King Arthur
BetoJr105
King Arthur
Level 13
God Stats
7W - 3L
1,500 SR
Queue Stats
69W - 58L
1,126 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmileingJack715
Cu Chulainn
Level 21
God Stats
4W - 3L
1,573 SR
Queue Stats
71W - 86L
1,218 Elo+
Solo
Bastet
Bastet
WeonaManca
Bastet
Level 18
God Stats
10W - 8L
1,469 SR
Queue Stats
11W - 13L
1,160 Elo+
Solo
Amaterasu
Amaterasu
ferndog793
Amaterasu
Level 27
God Stats
0W - 4L
1,235 SR
Queue Stats
131W - 161L
1,319 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,217 Elo+

VS

Team Averages
Level 26
1,559 SR
1,282 Elo+
Yemoja
Yemoja
Ariancool12
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,594 Elo+
Solo
Kali
Kali
GiddyGuitar Man
Kali
Level 12
God Stats
14W - 14L
1,500 SR
Queue Stats
20W - 25L
1,412 Elo+
Party 1
Artemis
Artemis
TTV DR Appy
Artemis
Level 27
God Stats
3W - 0L
1,747 SR
Queue Stats
135W - 139L
1,251 Elo+
Solo
Jormungandr
Jormungandr
Torch1253
Jormungandr
Level 15
God Stats
2W - 4L
1,467 SR
Queue Stats
21W - 43L
1,148 Elo+
Party 1
Medusa
Medusa
galethio
Medusa
Level 59
God Stats
2W - 4L
1,581 SR
Queue Stats
31W - 54L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkabita
Cthulhu
20
13 / 11 / 11
20,387
463
47,544
37,158
42,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
BetoJr105
King Arthur
20
12 / 10 / 12
19,019
432
26,966
36,338
53,993
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
SmileingJack715
Cu Chulainn
20
7 / 14 / 8
17,572
399
32,500
49,611
37,513
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
WeonaManca
Bastet
20
1 / 15 / 8
15,676
356
20,299
32,522
31,574
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
ferndog793
Amaterasu
20
12 / 8 / 18
19,532
444
30,776
57,587
82,858
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 7 / 15
15,650
356
8,139
20,177
17,636
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 13 / 19
21,595
491
30,514
51,776
22,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
TTV DR Appy
Artemis
20
7 / 9 / 10
20,746
472
30,737
33,012
13,441
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Torch1253
Jormungandr
20
4 / 9 / 22
18,298
416
21,230
37,611
52,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
galethio
Medusa
20
36 / 8 / 5
26,821
610
84,464
57,241
29,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
127
45
Kills
56
58
Deaths
46
57
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
7
15
1.21
L
Cthulhu
Arkabita
Cthulhu
13
11
11
1.68
L
King Arthur
BetoJr105
King Arthur
12
10
12
1.8
W
8
13
19
1.35
L
Cu Chulainn
SmileingJack715
Cu Chulainn
7
14
8
0.79
W
Artemis
TTV DR Appy
Artemis
7
9
10
1.33
W
Jormungandr
Torch1253
Jormungandr
4
9
22
1.67
L
Bastet
WeonaManca
Bastet
1
15
8
0.33
L
Amaterasu
ferndog793
Amaterasu
12
8
18
2.63
W
Medusa
galethio
Medusa
36
8
5
4.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,085
Damage
175,084
213,216
Taken
199,817
248,826
Mitigated
135,926
42,048
Healing
72,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,139
2,896
4,780
922
20,177
17,636
1,137
5,759
13,814
34,731
0
L
Cthulhu
Arkabita
Cthulhu
47,544
1,301
2,125
2,782
37,158
42,888
1,543
3,883
33,275
155,715
0
L
King Arthur
BetoJr105
King Arthur
26,966
5,119
0
8,003
36,338
53,993
494
8,074
28,264
0
67,904
W
30,514
23,574
0
26,005
51,776
22,408
3,243
13,593
37,733
0
144,354
L
Cu Chulainn
SmileingJack715
Cu Chulainn
32,500
10,057
0
5,439
49,611
37,513
1,044
3,193
46,418
0
119,907
W
Artemis
TTV DR Appy
Artemis
30,737
20,490
0
12,634
33,012
13,441
5,411
8,116
24,496
0
143,717
W
Jormungandr
Torch1253
Jormungandr
21,230
6,205
0
572
37,611
52,690
739
6,521
30,061
86,645
0
L
Bastet
WeonaManca
Bastet
20,299
5,410
0
1,470
32,522
31,574
2,835
5,553
26,969
0
88,563
L
Amaterasu
ferndog793
Amaterasu
30,776
16,674
0
22,229
57,587
82,858
2,856
8,408
48,921
0
105,710
W
Medusa
galethio
Medusa
84,464
58,255
0
27,837
57,241
29,751
10,332
13,555
43,077
0
219,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,186
Gold Earned
103,110
652
Minions Killed
778
0
Camps Cleared
0
3,364,275
Distance Traveled
2,998,931
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,650
356
46
1
0
491,451
4
L
Cthulhu
20,387
463
205
5
0
623,924
0
L
King Arthur
19,019
432
81
2
0
678,823
2
W
Kali
21,595
491
189
4
0
581,650
1
L
Cu Chulainn
17,572
399
141
3
0
668,220
0
W
Artemis
20,746
472
190
4
0
567,556
0
W
Jormungandr
18,298
416
128
3
0
682,041
2
L
Bastet
15,676
356
113
3
0
653,733
0
L
Amaterasu
19,532
444
112
3
0
739,575
0
W
Medusa
26,821
610
225
5
0
676,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role