Player Matchup

Ra
Ra
Cragmites
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,236 Elo+
Party 1
Horus
Horus
KillerKing197
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
MSokkaryy
Jing Wei
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
996 Elo+
Party 1
Erlang Shen
Erlang Shen
TheOneManArmy129
Erlang Shen
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 89L
1,462 Elo+
Party 1
Chang'e
Chang'e
WhiteWindowantre
Chang'e
Level 28
God Stats
17W - 8L
1,682 SR
Queue Stats
153W - 127L
1,514 Elo+
Solo
Team Averages
Level 39
1,536 SR
1,309 Elo+

VS

Team Averages
Level 20
1,439 SR
1,445 Elo+
Loki
Loki
Da_Shadowzzz
Loki
Level 25
God Stats
3W - 5L
1,435 SR
Queue Stats
37W - 46L
1,315 Elo+
Solo
Ne Zha
Ne Zha
DoNutDisturbb
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,446 Elo+
Solo
Guan Yu
Guan Yu
JPG40
Guan Yu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,650 Elo+
Solo
Cthulhu
Cthulhu
Obsidius2908
Cthulhu
Level 28
God Stats
7W - 12L
1,334 SR
Queue Stats
33W - 33L
1,475 Elo+
Party 2
Bellona
Bellona
cricheur
Bellona
Level 9
God Stats
5W - 8L
1,425 SR
Queue Stats
6W - 12L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 21
13,285
949
20,365
22,119
11,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 2 / 34
13,966
998
8,573
20,180
28,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
MSokkaryy
Jing Wei
20
7 / 2 / 31
15,115
1,080
34,097
13,014
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
TheOneManArmy129
Erlang Shen
20
23 / 5 / 13
17,060
1,219
40,287
27,045
16,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 25
15,065
1,076
29,411
19,073
8,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 10 / 6
15,268
1,091
9,960
18,742
7,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 8 / 12
12,998
928
9,712
28,984
34,811
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
JPG40
Guan Yu
19
1 / 9 / 15
12,693
907
14,776
30,348
36,417
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Obsidius2908
Cthulhu
20
5 / 4 / 15
14,427
1,031
38,861
28,498
47,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
cricheur
Bellona
18
1 / 13 / 10
12,162
869
16,011
34,244
44,286
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
79
44
Kills
21
21
Deaths
44
124
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
10
21
1.45
L
10
10
6
1.3
L
4
8
12
1.25
L
Guan Yu
JPG40
Guan Yu
1
9
15
0.94
W
2
2
34
9.5
W
Jing Wei
MSokkaryy
Jing Wei
7
2
31
11.25
L
Cthulhu
Obsidius2908
Cthulhu
5
4
15
3.13
W
Erlang Shen
TheOneManArmy129
Erlang Shen
23
5
13
5.9
W
8
2
25
10.25
L
Bellona
cricheur
Bellona
1
13
10
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,733
Damage
89,320
101,431
Taken
140,816
71,846
Mitigated
171,339
49,570
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,365
4,321
5,525
3,942
22,119
11,455
0
8,500
13,394
36,946
0
L
9,960
5,136
0
0
18,742
7,973
0
8,818
9,924
0
23,584
L
9,712
4,094
903
3,865
28,984
34,811
0
7,018
21,966
0
18,690
L
Guan Yu
JPG40
Guan Yu
14,776
2,297
3,635
5,310
30,348
36,417
0
10,431
19,917
0
35,405
W
8,573
4,655
3,560
4,003
20,180
28,159
0
7,336
12,744
0
16,492
W
Jing Wei
MSokkaryy
Jing Wei
34,097
30,438
0
385
13,014
6,798
0
4,694
8,270
0
54,535
L
Cthulhu
Obsidius2908
Cthulhu
38,861
1,084
2,656
708
28,498
47,852
0
12,461
16,037
79,526
2,498
W
Erlang Shen
TheOneManArmy129
Erlang Shen
40,287
30,460
0
6,528
27,045
16,500
0
7,885
18,849
0
60,160
W
29,411
3,543
12,687
12,940
19,073
8,934
0
8,080
10,918
67,031
0
L
Bellona
cricheur
Bellona
16,011
4,529
0
235
34,244
44,286
0
11,048
23,196
20
40,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,491
Gold Earned
67,548
231
Minions Killed
241
9
Camps Cleared
6
1,298,839
Distance Traveled
1,221,008
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,285
949
42
3
1
190,325
0
L
Loki
15,268
1,091
40
3
3
233,877
0
L
Ne Zha
12,998
928
14
1
1
210,829
2
L
Guan Yu
12,693
907
54
4
1
245,600
1
W
Horus
13,966
998
24
2
0
263,054
0
W
Jing Wei
15,115
1,080
49
4
2
249,551
0
L
Cthulhu
14,427
1,031
92
7
1
287,623
1
W
Erlang Shen
17,060
1,219
38
3
5
306,193
1
W
Chang'e
15,065
1,076
78
6
1
289,716
0
L
Bellona
12,162
869
41
3
0
243,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role