Player Matchup

Neith
Neith
Aaron-Terremoto
Neith
Level 13
God Stats
74W - 42L
1,247 SR
Queue Stats
219W - 220L
1,028 Elo+
Party 2
Cerberus
Cerberus
Fk-h1
Cerberus
Level 18
God Stats
3W - 12L
1,149 SR
Queue Stats
49W - 86L
1,230 Elo+
Solo
Hera
Hera
KAOS_NUUUCELAR
Hera
Level 105
God Stats
13W - 8L
1,676 SR
Queue Stats
174W - 159L
1,362 Elo+
Party 2
Team Averages
Level 45
1,358 SR
1,207 Elo+

VS

Team Averages
Level 13
1,321 SR
1,169 Elo+
Erlang Shen
Erlang Shen
Iron_Quentin
Erlang Shen
Level 11
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 1
Freya
Freya
MI8KIAS
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,238 Elo+
Solo
Hun Batz
Hun Batz
Rom1plike
Hun Batz
Level 6
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 16
10,134
676
7,213
8,864
3,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Fk-h1
Cerberus
15
6 / 3 / 17
11,262
751
9,616
13,656
9,213
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
16 / 3 / 10
12,543
836
22,425
7,630
2,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Iron_Quentin
Erlang Shen
10
0 / 10 / 2
8,105
540
3,477
16,913
6,059
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
MI8KIAS
Freya
14
5 / 6 / 3
10,439
696
9,810
15,364
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Rom1plike
Hun Batz
13
4 / 10 / 3
10,306
687
6,703
17,170
6,043
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
9
11
Deaths
26
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
W
Cerberus
Fk-h1
Cerberus
6
3
17
4.83
L
Erlang Shen
Iron_Quentin
Erlang Shen
0
10
2
0.1
W
16
3
10
7
L
Freya
MI8KIAS
Freya
5
6
3
1.08
L
Hun Batz
Rom1plike
Hun Batz
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
19,990
30,150
Taken
49,447
14,976
Mitigated
17,016
7,419
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,213
3,647
0
1,072
8,864
3,078
611
3,077
5,787
0
22,300
W
Cerberus
Fk-h1
Cerberus
9,616
843
0
4,415
13,656
9,213
186
3,210
10,446
27,999
0
L
Erlang Shen
Iron_Quentin
Erlang Shen
3,477
1,402
0
2,760
16,913
6,059
19
10,100
6,640
0
21,144
W
22,425
5,091
114
1,818
7,630
2,685
752
3,581
4,049
56,653
0
L
Freya
MI8KIAS
Freya
9,810
2,272
0
2,873
15,364
4,914
318
9,100
6,014
29,469
0
L
Hun Batz
Rom1plike
Hun Batz
6,703
1,923
0
1,400
17,170
6,043
125
12,237
4,708
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
28,850
136
Minions Killed
98
0
Camps Cleared
0
819,375
Distance Traveled
739,150
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,134
676
32
2
0
251,237
1
W
Cerberus
11,262
751
36
2
0
298,013
3
L
Erlang Shen
8,105
540
37
2
0
253,578
1
W
Hera
12,543
836
68
5
0
270,125
2
L
Freya
10,439
696
31
2
0
238,111
0
L
Hun Batz
10,306
687
30
2
0
247,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role