Player Matchup

Nu Wa
Nu Wa
BerrettaMan420
Nu Wa
Level 29
God Stats
6W - 2L
1,723 SR
Queue Stats
328W - 329L
1,465 Elo+
Party 1
Arachne
Arachne
RastatutionOG
Arachne
Level 27
God Stats
27W - 26L
1,513 SR
Queue Stats
364W - 371L
1,501 Elo+
Party 1
Discordia
Discordia
ScyJing
Discordia
Level 25
God Stats
82W - 84L
1,560 SR
Queue Stats
545W - 575L
1,539 Elo+
Solo
Jormungandr
Jormungandr
SkylandsRider
Jormungandr
Level 28
God Stats
3W - 1L
1,680 SR
Queue Stats
81W - 97L
1,266 Elo+
Solo
Sylvanus
Sylvanus
lelynd
Sylvanus
Level 27
God Stats
13W - 8L
1,659 SR
Queue Stats
161W - 152L
1,357 Elo+
Party 1
Team Averages
Level 27
1,627 SR
1,425 Elo+

VS

Team Averages
Level 42
1,418 SR
1,377 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
BigMack63
Heimdallr
Level 37
God Stats
20W - 22L
1,246 SR
Queue Stats
89W - 134L
1,295 Elo+
Party 2
Freya
Freya
Eterne flow
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
King Arthur
King Arthur
Kilkz101
King Arthur
Level 29
God Stats
2W - 3L
1,388 SR
Queue Stats
54W - 78L
1,273 Elo+
Party 2
Fenrir
Fenrir
RoaringPumpkin72
Fenrir
Level 15
God Stats
16W - 19L
1,459 SR
Queue Stats
152W - 162L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 20
11,593
1,054
24,001
2,000
746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
18
14 / 1 / 8
12,248
1,113
17,187
12,704
5,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ScyJing
Discordia
18
8 / 0 / 16
12,035
1,094
14,412
4,197
1,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
SkylandsRider
Jormungandr
18
2 / 1 / 21
11,072
1,007
14,583
15,141
9,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
lelynd
Sylvanus
17
1 / 0 / 19
11,514
1,047
3,886
5,850
6,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

301

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 5 / 0
10,097
918
9,994
16,495
6,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
BigMack63
Heimdallr
15
0 / 5 / 2
9,621
875
10,355
18,870
5,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 9 / 1
9,224
839
2,486
14,770
5,379
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

King Arthur
Kilkz101
King Arthur
16
1 / 8 / 1
9,926
902
7,129
22,993
8,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 3 / 0
9,356
851
4,430
11,359
5,687
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
6
30
Kills
2
2
Deaths
30
84
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
0
0.2
W
5
0
20
15
L
Heimdallr
BigMack63
Heimdallr
0
5
2
0.2
L
0
9
1
0.06
L
King Arthur
Kilkz101
King Arthur
1
8
1
0.19
W
Arachne
14
1
8
18
L
0
3
0
0
W
Discordia
ScyJing
Discordia
8
0
16
16
W
Jormungandr
SkylandsRider
Jormungandr
2
1
21
12.5
W
Sylvanus
lelynd
Sylvanus
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,069
Damage
34,394
39,892
Taken
84,487
23,981
Mitigated
31,725
13,861
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,994
206
6,987
7,096
16,495
6,570
0
9,934
6,561
51,996
0
W
24,001
7,794
0
97
2,000
746
0
830
1,170
40,064
0
L
Heimdallr
BigMack63
Heimdallr
10,355
5,998
0
2,647
18,870
5,740
0
12,151
6,719
0
38,170
L
2,486
1,398
0
657
14,770
5,379
0
9,852
4,918
7,346
0
L
King Arthur
Kilkz101
King Arthur
7,129
2,049
510
308
22,993
8,349
0
16,884
6,109
390
28,485
W
Arachne
17,187
12,124
219
3,947
12,704
5,039
0
5,556
7,148
0
30,040
L
4,430
553
0
739
11,359
5,687
0
8,061
3,298
0
16,885
W
Discordia
ScyJing
Discordia
14,412
1,316
0
384
4,197
1,595
0
912
3,285
38,211
0
W
Jormungandr
SkylandsRider
Jormungandr
14,583
2,617
0
2,392
15,141
9,742
0
3,551
11,590
35,675
0
W
Sylvanus
lelynd
Sylvanus
3,886
1,239
3,970
2,852
5,850
6,859
0
2,021
3,829
8,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,462
Gold Earned
48,224
177
Minions Killed
260
2
Camps Cleared
8
1,025,927
Distance Traveled
987,979
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,097
918
123
11
1
203,440
1
W
Nu Wa
11,593
1,054
29
3
0
199,292
0
L
Heimdallr
9,621
875
66
6
2
195,810
0
L
Freya
9,224
839
13
1
2
147,909
0
L
King Arthur
9,926
902
41
4
0
204,457
0
W
Arachne
12,248
1,113
34
3
0
265,848
0
L
Fenrir
9,356
851
17
2
3
236,363
0
W
Discordia
12,035
1,094
52
5
1
220,476
0
W
Jormungandr
11,072
1,007
43
4
1
199,300
0
W
Sylvanus
11,514
1,047
19
2
0
141,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role