Player Matchup

Skadi
Skadi
God Shammgod400
Skadi
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 143L
1,427 Elo+
Solo
Jormungandr
Jormungandr
ICE FuZioN HD
Jormungandr
Level 102
God Stats
2W - 0L
1,794 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Meetmattstryker
Ao Kuang
Level 69
God Stats
79W - 73L
1,445 SR
Queue Stats
134W - 134L
1,352 Elo+
Solo
Cthulhu
Cthulhu
OG Joshee
Cthulhu
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 136L
1,120 Elo+
Party 2
Scylla
Scylla
Silly_Raccoon
Scylla
Level 75
God Stats
2W - 0L
1,565 SR
Queue Stats
148W - 121L
1,510 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,382 Elo+

VS

Team Averages
Level 100
1,530 SR
1,493 Elo+
Achilles
Achilles
 
Achilles
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Mastah_Sfavorite
Geb
Level 144
God Stats
27W - 37L
1,582 SR
Queue Stats
829W - 802L
1,536 Elo+
Solo
Hercules
Hercules
TheMantisMasta
Hercules
Level 79
God Stats
6W - 7L
1,566 SR
Queue Stats
55W - 58L
1,486 Elo+
Party 1
Vulcan
Vulcan
WONGton8181
Vulcan
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 51L
1,464 Elo+
Solo
Ra
Ra
wirving69
Ra
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 68L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,059
612
1,667
2,429
786
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
ICE FuZioN HD
Jormungandr
5
1 / 0 / 0
3,389
678
942
1,395
517
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
6
2 / 0 / 0
3,972
794
701
2,312
511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
OG Joshee
Cthulhu
7
2 / 2 / 0
3,931
786
989
2,462
891
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 1
3,439
688
601
1,330
310
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
2
1 / 1 / 0
2,999
600
721
1,223
563
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 0 / 0
3,018
604
683
3,401
1,019
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
1
0 / 0 / 0
993
199
0
0
0
Vulcan
7
0 / 1 / 0
3,764
753
740
1,535
484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 3 / 0
3,199
640
342
3,425
901
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
5
Kills
1
2
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
W
0
0
0
0
W
Jormungandr
ICE FuZioN HD
Jormungandr
1
0
0
1
L
0
0
0
0
W
Ao Kuang
2
0
0
2
W
Cthulhu
OG Joshee
Cthulhu
2
2
0
1
W
0
0
1
0.5
L
Hercules
0
0
0
0
L
Vulcan
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,900
Damage
2,486
9,928
Taken
9,584
3,015
Mitigated
2,967
3,267
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
721
428
0
420
1,223
563
0
662
561
0
1,898
W
1,667
513
0
653
2,429
786
242
531
1,898
0
8,408
W
Jormungandr
ICE FuZioN HD
Jormungandr
942
159
0
530
1,395
517
154
213
1,182
11,163
0
L
683
155
0
525
3,401
1,019
0
385
2,816
6,352
0
W
Ao Kuang
701
254
0
983
2,312
511
0
174
2,088
14,153
0
W
Cthulhu
OG Joshee
Cthulhu
989
302
0
499
2,462
891
757
168
2,244
13,204
0
W
601
195
0
602
1,330
310
0
679
651
12,780
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
740
253
0
496
1,535
484
0
935
600
15,876
0
L
342
127
0
1,007
3,425
901
0
1,251
2,149
10,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
13,973
98
Minions Killed
72
0
Camps Cleared
0
442,489
Distance Traveled
310,708
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,999
600
1
0
0
28,862
0
W
Skadi
3,059
612
12
2
0
92,153
1
W
Jormungandr
3,389
678
17
3
0
88,716
0
L
Geb
3,018
604
7
1
0
101,685
0
W
Ao Kuang
3,972
794
31
6
0
86,596
1
W
Cthulhu
3,931
786
20
4
0
88,332
0
W
Scylla
3,439
688
18
4
0
86,692
0
L
Hercules
993
199
0
0
0
0
0
L
Vulcan
3,764
753
40
8
0
101,920
1
L
Ra
3,199
640
24
5
0
78,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role