Player Matchup

Merlin
Merlin
Fouldex
Merlin
Level 56
God Stats
21W - 24L
1,332 SR
Queue Stats
152W - 146L
1,442 Elo+
Party 2
King Arthur
King Arthur
Nebotastasiis15
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,175 Elo+
Party 2
Ne Zha
Ne Zha
slayken
Ne Zha
Level 21
God Stats
1W - 8L
1,500 SR
Queue Stats
50W - 82L
1,220 Elo+
Solo
Team Averages
Level 30
1,444 SR
1,279 Elo+

VS

Team Averages
Level 11
1,396 SR
1,043 Elo+
Jormungandr
Jormungandr
Fist_HoundYT
Jormungandr
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 52L
1,025 Elo+
Party 1
Artemis
Artemis
Lasvel-never-end
Artemis
Level 15
God Stats
2W - 2L
1,189 SR
Queue Stats
12W - 24L
1,080 Elo+
Solo
Mulan
Mulan
LuckBOX09
Mulan
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
16W - 33L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fouldex
Merlin
20
17 / 7 / 7
18,153
726
38,351
22,128
9,755
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
Nebotastasiis15
King Arthur
19
2 / 5 / 19
15,242
610
9,590
25,696
26,126
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
slayken
Ne Zha
19
7 / 5 / 14
16,671
667
16,691
21,483
12,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fist_HoundYT
Jormungandr
19
1 / 10 / 12
15,642
626
12,509
26,555
12,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 7 / 3
19,338
774
25,556
23,862
8,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
LuckBOX09
Mulan
18
3 / 9 / 9
15,754
630
11,033
29,054
19,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
26
Kills
17
17
Deaths
26
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fist_HoundYT
Jormungandr
1
10
12
0.7
L
Merlin
Fouldex
Merlin
17
7
7
2.93
W
13
7
3
2.07
W
Mulan
LuckBOX09
Mulan
3
9
9
0.83
L
King Arthur
Nebotastasiis15
King Arthur
2
5
19
2.3
L
Ne Zha
slayken
Ne Zha
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,632
Damage
49,098
69,307
Taken
79,471
48,428
Mitigated
40,078
10,458
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fist_HoundYT
Jormungandr
12,509
2,863
0
5,676
26,555
12,978
39
13,488
12,817
64,456
0
L
Merlin
Fouldex
Merlin
38,351
1,124
0
3,860
22,128
9,755
1,469
2,624
19,429
114,933
0
W
25,556
15,409
0
7,639
23,862
8,020
2,763
10,268
13,469
0
136,614
W
Mulan
LuckBOX09
Mulan
11,033
2,020
0
3,933
29,054
19,080
636
14,675
14,179
0
40,663
L
King Arthur
Nebotastasiis15
King Arthur
9,590
711
0
2,134
25,696
26,126
925
5,712
19,836
0
40,292
L
Ne Zha
slayken
Ne Zha
16,691
5,726
0
4,464
21,483
12,547
451
4,689
16,669
0
87,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
50,734
242
Minions Killed
257
0
Camps Cleared
0
1,247,467
Distance Traveled
1,102,890
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,642
626
76
3
0
364,001
5
L
Merlin
18,153
726
104
4
0
371,429
3
W
Artemis
19,338
774
129
5
0
359,999
1
W
Mulan
15,754
630
52
2
0
378,890
2
L
King Arthur
15,242
610
50
2
0
454,119
0
L
Ne Zha
16,671
667
88
4
0
421,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role