Player Matchup

Nemesis
Nemesis
Diamond III
LockerSitomaSna
Nemesis
Diamond III
Level 128
God Stats
8W - 2L
1,800 SR
Queue Stats
71W - 29L
2,069 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,800 SR
2,069 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,130 SR
1,338 MMR
King Arthur
King Arthur
Silver V
Seaotter01
King Arthur
Silver V
Level 85
God Stats
0W - 4L
1,130 SR
Queue Stats
64W - 64L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,890
1,127
4,314
6,714
3,086
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
He BoBakasuraSkadiAnubisPoseidon

VS

Bans
UllrVulcanHerculesAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Seaotter01
King Arthur
9
0 / 4 / 0
5,405
772
2,499
6,829
4,370
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
King Arthur
Seaotter01
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,314
Damage
2,499
6,714
Taken
6,829
3,086
Mitigated
4,370
2,488
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,314
2,011
0
2,488
6,714
3,086
1,451
144
6,354
0
48,210
L
King Arthur
Seaotter01
King Arthur
2,499
516
0
1,269
6,829
4,370
0
12
6,817
177
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,890
Gold Earned
5,405
97
Minions Killed
46
0
Camps Cleared
0
161,458
Distance Traveled
156,493
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,890
1,127
97
14
0
161,458
2
L
King Arthur
5,405
772
46
7
0
156,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role