Player Matchup

Fenrir
Fenrir
Dany1121
Fenrir
Level 84
God Stats
3W - 1L
1,857 SR
Queue Stats
73W - 76L
1,700 Elo+
Party 2
Yemoja
Yemoja
ShadowWölfin
Yemoja
Level 7
God Stats
2W - 3L
1,471 SR
Queue Stats
14W - 16L
1,134 Elo+
Party 1
Cthulhu
Cthulhu
X-RubiRubner-X
Cthulhu
Level 7
God Stats
3W - 3L
1,796 SR
Queue Stats
4W - 7L
1,134 Elo+
Party 1
Zeus
Zeus
karacalos1
Zeus
Level 11
God Stats
7W - 3L
1,569 SR
Queue Stats
12W - 9L
1,287 Elo+
Solo
Bellona
Bellona
mhatox
Bellona
Level 12
God Stats
3W - 2L
1,621 SR
Queue Stats
17W - 14L
1,628 Elo+
Party 2
Team Averages
Level 24
1,663 SR
1,377 Elo+

VS

Team Averages
Level 18
1,425 SR
1,347 Elo+
Ares
Ares
AntiSoft
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
Kaitower
Sun Wukong
Level 28
God Stats
2W - 5L
1,423 SR
Queue Stats
183W - 216L
1,418 Elo+
Solo
Ne Zha
Ne Zha
Lus8879
Ne Zha
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 20L
1,357 Elo+
Solo
Apollo
Apollo
TheDirkLoid
Apollo
Level 7
God Stats
1W - 2L
1,289 SR
Queue Stats
31W - 36L
1,228 Elo+
Solo
Chronos
Chronos
Vanlit
Chronos
Level 19
God Stats
1W - 1L
1,415 SR
Queue Stats
19W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dany1121
Fenrir
20
20 / 3 / 12
16,102
644
26,036
19,980
10,596
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 7 / 12
12,830
513
7,937
19,592
18,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 9 / 9
12,374
495
9,907
26,252
24,260
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
14 / 6 / 8
13,736
549
22,297
14,494
7,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
mhatox
Bellona
20
10 / 1 / 9
14,029
561
19,145
22,825
28,644
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 9 / 9
10,203
408
8,586
20,665
17,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Kaitower
Sun Wukong
20
7 / 7 / 3
13,116
525
14,806
23,432
26,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Lus8879
Ne Zha
17
6 / 13 / 5
11,580
463
14,143
20,788
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Apollo
16
7 / 9 / 5
11,025
441
18,453
19,318
7,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Vanlit
Chronos
15
1 / 13 / 6
10,089
404
14,356
19,304
6,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
50
Kills
24
26
Deaths
51
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
3
9
9
0.83
W
Fenrir
Dany1121
Fenrir
20
3
12
8.67
L
Sun Wukong
Kaitower
Sun Wukong
7
7
3
1.21
L
Ne Zha
Lus8879
Ne Zha
6
13
5
0.65
W
3
7
12
1.29
L
Apollo
7
9
5
1.06
L
Chronos
Vanlit
Chronos
1
13
6
0.31
W
3
9
9
0.83
W
14
6
8
3
W
Bellona
mhatox
Bellona
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,322
Damage
70,344
103,143
Taken
103,507
90,262
Mitigated
65,518
32,412
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,586
663
0
1,350
20,665
17,673
325
11,852
8,738
39,002
0
W
Fenrir
Dany1121
Fenrir
26,036
7,174
0
7,248
19,980
10,596
1,554
2,738
17,042
0
134,927
L
Sun Wukong
Kaitower
Sun Wukong
14,806
4,957
0
3,138
23,432
26,245
0
7,195
15,462
0
66,972
L
Ne Zha
Lus8879
Ne Zha
14,143
4,214
231
2,921
20,788
7,495
0
6,368
14,333
0
47,191
W
7,937
2,861
9,066
2,208
19,592
18,823
1,365
6,070
13,447
34,399
0
L
Apollo
18,453
13,149
0
895
19,318
7,467
1,342
9,363
9,955
0
47,030
L
Chronos
Vanlit
Chronos
14,356
5,603
0
2,316
19,304
6,638
2,386
7,282
11,897
58,879
0
W
9,907
1,110
0
0
26,252
24,260
1,334
8,407
17,770
56,865
0
W
22,297
4,309
0
2,228
14,494
7,939
2,316
3,862
10,607
75,504
0
W
Bellona
mhatox
Bellona
19,145
5,222
0
11,662
22,825
28,644
1,865
1,865
20,435
8,067
83,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,071
Gold Earned
56,013
562
Minions Killed
363
0
Camps Cleared
0
2,101,360
Distance Traveled
1,861,640
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,203
408
55
2
0
363,410
2
W
Fenrir
16,102
644
172
7
0
495,327
2
L
Sun Wukong
13,116
525
111
4
0
418,254
5
L
Ne Zha
11,580
463
60
2
0
304,622
2
W
Yemoja
12,830
513
50
2
0
388,359
2
L
Apollo
11,025
441
52
2
0
417,461
4
L
Chronos
10,089
404
85
3
0
357,893
1
W
Cthulhu
12,374
495
72
3
0
415,984
1
W
Zeus
13,736
549
123
5
0
318,386
5
W
Bellona
14,029
561
145
6
0
483,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role