Player Matchup

Cthulhu
Cthulhu
CTAC
Cthulhu
Level 157
God Stats
0W - 2L
1,646 SR
Queue Stats
120W - 124L
1,414 Elo+
Party 2
Mercury
Mercury
HUNTER721
Mercury
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 83L
1,409 Elo+
Party 1
Tyr
Tyr
LamboST
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,363 Elo+
Party 1
Sobek
Sobek
RealFoRce19
Sobek
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 87L
1,415 Elo+
Party 1
Bastet
Bastet
Zhaslan
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,383 Elo+
Party 2
Team Averages
Level 65
1,529 SR
1,397 Elo+

VS

Team Averages
Level 114
1,447 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArtNnk
Hercules
Level 159
God Stats
9W - 13L
1,154 SR
Queue Stats
691W - 726L
1,417 Elo+
Solo
The Morrigan
The Morrigan
Dejo
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
JC666
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,400 Elo+
Solo
Serqet
Serqet
Mictlanecuhtli
Serqet
Level 106
God Stats
4W - 1L
1,583 SR
Queue Stats
211W - 214L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTAC
Cthulhu
20
6 / 9 / 11
14,040
739
18,874
21,491
26,066
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
HUNTER721
Mercury
20
8 / 8 / 7
12,725
670
10,137
18,946
8,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
19
2 / 6 / 12
11,035
581
11,229
18,557
18,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 7 / 9
10,568
556
15,004
23,269
28,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Zhaslan
Bastet
17
4 / 9 / 11
11,647
613
12,039
16,630
6,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 4 / 14
14,514
764
25,273
14,818
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
ArtNnk
Hercules
20
5 / 3 / 23
13,330
702
13,360
35,498
25,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Dejo
The Morrigan
20
4 / 6 / 21
14,314
753
22,698
12,854
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
JC666
Terra
20
6 / 5 / 22
13,895
731
8,724
22,240
16,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 7 / 12
12,983
683
13,095
15,899
6,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
130
22
Kills
38
39
Deaths
25
50
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
4
14
4.75
W
Hercules
ArtNnk
Hercules
5
3
23
5.5
L
Cthulhu
CTAC
Cthulhu
6
9
11
1.28
W
The Morrigan
Dejo
The Morrigan
4
6
21
2.42
L
Mercury
HUNTER721
Mercury
8
8
7
1.44
W
Terra
JC666
Terra
6
5
22
3.4
L
Tyr
2
6
12
1.33
W
11
7
12
2.43
L
2
7
9
0.93
L
Bastet
Zhaslan
Bastet
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,283
Damage
83,150
98,893
Taken
101,309
88,150
Mitigated
61,029
24,521
Healing
48,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,273
1,678
2,273
2,531
14,818
6,053
2,663
6,808
7,436
52,395
0
W
Hercules
ArtNnk
Hercules
13,360
3,646
171
16,714
35,498
25,831
1,258
11,136
21,368
0
23,818
L
Cthulhu
CTAC
Cthulhu
18,874
1,035
867
1,582
21,491
26,066
0
13,449
7,648
40,544
0
W
The Morrigan
Dejo
The Morrigan
22,698
1,915
2,465
3,285
12,854
5,583
761
4,432
8,247
45,229
0
L
Mercury
HUNTER721
Mercury
10,137
4,238
0
2,369
18,946
8,028
0
11,561
6,713
0
31,730
W
Terra
JC666
Terra
8,724
2,490
8,852
7,979
22,240
16,960
813
7,883
14,232
17,783
0
L
Tyr
11,229
2,113
2,971
5,509
18,557
18,519
0
12,050
6,058
0
23,270
W
13,095
2,581
886
2,867
15,899
6,602
354
3,619
11,814
0
16,498
L
15,004
1,262
2,545
5,527
23,269
28,691
0
10,514
11,691
38,429
0
L
Bastet
Zhaslan
Bastet
12,039
4,346
1,404
1,747
16,630
6,846
0
9,121
6,986
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
69,036
152
Minions Killed
138
0
Camps Cleared
0
1,468,835
Distance Traveled
1,621,755
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,514
764
64
3
0
323,976
1
W
Hercules
13,330
702
17
1
0
332,143
0
L
Cthulhu
14,040
739
44
2
0
211,482
1
W
The Morrigan
14,314
753
34
2
0
295,753
1
L
Mercury
12,725
670
38
2
0
362,078
0
W
Terra
13,895
731
13
1
0
346,659
5
L
Tyr
11,035
581
29
2
0
340,664
0
W
Serqet
12,983
683
10
1
0
323,224
0
L
Sobek
10,568
556
26
1
0
304,741
1
L
Bastet
11,647
613
15
1
0
249,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role