Player Matchup

Medusa
Medusa
BOTCyberz
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,403 Elo+
Solo
Neith
Neith
DABMAN2212
Neith
Level 7
God Stats
1W - 16L
1,256 SR
Queue Stats
4W - 17L
1,284 Elo+
Solo
Yemoja
Yemoja
Moist4026
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,324 Elo+
Solo
Cthulhu
Cthulhu
StaRStrikexX25
Cthulhu
Level 8
God Stats
3W - 2L
1,492 SR
Queue Stats
8W - 13L
1,349 Elo+
Solo
Ymir
Ymir
wilson_bui01
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,408 Elo+
Solo
Team Averages
Level 7
1,450 SR
1,354 Elo+

VS

Team Averages
Level 12
1,428 SR
1,376 Elo+
Loki
Loki
Autonomous4658
Loki
Level 8
God Stats
3W - 7L
1,120 SR
Queue Stats
29W - 36L
1,243 Elo+
Solo
Jormungandr
Jormungandr
Fatil8183
Jormungandr
Level 9
God Stats
4W - 7L
1,620 SR
Queue Stats
20W - 32L
1,273 Elo+
Solo
Pele
Pele
SleepzyMutt56
Pele
Level 18
God Stats
11W - 8L
1,480 SR
Queue Stats
16W - 14L
1,407 Elo+
Solo
Fenrir
Fenrir
glass-dark422
Fenrir
Level 8
God Stats
2W - 1L
1,423 SR
Queue Stats
3W - 1L
1,456 Elo+
Solo
Ra
Ra
piel07
Ra
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOTCyberz
Medusa
11
1 / 4 / 1
6,295
899
2,927
3,564
881
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
2 / 4 / 2
6,879
983
4,426
6,087
1,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Moist4026
Yemoja
12
3 / 2 / 3
7,197
1,028
4,897
8,140
2,723
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 1
6,484
926
2,031
3,591
1,452
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
6,009
858
2,189
3,609
1,662
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

218

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,674
1,096
2,623
3,509
1,206
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Fatil8183
Jormungandr
13
1 / 1 / 9
7,172
1,025
3,204
5,787
2,612
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 0 / 4
8,551
1,222
5,477
3,852
1,264
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 5
6,449
921
1,570
6,006
2,056
Ra
14
4 / 1 / 11
8,486
1,212
8,502
4,618
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
16
16
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Medusa
BOTCyberz
Medusa
1
4
1
0.38
L
Neith
2
4
2
0.75
W
Jormungandr
Fatil8183
Jormungandr
1
1
9
5.5
L
Yemoja
Moist4026
Yemoja
3
2
3
2.25
W
7
0
4
9
L
1
3
1
0.5
W
0
5
5
0.5
W
Ra
4
1
11
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
21,376
24,991
Taken
23,772
8,250
Mitigated
8,981
1,223
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,623
1,153
0
81
3,509
1,206
0
699
2,785
0
10,236
L
Medusa
BOTCyberz
Medusa
2,927
1,633
0
0
3,564
881
0
1,432
2,132
0
3,526
L
Neith
4,426
1,805
0
866
6,087
1,532
0
3,388
2,699
0
7,774
W
Jormungandr
Fatil8183
Jormungandr
3,204
1,946
0
312
5,787
2,612
0
2,356
3,356
13,087
0
L
Yemoja
Moist4026
Yemoja
4,897
2,444
169
38
8,140
2,723
0
3,634
4,506
10,740
0
W
5,477
2,018
0
402
3,852
1,264
0
1,325
2,527
0
14,753
L
2,031
427
0
0
3,591
1,452
0
1,126
2,465
6,501
0
W
1,570
611
0
204
6,006
2,056
0
3,109
2,872
0
4,638
W
Ra
8,502
784
1,122
949
4,618
1,843
0
1,428
3,115
19,953
0
L
2,189
1,475
0
150
3,609
1,662
0
2,126
1,483
4,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
38,332
40
Minions Killed
112
1
Camps Cleared
2
315,745
Distance Traveled
495,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,674
1,096
22
3
1
97,790
0
L
Medusa
6,295
899
0
0
0
50,608
0
L
Neith
6,879
983
7
1
0
51,340
0
W
Jormungandr
7,172
1,025
16
2
1
86,272
1
L
Yemoja
7,197
1,028
13
2
1
111,673
0
W
Pele
8,551
1,222
24
3
0
120,232
0
L
Cthulhu
6,484
926
12
2
0
59,103
1
W
Fenrir
6,449
921
10
1
0
84,189
0
W
Ra
8,486
1,212
40
6
0
107,375
0
L
Ymir
6,009
858
8
1
0
43,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role