Player Matchup

Odin
Odin
KuroNoFantome
Odin
Level 87
God Stats
5W - 1L
1,544 SR
Queue Stats
185W - 126L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
Kwick597
Ne Zha
Level 81
God Stats
3W - 2L
1,520 SR
Queue Stats
37W - 37L
1,484 Elo+
Party 2
Merlin
Merlin
W1LD32
Merlin
Level 68
God Stats
71W - 44L
1,607 SR
Queue Stats
590W - 593L
1,449 Elo+
Solo
Team Averages
Level 79
1,557 SR
1,468 Elo+

VS

Team Averages
Level 95
1,445 SR
1,478 Elo+
Chronos
Chronos
DogFish36
Chronos
Level 105
God Stats
3W - 8L
1,157 SR
Queue Stats
195W - 187L
1,451 Elo+
Party 1
Medusa
Medusa
IceMice46
Medusa
Level 112
God Stats
10W - 12L
1,410 SR
Queue Stats
201W - 201L
1,409 Elo+
Party 1
Ravana
Ravana
Mateorito
Ravana
Level 68
God Stats
3W - 4L
1,768 SR
Queue Stats
50W - 51L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 10
18,423
709
23,669
24,881
22,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Kwick597
Ne Zha
20
7 / 10 / 12
18,226
701
21,558
24,838
10,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
W1LD32
Merlin
20
7 / 10 / 12
17,876
688
25,933
29,278
12,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DogFish36
Chronos
19
8 / 12 / 10
16,898
650
23,546
39,429
15,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
IceMice46
Medusa
19
3 / 8 / 14
16,542
636
13,381
22,668
8,740
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Mateorito
Ravana
20
16 / 4 / 8
18,804
723
24,038
23,049
37,798
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
59
24
Kills
27
27
Deaths
24
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
DogFish36
Chronos
8
12
10
1.08
L
Medusa
IceMice46
Medusa
3
8
14
1.25
W
10
7
10
2.14
W
Ne Zha
Kwick597
Ne Zha
7
10
12
1.3
L
Ravana
Mateorito
Ravana
16
4
8
5
W
Merlin
W1LD32
Merlin
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,160
Damage
60,965
78,997
Taken
85,146
45,901
Mitigated
61,679
21,644
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DogFish36
Chronos
23,546
5,263
398
4,923
39,429
15,141
1,743
13,584
25,520
72,751
0
L
Medusa
IceMice46
Medusa
13,381
7,491
0
4,122
22,668
8,740
1,272
8,892
13,576
0
85,893
W
23,669
7,409
0
6,144
24,881
22,234
927
8,031
16,675
1,159
43,170
W
Ne Zha
Kwick597
Ne Zha
21,558
7,811
0
5,386
24,838
10,748
1,022
6,398
18,262
316
117,853
L
Ravana
Mateorito
Ravana
24,038
6,028
0
6,332
23,049
37,798
546
5,133
17,426
0
97,694
W
Merlin
W1LD32
Merlin
25,933
3,209
695
9,419
29,278
12,919
1,354
9,266
19,731
119,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,525
Gold Earned
52,244
281
Minions Killed
255
0
Camps Cleared
0
1,265,918
Distance Traveled
1,266,564
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
16,898
650
83
3
0
386,372
3
L
Medusa
16,542
636
100
4
0
391,583
8
W
Odin
18,423
709
25
1
0
468,154
3
W
Ne Zha
18,226
701
111
4
0
429,219
3
L
Ravana
18,804
723
72
3
0
488,609
3
W
Merlin
17,876
688
145
6
0
368,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role