Player Matchup

Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DIVAD1903
Zeus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 29L
1,350 Elo+
Party 1
King Arthur
King Arthur
M_6_7_SS
King Arthur
Level 15
God Stats
1W - 0L
1,075 SR
Queue Stats
4W - 3L
1,224 Elo+
Solo
Kali
Kali
dear_can
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,229 Elo+
Solo
Neith
Neith
superbmeatloaf
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,405 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,341 Elo+

VS

Team Averages
Level 17
1,545 SR
1,348 Elo+
Merlin
Merlin
Deadbolt2004
Merlin
Level 14
God Stats
11W - 21L
1,402 SR
Queue Stats
18W - 34L
1,193 Elo+
Solo
Ra
Ra
EmoGangsta619
Ra
Level 14
God Stats
6W - 10L
1,614 SR
Queue Stats
119W - 111L
1,565 Elo+
Solo
Janus
Janus
Totone2000
Janus
Level 22
God Stats
5W - 6L
1,508 SR
Queue Stats
37W - 47L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
inSpyronsummer
Cernunnos
Level 28
God Stats
12W - 8L
1,701 SR
Queue Stats
70W - 76L
1,513 Elo+
Party 2
Skadi
Skadi
maxoulir
Skadi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
14 / 3 / 18
13,136
1,194
24,605
12,410
5,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
18
1 / 5 / 21
10,799
982
6,989
8,064
3,283
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
M_6_7_SS
King Arthur
19
11 / 1 / 20
12,813
1,165
19,073
13,692
18,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
18
2 / 3 / 20
11,063
1,006
2,824
11,515
5,218
20
15 / 1 / 21
14,936
1,358
32,540
11,180
5,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 15 / 4
9,955
905
10,808
23,984
11,442
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 8 / 7
12,317
1,120
15,570
19,509
8,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
17
2 / 5 / 5
10,591
963
10,348
13,775
4,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
inSpyronsummer
Cernunnos
18
3 / 1 / 9
11,932
1,085
7,498
11,272
4,341
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
maxoulir
Skadi
16
1 / 14 / 4
10,247
932
3,449
22,077
7,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
43
Kills
12
13
Deaths
43
100
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
14
3
18
7.67
W
Zeus
1
5
21
2.3
L
Merlin
2
15
4
0.27
L
4
8
7
0.94
W
King Arthur
M_6_7_SS
King Arthur
11
1
20
21
L
Janus
2
5
5
0.9
W
Kali
2
3
20
4
L
Cernunnos
inSpyronsummer
Cernunnos
3
1
9
7.5
L
Skadi
maxoulir
Skadi
1
14
4
0.21
W
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,031
Damage
47,673
56,861
Taken
90,617
37,218
Mitigated
35,262
8,012
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
24,605
15,816
318
2,525
12,410
5,421
0
8,819
3,591
0
49,466
W
Zeus
6,989
1,005
0
0
8,064
3,283
0
4,786
3,278
11,094
0
L
Merlin
10,808
942
0
0
23,984
11,442
0
3,208
20,776
25,307
0
L
15,570
989
1,091
2,478
19,509
8,254
0
2,991
16,518
47,993
0
W
King Arthur
M_6_7_SS
King Arthur
19,073
468
129
804
13,692
18,102
0
8,601
5,091
12,294
24,002
L
Janus
10,348
594
0
0
13,775
4,068
0
2,065
11,710
21,135
0
W
Kali
2,824
754
0
1,188
11,515
5,218
0
7,832
3,683
0
5,113
L
Cernunnos
inSpyronsummer
Cernunnos
7,498
3,839
0
715
11,272
4,341
0
1,805
9,467
0
28,570
L
Skadi
maxoulir
Skadi
3,449
2,226
0
0
22,077
7,157
0
1,705
20,372
0
8,293
W
32,540
12,840
0
3,048
11,180
5,194
0
6,688
4,492
0
69,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,747
Gold Earned
55,042
186
Minions Killed
174
8
Camps Cleared
5
968,303
Distance Traveled
932,459
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,136
1,194
54
5
1
190,846
0
W
Zeus
10,799
982
9
1
0
158,027
0
L
Merlin
9,955
905
21
2
0
155,298
0
L
Ra
12,317
1,120
94
9
0
206,072
1
W
King Arthur
12,813
1,165
34
3
2
232,009
0
L
Janus
10,591
963
18
2
1
180,956
0
W
Kali
11,063
1,006
6
1
1
189,563
0
L
Cernunnos
11,932
1,085
32
3
3
206,245
0
L
Skadi
10,247
932
9
1
1
183,888
1
W
Neith
14,936
1,358
83
8
4
197,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role