Player Matchup

Rama
Rama
SUB HARD ECH
Rama
Level 73
God Stats
4W - 3L
1,301 SR
Queue Stats
260W - 297L
1,284 Elo+
Solo
Neith
Neith
TiboStyleZ
Neith
Level 127
God Stats
6W - 10L
1,259 SR
Queue Stats
382W - 389L
1,377 Elo+
Solo
Vulcan
Vulcan
bleroleroidujeu
Vulcan
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 122L
1,432 Elo+
Solo
Raijin
Raijin
optiknerv
Raijin
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
164W - 122L
1,309 Elo+
Solo
Zhong Kui
Zhong Kui
radfak
Zhong Kui
Level 116
God Stats
3W - 1L
1,522 SR
Queue Stats
74W - 56L
1,277 Elo+
Solo
Team Averages
Level 110
1,416 SR
1,336 Elo+

VS

Team Averages
Level 105
1,504 SR
1,371 Elo+
Anubis
Anubis
Ajjiin
Anubis
Level 119
God Stats
2W - 2L
1,577 SR
Queue Stats
92W - 102L
1,399 Elo+
Solo
Cerberus
Cerberus
Anikies
Cerberus
Level 146
God Stats
5W - 6L
1,686 SR
Queue Stats
337W - 367L
1,339 Elo+
Solo
Cthulhu
Cthulhu
BT_weit
Cthulhu
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
264W - 286L
1,361 Elo+
Solo
Bakasura
Bakasura
Kaeita
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,349 Elo+
Solo
Bastet
Bastet
Letter90210
Bastet
Level 126
God Stats
2W - 8L
1,259 SR
Queue Stats
289W - 299L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 19
12,481
780
13,186
18,952
6,039
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
18
3 / 5 / 14
12,429
777
11,058
13,754
4,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
3 / 5 / 21
12,235
765
20,394
12,091
4,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
optiknerv
Raijin
20
12 / 5 / 18
13,683
855
31,323
13,622
5,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
radfak
Zhong Kui
20
12 / 3 / 15
13,415
838
20,107
21,143
13,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajjiin
Anubis
20
7 / 5 / 11
12,665
792
16,840
17,783
8,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Anikies
Cerberus
19
5 / 4 / 8
11,354
710
9,747
31,262
28,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BT_weit
Cthulhu
20
4 / 9 / 12
12,419
776
17,351
22,341
16,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Kaeita
Bakasura
20
5 / 6 / 6
11,876
742
9,472
18,896
14,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
14
4 / 12 / 9
10,030
627
13,241
18,580
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
71
36
Kills
25
25
Deaths
36
87
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ajjiin
Anubis
7
5
11
2.5
L
Cerberus
Anikies
Cerberus
5
4
8
2.25
L
Cthulhu
BT_weit
Cthulhu
4
9
12
1.11
L
Bakasura
Kaeita
Bakasura
5
6
6
1.33
L
Bastet
4
12
9
0.71
W
6
7
19
2.21
W
Neith
3
5
14
2
W
3
5
21
2.7
W
Raijin
optiknerv
Raijin
12
5
18
4.2
W
Zhong Kui
radfak
Zhong Kui
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,068
Damage
66,651
79,562
Taken
108,862
34,958
Mitigated
74,916
32,906
Healing
38,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ajjiin
Anubis
16,840
537
2,791
6,706
17,783
8,502
439
14,370
3,413
43,544
0
L
Cerberus
Anikies
Cerberus
9,747
231
2,799
13,059
31,262
28,480
378
17,943
13,319
26,084
0
L
Cthulhu
BT_weit
Cthulhu
17,351
388
2,152
1,778
22,341
16,167
270
14,677
7,664
39,807
0
L
Bakasura
Kaeita
Bakasura
9,472
6,199
2,071
4,830
18,896
14,685
456
12,720
6,176
0
13,733
L
Bastet
13,241
2,319
1,553
1,128
18,580
7,082
433
12,114
6,466
0
17,116
W
13,186
11,501
1,555
3,981
18,952
6,039
1,855
11,372
7,580
0
27,053
W
Neith
11,058
3,134
1,239
3,682
13,754
4,943
1,384
6,973
6,501
0
28,239
W
20,394
6,951
2,151
2,861
12,091
4,347
599
8,038
3,843
46,219
0
W
Raijin
optiknerv
Raijin
31,323
2,472
2,571
2,160
13,622
5,785
581
8,794
4,828
45,874
0
W
Zhong Kui
radfak
Zhong Kui
20,107
1,020
3,130
9,576
21,143
13,844
1,976
8,761
11,661
39,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,243
Gold Earned
58,344
195
Minions Killed
178
0
Camps Cleared
0
1,297,548
Distance Traveled
1,385,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,665
792
62
4
0
247,074
3
L
Cerberus
11,354
710
47
3
0
283,158
1
L
Cthulhu
12,419
776
39
2
0
305,570
0
L
Bakasura
11,876
742
23
1
0
293,692
0
L
Bastet
10,030
627
7
0
0
256,204
0
W
Rama
12,481
780
26
2
0
269,108
0
W
Neith
12,429
777
43
3
0
200,468
0
W
Vulcan
12,235
765
44
3
0
276,884
0
W
Raijin
13,683
855
32
2
0
268,550
1
W
Zhong Kui
13,415
838
50
3
0
282,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role