Player Matchup

Medusa
Medusa
Khiree_Uzumaki
Medusa
Level 147
God Stats
6W - 5L
1,508 SR
Queue Stats
139W - 146L
1,575 Elo+
Party 1
Tyr
Tyr
VILoCo8383
Tyr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,545 Elo+
Solo
Nu Wa
Nu Wa
fussy_elaine
Nu Wa
Level 74
God Stats
18W - 24L
1,522 SR
Queue Stats
82W - 105L
1,485 Elo+
Party 1
Team Averages
Level 112
1,510 SR
1,535 Elo+

VS

Team Averages
Level 72
1,575 SR
1,592 Elo+
Hel
Hel
Xtremegaming199
Hel
Level 84
God Stats
1W - 0L
1,688 SR
Queue Stats
82W - 52L
1,632 Elo+
Party 2
Anhur
Anhur
jofusman21
Anhur
Level 69
God Stats
5W - 3L
1,536 SR
Queue Stats
167W - 178L
1,524 Elo+
Solo
Mulan
Mulan
ninjastyle800
Mulan
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 66L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 4
11,389
712
15,202
12,468
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 6 / 6
9,899
619
5,590
16,887
16,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 8
10,114
632
9,420
9,295
2,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 6
12,013
751
14,247
16,751
7,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
7 / 3 / 4
11,502
719
10,610
11,237
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 11
10,516
657
7,501
12,755
13,186
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
12
Kills
15
15
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
3
6
6
1
W
6
7
6
1.29
L
2
5
8
1.2
W
Anhur
7
3
4
3
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
32,358
38,650
Taken
40,743
22,468
Mitigated
24,196
4,534
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,202
8,267
0
1,080
12,468
4,032
0
5,759
6,709
0
56,575
L
5,590
1,121
0
2,997
16,887
16,028
0
4,012
12,875
0
21,242
W
14,247
1,245
5,510
7,499
16,751
7,035
599
3,887
12,639
68,225
0
L
9,420
1,212
0
457
9,295
2,408
0
4,574
4,721
42,104
0
W
Anhur
10,610
5,103
0
391
11,237
3,975
1,792
2,634
8,578
0
68,409
W
7,501
1,129
349
733
12,755
13,186
278
2,923
9,732
0
14,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
34,031
171
Minions Killed
214
0
Camps Cleared
0
851,687
Distance Traveled
821,808
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,389
712
81
5
0
293,819
1
L
Tyr
9,899
619
27
2
0
290,441
2
W
Hel
12,013
751
110
7
0
271,593
1
L
Nu Wa
10,114
632
63
4
0
267,427
6
W
Anhur
11,502
719
96
6
0
276,152
0
W
Mulan
10,516
657
8
1
0
274,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role