Player Matchup

Kukulkan
Kukulkan
Karaboomba
Kukulkan
Level 26
God Stats
10W - 9L
1,472 SR
Queue Stats
44W - 34L
1,477 Elo+
Party 1
Nemesis
Nemesis
Sixkay
Nemesis
Level 44
God Stats
11W - 14L
1,449 SR
Queue Stats
31W - 34L
1,437 Elo+
Solo
King Arthur
King Arthur
anlupillo
King Arthur
Level 45
God Stats
8W - 20L
1,357 SR
Queue Stats
158W - 166L
1,454 Elo+
Solo
Scylla
Scylla
ilyaqwer
Scylla
Level 38
God Stats
5W - 4L
1,662 SR
Queue Stats
71W - 58L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
jeppe333
Cernunnos
Level 38
God Stats
2W - 3L
1,168 SR
Queue Stats
57W - 74L
1,452 Elo+
Solo
Team Averages
Level 38
1,422 SR
1,456 Elo+

VS

Team Averages
Level 58
1,548 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Grendol
Baron Samedi
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 89L
1,533 Elo+
Solo
Ganesha
Ganesha
chr187
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 282L
1,484 Elo+
Solo
Medusa
Medusa
ivoxwm
Medusa
Level 46
God Stats
45W - 49L
1,462 SR
Queue Stats
85W - 122L
1,338 Elo+
Party 2
Ne Zha
Ne Zha
laijunmin
Ne Zha
Level 37
God Stats
1W - 2L
1,719 SR
Queue Stats
281W - 268L
1,534 Elo+
Solo
Anubis
Anubis
xwmtdx
Anubis
Level 28
God Stats
2W - 3L
1,560 SR
Queue Stats
24W - 24L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Karaboomba
Kukulkan
20
13 / 3 / 17
17,045
1,136
31,256
13,621
5,153
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Sixkay
Nemesis
20
12 / 8 / 13
15,845
1,056
31,956
32,213
9,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
anlupillo
King Arthur
20
2 / 5 / 24
13,688
913
8,347
21,137
30,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ilyaqwer
Scylla
20
6 / 2 / 23
15,466
1,031
20,840
12,309
3,393
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
jeppe333
Cernunnos
20
9 / 8 / 13
15,386
1,026
20,585
21,843
5,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grendol
Baron Samedi
20
10 / 4 / 9
16,087
1,072
28,287
19,917
11,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
chr187
Ganesha
20
1 / 2 / 23
14,973
998
13,020
26,418
43,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
ivoxwm
Medusa
20
6 / 12 / 8
14,608
974
19,028
21,932
11,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
laijunmin
Ne Zha
19
5 / 16 / 6
13,720
915
18,802
26,470
12,444
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
xwmtdx
Anubis
20
4 / 8 / 14
15,671
1,045
18,727
24,848
14,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
86
42
Kills
26
26
Deaths
42
90
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Grendol
Baron Samedi
10
4
9
3.63
W
Kukulkan
Karaboomba
Kukulkan
13
3
17
7.17
W
Nemesis
Sixkay
Nemesis
12
8
13
2.31
W
King Arthur
anlupillo
King Arthur
2
5
24
2.8
L
Ganesha
chr187
Ganesha
1
2
23
6.25
W
Scylla
ilyaqwer
Scylla
6
2
23
8.75
L
Medusa
ivoxwm
Medusa
6
12
8
0.83
W
Cernunnos
jeppe333
Cernunnos
9
8
13
1.94
L
Ne Zha
laijunmin
Ne Zha
5
16
6
0.5
L
Anubis
xwmtdx
Anubis
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,984
Damage
97,864
101,123
Taken
119,585
54,756
Mitigated
93,707
7,333
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Grendol
Baron Samedi
28,287
3,295
2,983
4,221
19,917
11,615
0
5,305
14,612
50,255
0
W
Kukulkan
Karaboomba
Kukulkan
31,256
1,971
0
90
13,621
5,153
0
8,722
4,899
85,247
0
W
Nemesis
Sixkay
Nemesis
31,956
21,028
0
3,881
32,213
9,787
0
18,552
13,661
0
43,274
W
King Arthur
anlupillo
King Arthur
8,347
542
207
973
21,137
30,607
0
12,422
8,715
0
17,471
L
Ganesha
chr187
Ganesha
13,020
1,437
1,217
1,080
26,418
43,584
0
11,650
14,768
27,660
0
W
Scylla
ilyaqwer
Scylla
20,840
410
0
859
12,309
3,393
0
7,760
4,549
42,679
0
L
Medusa
ivoxwm
Medusa
19,028
13,779
0
1,098
21,932
11,553
0
8,261
13,671
0
49,860
W
Cernunnos
jeppe333
Cernunnos
20,585
10,834
0
1,323
21,843
5,816
0
12,578
9,265
0
49,284
L
Ne Zha
laijunmin
Ne Zha
18,802
7,079
0
513
26,470
12,444
0
13,548
12,922
0
32,839
L
Anubis
xwmtdx
Anubis
18,727
873
289
7,206
24,848
14,511
0
13,332
11,516
75,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,430
Gold Earned
75,059
291
Minions Killed
289
12
Camps Cleared
11
1,344,354
Distance Traveled
1,363,980
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,087
1,072
60
4
1
290,459
0
W
Kukulkan
17,045
1,136
149
10
0
296,978
0
W
Nemesis
15,845
1,056
17
1
3
304,037
0
W
King Arthur
13,688
913
11
1
0
235,082
0
L
Ganesha
14,973
998
0
0
0
295,046
0
W
Scylla
15,466
1,031
69
5
1
279,869
1
L
Medusa
14,608
974
51
3
3
270,519
1
W
Cernunnos
15,386
1,026
45
3
8
228,388
0
L
Ne Zha
13,720
915
37
2
3
262,877
0
L
Anubis
15,671
1,045
141
9
4
245,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role