Player Matchup

King Arthur
King Arthur
Minnimus
King Arthur
Level 25
God Stats
3W - 0L
1,636 SR
Queue Stats
8W - 9L
1,270 Elo+
Solo
Merlin
Merlin
MisterDemonic
Merlin
Level 14
God Stats
2W - 1L
1,620 SR
Queue Stats
2W - 2L
1,218 Elo+
Solo
Neith
Neith
Nanausss
Neith
Level 12
God Stats
4W - 2L
1,435 SR
Queue Stats
4W - 2L
1,494 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,327 Elo+

VS

Team Averages
Level 20
1,399 SR
1,340 Elo+
Bacchus
Bacchus
LINK382
Bacchus
Level 27
God Stats
3W - 4L
1,537 SR
Queue Stats
35W - 40L
1,438 Elo+
Solo
Bastet
Bastet
Nicxlas
Bastet
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 16L
1,500 Elo+
Solo
Hera
Hera
mareva
Hera
Level 15
God Stats
10W - 15L
1,159 SR
Queue Stats
114W - 203L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Minnimus
King Arthur
17
8 / 4 / 10
13,342
667
13,705
18,534
20,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 2 / 7
12,269
613
10,394
12,644
3,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nanausss
Neith
18
9 / 3 / 10
13,829
691
14,247
15,204
6,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LINK382
Bacchus
15
1 / 5 / 6
11,294
565
10,738
21,883
23,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Nicxlas
Bastet
15
6 / 8 / 1
12,768
638
14,648
16,927
11,430
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
mareva
Hera
15
2 / 9 / 4
11,939
597
7,574
10,928
3,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
9
9
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
LINK382
Bacchus
1
5
6
0.8
W
King Arthur
Minnimus
King Arthur
8
4
10
3.25
W
5
2
7
4.25
W
Neith
Nanausss
Neith
9
3
10
4.67
L
Bastet
Nicxlas
Bastet
6
8
1
0.81
L
Hera
mareva
Hera
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,346
Damage
32,960
46,382
Taken
49,738
30,294
Mitigated
38,860
7,164
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
LINK382
Bacchus
10,738
565
0
5,092
21,883
23,705
454
3,769
17,834
37,518
0
W
King Arthur
Minnimus
King Arthur
13,705
1,537
0
3,723
18,534
20,427
491
7,386
11,148
0
47,373
W
10,394
950
0
0
12,644
3,814
395
6,908
5,736
47,325
0
W
Neith
Nanausss
Neith
14,247
8,126
0
3,441
15,204
6,053
1,759
4,022
11,182
0
52,050
L
Bastet
Nicxlas
Bastet
14,648
3,916
0
1,531
16,927
11,430
264
2,645
13,907
0
39,079
L
Hera
mareva
Hera
7,574
1,534
0
0
10,928
3,725
664
4,016
6,812
60,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,440
Gold Earned
36,001
208
Minions Killed
165
0
Camps Cleared
0
998,487
Distance Traveled
935,423
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,294
565
39
2
0
325,137
2
W
King Arthur
13,342
667
38
2
0
362,881
0
W
Merlin
12,269
613
91
5
0
334,884
1
W
Neith
13,829
691
79
4
0
300,722
0
L
Bastet
12,768
638
40
2
0
325,264
2
L
Hera
11,939
597
86
4
0
285,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role