Player Matchup

Nox
Nox
Feril111
Nox
Level 7
God Stats
5W - 11L
1,500 SR
Queue Stats
20W - 25L
1,344 Elo+
Solo
Da Ji
Da Ji
Renwolfhart
Da Ji
Level 4
God Stats
12W - 16L
1,712 SR
Queue Stats
15W - 24L
1,496 Elo+
Party 1
Scylla
Scylla
darkbluefire89
Scylla
Level 49
God Stats
25W - 25L
1,470 SR
Queue Stats
28W - 35L
1,505 Elo+
Party 1
Nemesis
Nemesis
overmagic
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,325 Elo+
Solo
Poseidon
Poseidon
skyeKing
Poseidon
Level 13
God Stats
0W - 2L
1,230 SR
Queue Stats
17W - 34L
1,294 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,393 Elo+

VS

Team Averages
Level 33
1,452 SR
1,364 Elo+
Poseidon
Poseidon
JuicySpot
Poseidon
Level 4
God Stats
3W - 1L
1,671 SR
Queue Stats
5W - 4L
1,489 Elo+
Party 2
Serqet
Serqet
No1Eye
Serqet
Level 24
God Stats
1W - 3L
1,267 SR
Queue Stats
163W - 194L
1,190 Elo+
Party 3
Mulan
Mulan
Real ASAP Pablo
Mulan
Level 86
God Stats
7W - 8L
1,456 SR
Queue Stats
98W - 103L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
StainAngel
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 100L
1,291 Elo+
Party 3
Neith
Neith
Zelequin
Neith
Level 22
God Stats
46W - 54L
1,364 SR
Queue Stats
56W - 83L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 7
13,293
950
12,383
18,483
7,272
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 6 / 8
13,592
971
7,526
18,592
7,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 10
13,445
960
16,153
19,400
10,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
overmagic
Nemesis
19
4 / 9 / 8
13,344
953
10,159
21,749
12,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
skyeKing
Poseidon
19
1 / 7 / 9
12,574
898
9,771
19,945
7,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JuicySpot
Poseidon
20
12 / 9 / 14
15,185
1,085
27,368
15,358
5,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
No1Eye
Serqet
19
1 / 0 / 12
12,239
874
5,839
8,305
3,101
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 5 / 16
16,148
1,153
23,821
21,021
13,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
20
5 / 0 / 21
14,292
1,021
20,991
6,033
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zelequin
Neith
20
4 / 2 / 16
13,965
998
14,814
11,768
4,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
16
Kills
36
36
Deaths
16
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
W
Poseidon
JuicySpot
Poseidon
12
9
14
2.11
W
Serqet
No1Eye
Serqet
1
0
12
7
W
14
5
16
4.4
L
5
6
8
1.5
W
Nu Wa
5
0
21
15.5
W
Neith
Zelequin
Neith
4
2
16
6
L
3
4
10
2
L
Nemesis
overmagic
Nemesis
4
9
8
0.89
L
Poseidon
skyeKing
Poseidon
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,992
Damage
92,833
98,169
Taken
62,485
45,049
Mitigated
29,468
4,735
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,383
301
0
0
18,483
7,272
0
7,623
10,398
44,050
0
W
Poseidon
JuicySpot
Poseidon
27,368
4,582
0
0
15,358
5,982
0
9,188
6,170
49,404
0
W
Serqet
No1Eye
Serqet
5,839
609
0
10
8,305
3,101
0
4,258
3,961
0
10,595
W
23,821
6,880
0
2,028
21,021
13,884
0
12,044
8,977
0
44,500
L
7,526
2,723
0
309
18,592
7,152
0
10,485
8,107
0
14,826
W
Nu Wa
20,991
5,574
657
644
6,033
2,042
0
5,059
974
44,660
0
W
Neith
Zelequin
Neith
14,814
5,774
1,322
4,714
11,768
4,459
0
7,758
4,010
0
46,274
L
16,153
1,383
390
901
19,400
10,703
0
10,597
8,371
57,635
0
L
Nemesis
overmagic
Nemesis
10,159
2,870
0
3,111
21,749
12,815
0
9,036
12,713
0
31,818
L
Poseidon
skyeKing
Poseidon
9,771
1,166
0
24
19,945
7,107
0
10,618
9,327
35,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,248
Gold Earned
71,829
275
Minions Killed
252
5
Camps Cleared
4
1,176,528
Distance Traveled
1,172,141
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,293
950
70
5
0
210,420
2
W
Poseidon
15,185
1,085
66
5
0
203,017
1
W
Serqet
12,239
874
16
1
0
244,698
0
W
Mulan
16,148
1,153
38
3
1
260,956
1
L
Da Ji
13,592
971
13
1
3
265,890
0
W
Nu Wa
14,292
1,021
56
4
1
267,015
0
W
Neith
13,965
998
76
5
2
196,455
1
L
Scylla
13,445
960
105
8
0
248,830
0
L
Nemesis
13,344
953
37
3
2
238,873
2
L
Poseidon
12,574
898
50
4
0
212,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role