Player Matchup

Sun Wukong
Sun Wukong
Dantewcw
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,375 Elo+
Party 2
Set
Set
Marcokyho
Set
Level 52
God Stats
0W - 3L
1,164 SR
Queue Stats
32W - 37L
1,258 Elo+
Party 2
Rama
Rama
Shaun Kuno
Rama
Level 107
God Stats
2W - 7L
1,301 SR
Queue Stats
250W - 225L
1,397 Elo+
Solo
Eset
Eset
aukinghong1212
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,369 Elo+
Party 2
Neith
Neith
madmel95
Neith
Level 110
God Stats
4W - 3L
1,662 SR
Queue Stats
448W - 425L
1,438 Elo+
Solo
Team Averages
Level 67
1,425 SR
1,367 Elo+

VS

Team Averages
Level 91
1,379 SR
1,390 Elo+
Scylla
Scylla
HellsJoycee
Scylla
Level 143
God Stats
17W - 16L
1,595 SR
Queue Stats
1,491W - 1,545L
1,341 Elo+
Solo
Ares
Ares
LordJorgePy
Ares
Level 62
God Stats
1W - 1L
1,295 SR
Queue Stats
45W - 37L
1,381 Elo+
Solo
Medusa
Medusa
Mikioko
Medusa
Level 54
God Stats
3W - 2L
1,249 SR
Queue Stats
139W - 142L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NewGrim
Ah Muzen Cab
Level 88
God Stats
14W - 9L
1,472 SR
Queue Stats
396W - 396L
1,422 Elo+
Party 1
Ganesha
Ganesha
miisimadinina972
Ganesha
Level 109
God Stats
1W - 1L
1,283 SR
Queue Stats
100W - 128L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dantewcw
Sun Wukong
10
0 / 5 / 3
6,242
624
4,622
9,448
6,053
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 3
7,267
727
5,519
10,192
4,636
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 2
7,131
713
7,984
8,600
3,055
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 3
7,249
725
6,774
9,569
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
madmel95
Neith
16
4 / 2 / 2
8,561
856
8,396
10,296
4,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 1 / 13
8,921
892
8,211
5,784
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 11
8,190
819
5,461
10,485
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Mikioko
Medusa
16
6 / 1 / 9
9,478
948
9,846
7,562
3,822
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
NewGrim
Ah Muzen Cab
16
10 / 3 / 3
9,667
967
14,250
10,070
5,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 17
8,316
832
3,329
9,171
9,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
7
Kills
20
20
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dantewcw
Sun Wukong
0
5
3
0.3
W
Scylla
4
1
13
10.5
W
0
1
11
5.5
L
1
5
3
0.5
W
Medusa
Mikioko
Medusa
6
1
9
10.5
W
Ah Muzen Cab
NewGrim
Ah Muzen Cab
10
3
3
3.83
L
1
3
2
0.67
L
1
5
3
0.5
L
Neith
madmel95
Neith
4
2
2
2.5
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
41,097
48,105
Taken
43,072
21,442
Mitigated
27,727
16,218
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dantewcw
Sun Wukong
4,622
586
843
848
9,448
6,053
0
3,382
6,066
0
6,524
W
Scylla
8,211
355
1,136
428
5,784
2,675
397
720
5,064
27,849
0
W
5,461
300
1,883
2,191
10,485
6,821
422
1,215
9,270
11,585
0
L
5,519
2,130
1,335
1,575
10,192
4,636
0
2,945
7,247
0
11,333
W
Medusa
Mikioko
Medusa
9,846
2,672
726
621
7,562
3,822
1,796
1,521
6,041
0
20,939
W
Ah Muzen Cab
NewGrim
Ah Muzen Cab
14,250
4,908
3,181
2,896
10,070
5,407
1,309
1,224
8,846
0
30,588
L
7,984
5,533
2,253
1,487
8,600
3,055
0
2,991
5,609
0
13,702
L
6,774
382
1,538
1,276
9,569
3,472
0
3,955
5,614
15,183
0
L
Neith
madmel95
Neith
8,396
2,148
1,401
3,662
10,296
4,226
0
3,728
6,568
0
25,271
W
3,329
0
1,367
916
9,171
9,002
593
2,094
7,077
4,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,450
Gold Earned
44,572
92
Minions Killed
109
0
Camps Cleared
0
791,415
Distance Traveled
890,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,242
624
5
1
0
147,925
0
W
Scylla
8,921
892
39
4
0
174,119
0
W
Ares
8,190
819
18
2
0
187,277
4
L
Set
7,267
727
8
1
0
168,371
0
W
Medusa
9,478
948
20
2
0
172,929
0
W
Ah Muzen Cab
9,667
967
32
3
0
171,258
0
L
Rama
7,131
713
20
2
0
133,245
0
L
Eset
7,249
725
23
2
0
165,593
0
L
Neith
8,561
856
36
4
0
176,281
0
W
Ganesha
8,316
832
0
0
0
184,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role