Player Matchup

Baron Samedi
Baron Samedi
Angelus29455
Baron Samedi
Level 29
God Stats
21W - 22L
1,469 SR
Queue Stats
373W - 416L
1,455 Elo+
Solo
Artemis
Artemis
CrAzYz---
Artemis
Level 37
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Camazotz
Camazotz
MadManMarcos
Camazotz
Level 26
God Stats
8W - 18L
1,258 SR
Queue Stats
97W - 103L
1,236 Elo+
Solo
Skadi
Skadi
Umuvwevwe
Skadi
Level 29
God Stats
27W - 22L
1,888 SR
Queue Stats
111W - 97L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
lggyAzalea-_-
Cthulhu
Level 26
God Stats
17W - 12L
1,686 SR
Queue Stats
105W - 74L
1,466 Elo+
Party 1
Team Averages
Level 29
1,560 SR
1,433 Elo+

VS

Team Averages
Level 26
1,476 SR
1,369 Elo+
Nu Wa
Nu Wa
LxF Jorgito
Nu Wa
Level 29
God Stats
26W - 16L
1,564 SR
Queue Stats
104W - 87L
1,499 Elo+
Solo
Fafnir
Fafnir
RodRoseSSR
Fafnir
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
98W - 129L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
SkylandsRider
Sun Wukong
Level 28
God Stats
5W - 7L
1,507 SR
Queue Stats
81W - 97L
1,298 Elo+
Solo
Heimdallr
Heimdallr
oiminconu1
Heimdallr
Level 29
God Stats
7W - 14L
1,309 SR
Queue Stats
87W - 86L
1,323 Elo+
Solo
Awilix
Awilix
yRiP alemao
Awilix
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 23L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angelus29455
Baron Samedi
20
0 / 7 / 15
14,676
863
18,965
20,691
7,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
CrAzYz---
Artemis
20
6 / 6 / 18
17,548
1,032
29,828
22,195
10,084
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
MadManMarcos
Camazotz
20
3 / 8 / 19
15,822
931
14,094
35,498
27,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Umuvwevwe
Skadi
20
13 / 4 / 12
18,247
1,073
29,333
15,404
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
20
10 / 3 / 17
17,692
1,041
30,899
23,794
22,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 11
16,472
969
35,462
23,384
9,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
RodRoseSSR
Fafnir
20
7 / 5 / 11
17,376
1,022
19,657
36,922
54,720
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
SkylandsRider
Sun Wukong
20
4 / 8 / 9
16,212
954
12,167
27,879
33,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
oiminconu1
Heimdallr
20
5 / 4 / 19
17,239
1,014
29,625
21,710
15,397
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
20
6 / 6 / 7
15,816
930
12,060
22,821
11,926
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
85
32
Kills
28
28
Deaths
32
81
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Angelus29455
Baron Samedi
0
7
15
1.07
W
Artemis
CrAzYz---
Artemis
6
6
18
2.5
L
6
9
11
1.28
W
Camazotz
MadManMarcos
Camazotz
3
8
19
1.56
L
Fafnir
RodRoseSSR
Fafnir
7
5
11
2.5
L
Sun Wukong
SkylandsRider
Sun Wukong
4
8
9
1.06
W
Skadi
Umuvwevwe
Skadi
13
4
12
4.75
W
Cthulhu
10
3
17
6.17
L
Heimdallr
oiminconu1
Heimdallr
5
4
19
3.63
L
Awilix
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,119
Damage
108,971
117,582
Taken
132,716
73,233
Mitigated
125,184
37,868
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Angelus29455
Baron Samedi
18,965
2,304
3,250
5,225
20,691
7,685
0
11,197
9,494
43,765
0
W
Artemis
CrAzYz---
Artemis
29,828
18,775
0
7,832
22,195
10,084
0
9,130
13,065
0
87,986
L
35,462
12,578
376
2,139
23,384
9,279
0
9,114
13,457
60,565
0
W
Camazotz
MadManMarcos
Camazotz
14,094
5,076
818
12,947
35,498
27,346
0
11,362
24,132
0
44,791
L
Fafnir
RodRoseSSR
Fafnir
19,657
5,695
0
4,058
36,922
54,720
0
11,557
25,365
26,806
0
L
Sun Wukong
SkylandsRider
Sun Wukong
12,167
2,058
0
1,634
27,879
33,862
0
11,747
16,132
0
51,878
W
Skadi
Umuvwevwe
Skadi
29,333
12,728
1,106
2,283
15,404
5,186
0
9,159
6,245
0
50,391
W
Cthulhu
30,899
1,391
1,975
2,432
23,794
22,932
0
14,271
9,523
60,592
0
L
Heimdallr
oiminconu1
Heimdallr
29,625
13,352
0
0
21,710
15,397
0
10,107
11,603
0
61,436
L
Awilix
12,060
4,426
0
0
22,821
11,926
0
7,339
15,482
0
38,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,985
Gold Earned
83,115
332
Minions Killed
268
20
Camps Cleared
5
1,709,205
Distance Traveled
1,542,928
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,676
863
45
3
0
288,243
3
W
Artemis
17,548
1,032
110
6
13
346,518
2
L
Nu Wa
16,472
969
47
3
1
272,886
0
W
Camazotz
15,822
931
73
4
0
364,792
0
L
Fafnir
17,376
1,022
12
1
1
327,150
0
L
Sun Wukong
16,212
954
83
5
0
314,439
0
W
Skadi
18,247
1,073
37
2
5
358,065
1
W
Cthulhu
17,692
1,041
67
4
2
351,587
1
L
Heimdallr
17,239
1,014
69
4
1
308,585
0
L
Awilix
15,816
930
57
3
2
319,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role