Player Matchup

Ymir
Ymir
Cicicoco
Ymir
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
GhsGrabbit
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,481 Elo+
Party 1
Chernobog
Chernobog
wqnmlgb1
Chernobog
Level 6
God Stats
0W - 2L
1,242 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 1
Camazotz
Camazotz
只打得过人机
Camazotz
Level 122
God Stats
0W - 2L
1,367 SR
Queue Stats
1,117W - 877L
1,581 Elo+
Solo
Bellona
Bellona
狠毒男孩儿
Bellona
Level 120
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 13L
1,499 Elo+
Solo
Team Averages
Level 52
1,419 SR
1,517 Elo+

VS

Team Averages
Level 61
1,435 SR
1,378 Elo+
Chang'e
Chang'e
Variyne
Chang'e
Level 68
God Stats
34W - 25L
1,554 SR
Queue Stats
426W - 343L
1,537 Elo+
Party 2
King Arthur
King Arthur
p1p0ng
King Arthur
Level 18
God Stats
2W - 2L
1,355 SR
Queue Stats
3W - 4L
1,209 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
poesni
Ah Muzen Cab
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
442W - 392L
1,528 Elo+
Party 2
Yemoja
Yemoja
ptrckgrng
Yemoja
Level 6
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 3L
1,117 Elo+
Party 3
Ne Zha
Ne Zha
诸葛子云
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 5 / 23
14,555
1,040
15,737
28,382
40,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
GhsGrabbit
Jormungandr
20
2 / 6 / 26
14,104
1,007
26,540
26,718
36,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
wqnmlgb1
Chernobog
20
9 / 9 / 17
15,274
1,091
20,875
20,729
9,309
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 7 / 13
16,788
1,199
31,197
33,798
17,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 14 / 15
14,412
1,029
27,585
30,233
26,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Variyne
Chang'e
20
8 / 3 / 23
15,698
1,121
33,528
24,174
14,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
p1p0ng
King Arthur
20
3 / 6 / 27
14,554
1,040
13,091
26,927
31,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
poesni
Ah Muzen Cab
20
17 / 7 / 16
17,747
1,268
46,871
23,913
11,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
ptrckgrng
Yemoja
20
0 / 6 / 24
14,517
1,037
11,791
20,169
19,959
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
20
13 / 12 / 17
16,351
1,168
29,120
33,306
15,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
148
34
Kills
41
41
Deaths
34
94
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
23
2.7
L
Jormungandr
GhsGrabbit
Jormungandr
2
6
26
2.5
W
Chang'e
Variyne
Chang'e
8
3
23
6.5
W
King Arthur
p1p0ng
King Arthur
3
6
27
2.75
W
Ah Muzen Cab
poesni
Ah Muzen Cab
17
7
16
3.57
W
Yemoja
ptrckgrng
Yemoja
0
6
24
2
L
Chernobog
wqnmlgb1
Chernobog
9
9
17
1.94
L
14
7
13
2.93
L
7
14
15
1.04
W
Ne Zha
13
12
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,934
Damage
134,401
139,860
Taken
128,489
129,189
Mitigated
94,406
16,775
Healing
39,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,737
2,371
189
559
28,382
40,126
0
12,536
15,846
32,532
0
L
Jormungandr
GhsGrabbit
Jormungandr
26,540
6,541
0
0
26,718
36,589
0
8,193
18,525
60,146
1,935
W
Chang'e
Variyne
Chang'e
33,528
4,303
12,150
11,746
24,174
14,972
0
8,191
15,983
66,729
0
W
King Arthur
p1p0ng
King Arthur
13,091
929
399
5,176
26,927
31,588
0
10,659
16,268
0
32,142
W
Ah Muzen Cab
poesni
Ah Muzen Cab
46,871
30,560
0
2,157
23,913
11,954
0
5,732
18,181
0
73,890
W
Yemoja
ptrckgrng
Yemoja
11,791
1,692
4,488
1,063
20,169
19,959
0
8,440
11,729
28,521
0
L
Chernobog
wqnmlgb1
Chernobog
20,875
13,788
0
1,200
20,729
9,309
0
5,832
14,897
0
46,311
L
31,197
9,878
0
13,035
33,798
17,070
0
8,638
25,160
0
47,933
L
27,585
12,045
0
1,792
30,233
26,095
0
10,120
20,113
0
46,645
W
Ne Zha
29,120
13,090
0
2,783
33,306
15,933
0
7,548
25,758
0
47,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,133
Gold Earned
78,867
269
Minions Killed
245
11
Camps Cleared
9
1,226,798
Distance Traveled
1,281,259
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,555
1,040
49
4
0
238,586
1
L
Jormungandr
14,104
1,007
64
5
1
272,663
0
W
Chang'e
15,698
1,121
86
6
0
290,141
0
W
King Arthur
14,554
1,040
59
4
1
278,945
1
W
Ah Muzen Cab
17,747
1,268
52
4
3
245,508
0
W
Yemoja
14,517
1,037
29
2
1
228,296
0
L
Chernobog
15,274
1,091
64
5
1
213,895
0
L
Camazotz
16,788
1,199
35
3
7
291,746
3
L
Bellona
14,412
1,029
57
4
2
209,908
2
W
Ne Zha
16,351
1,168
19
1
4
238,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role