Player Matchup

Cerberus
Cerberus
CarlosSOCA
Cerberus
Level 109
God Stats
1W - 1L
1,289 SR
Queue Stats
42W - 51L
1,415 Elo+
Solo
Thoth
Thoth
Deh Yelaiah
Thoth
Level 159
God Stats
13W - 3L
1,953 SR
Queue Stats
585W - 610L
1,476 Elo+
Solo
Ymir
Ymir
Hinoman
Ymir
Level 104
God Stats
13W - 8L
1,749 SR
Queue Stats
211W - 177L
1,557 Elo+
Solo
Thanatos
Thanatos
SlusheLord
Thanatos
Level 115
God Stats
1W - 0L
1,530 SR
Queue Stats
6W - 8L
1,476 Elo+
Solo
Agni
Agni
x-X-AlphaOnE-X-x
Agni
Level 145
God Stats
14W - 19L
1,296 SR
Queue Stats
670W - 701L
1,492 Elo+
Solo
Team Averages
Level 126
1,563 SR
1,483 Elo+

VS

Team Averages
Level 75
1,462 SR
1,489 Elo+
Arachne
Arachne
Flargnarf
Arachne
Level 115
God Stats
4W - 10L
1,301 SR
Queue Stats
241W - 254L
1,518 Elo+
Solo
Nox
Nox
HELLO_J-ELLO
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,319 Elo+
Solo
Ullr
Ullr
KinotyInHell
Ullr
Level 85
God Stats
4W - 2L
1,510 SR
Queue Stats
46W - 43L
1,485 Elo+
Solo
Sobek
Sobek
mayonater
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Solo
Kali
Kali
psychoguns13
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 209L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarlosSOCA
Cerberus
12
2 / 2 / 11
7,429
929
4,712
6,214
5,074
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 10
8,538
1,067
5,654
3,034
1,092
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Hinoman
Ymir
12
5 / 2 / 6
7,781
973
4,693
6,956
5,311
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SlusheLord
Thanatos
16
8 / 0 / 8
8,969
1,121
6,935
8,168
3,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 11
7,889
986
9,669
4,073
1,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flargnarf
Arachne
10
1 / 4 / 3
5,735
717
3,411
5,733
2,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 2
5,875
734
2,824
8,279
2,766
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 3
6,323
790
3,163
5,524
2,198
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
mayonater
Sobek
12
3 / 2 / 1
6,754
844
3,809
8,936
8,028
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 2
5,839
730
3,080
6,859
2,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
22
Kills
6
6
Deaths
22
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CarlosSOCA
Cerberus
2
2
11
3.75
W
3
0
10
8
L
Arachne
Flargnarf
Arachne
1
4
3
0.63
L
0
7
2
0.14
W
Ymir
Hinoman
Ymir
5
2
6
4
L
1
3
3
0.83
W
Thanatos
SlusheLord
Thanatos
8
0
8
12
L
Sobek
mayonater
Sobek
3
2
1
1.75
L
1
6
2
0.33
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,663
Damage
16,287
28,445
Taken
35,331
16,141
Mitigated
17,652
16,333
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CarlosSOCA
Cerberus
4,712
217
1,794
1,798
6,214
5,074
202
1,400
4,814
7,828
0
W
5,654
217
1,377
1,101
3,034
1,092
1,101
1,264
1,770
23,379
0
L
Arachne
Flargnarf
Arachne
3,411
2,108
159
611
5,733
2,239
0
5,227
506
0
3,819
L
2,824
470
147
369
8,279
2,766
0
5,900
2,379
8,572
0
W
Ymir
Hinoman
Ymir
4,693
278
1,592
414
6,956
5,311
660
1,510
5,446
8,741
0
L
3,163
1,557
927
811
5,524
2,198
0
3,813
1,711
0
12,730
W
Thanatos
SlusheLord
Thanatos
6,935
2,002
76
7,249
8,168
3,289
1,455
2,217
5,951
0
16,629
L
Sobek
mayonater
Sobek
3,809
387
342
1,790
8,936
8,028
0
4,479
4,457
7,003
0
L
3,080
825
501
470
6,859
2,421
0
5,309
1,550
0
4,013
W
9,669
293
704
228
4,073
1,375
406
242
3,831
18,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
30,526
114
Minions Killed
44
0
Camps Cleared
0
807,079
Distance Traveled
653,720
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,429
929
16
2
0
165,176
0
W
Thoth
8,538
1,067
39
5
0
153,033
2
L
Arachne
5,735
717
1
0
0
130,889
0
L
Nox
5,875
734
10
1
0
117,512
0
W
Ymir
7,781
973
5
1
0
145,100
0
L
Ullr
6,323
790
20
3
0
136,253
0
W
Thanatos
8,969
1,121
38
5
0
182,210
1
L
Sobek
6,754
844
11
1
0
156,098
2
L
Kali
5,839
730
2
0
0
112,968
1
W
Agni
7,889
986
16
2
0
161,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role