Player Matchup

Sylvanus
Sylvanus
BONGSMOKEALOT
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,210 Elo+
Party 1
Discordia
Discordia
SOUNHIMURA
Discordia
Level 21
God Stats
24W - 22L
1,407 SR
Queue Stats
74W - 80L
1,196 Elo+
Solo
Cernunnos
Cernunnos
Smitemun
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
babymanontherun
Skadi
Level 20
God Stats
29W - 23L
1,343 SR
Queue Stats
38W - 30L
1,154 Elo+
Solo
Cthulhu
Cthulhu
markgybels
Cthulhu
Level 27
God Stats
14W - 14L
1,343 SR
Queue Stats
245W - 260L
1,321 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,276 Elo+

VS

Team Averages
Level 12
1,432 SR
1,500 Elo+
Sol
Sol
Banchawy
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BigCervantez
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
ElLokoBebesin4x4
Achilles
Level 8
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
ElSucioDan_00
Skadi
Level 22
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
SloppyCry
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BONGSMOKEALOT
Sylvanus
19
1 / 7 / 19
11,890
915
3,693
17,799
12,534
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
SOUNHIMURA
Discordia
19
1 / 1 / 19
12,216
940
8,124
5,942
1,627
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Smitemun
Cernunnos
20
15 / 9 / 15
15,058
1,158
33,974
25,454
8,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 2 / 11
15,415
1,186
27,803
12,769
4,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
markgybels
Cthulhu
20
10 / 1 / 22
14,187
1,091
19,487
18,127
15,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 10
12,478
960
10,428
17,206
5,865
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
BigCervantez
Cthulhu
17
1 / 8 / 10
11,298
869
5,617
18,884
7,917
17
2 / 13 / 6
10,929
841
11,032
22,137
18,028
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
8 / 6 / 7
14,707
1,131
30,502
18,961
8,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
SloppyCry
Nemesis
18
7 / 8 / 7
13,083
1,006
15,019
23,335
8,972
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
60
44
Kills
20
20
Deaths
44
86
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BONGSMOKEALOT
Sylvanus
1
7
19
1.5
L
2
9
10
0.78
L
Cthulhu
BigCervantez
Cthulhu
1
8
10
0.75
L
2
13
6
0.38
L
8
6
7
1.92
W
Discordia
SOUNHIMURA
Discordia
1
1
19
10.5
L
Nemesis
SloppyCry
Nemesis
7
8
7
1.31
W
Cernunnos
Smitemun
Cernunnos
15
9
15
2.5
W
17
2
11
11.25
W
Cthulhu
markgybels
Cthulhu
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,081
Damage
72,598
80,091
Taken
100,523
42,770
Mitigated
49,350
17,505
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BONGSMOKEALOT
Sylvanus
3,693
1,986
1,480
3,171
17,799
12,534
0
5,016
12,783
12,377
0
L
10,428
4,218
0
2,075
17,206
5,865
0
6,255
10,951
34,204
0
L
Cthulhu
BigCervantez
Cthulhu
5,617
1,038
263
0
18,884
7,917
0
5,608
13,276
8,182
0
L
11,032
4,099
0
250
22,137
18,028
0
6,176
15,961
0
29,188
L
30,502
18,420
936
1,059
18,961
8,568
0
5,515
13,446
0
75,441
W
Discordia
SOUNHIMURA
Discordia
8,124
1,504
0
1,146
5,942
1,627
0
973
4,969
20,544
0
L
Nemesis
SloppyCry
Nemesis
15,019
6,474
0
3,402
23,335
8,972
0
7,750
15,585
0
22,838
W
Cernunnos
Smitemun
Cernunnos
33,974
17,964
0
7,682
25,454
8,962
0
4,086
21,368
0
66,715
W
27,803
14,054
0
3,112
12,769
4,642
0
2,211
10,558
0
50,434
W
Cthulhu
markgybels
Cthulhu
19,487
1,294
914
0
18,127
15,005
0
3,759
14,368
30,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,766
Gold Earned
62,495
193
Minions Killed
225
3
Camps Cleared
3
1,024,631
Distance Traveled
1,001,216
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,890
915
13
1
0
150,234
4
L
Sol
12,478
960
57
4
0
175,722
2
L
Cthulhu
11,298
869
18
1
0
193,126
0
L
Achilles
10,929
841
33
3
0
182,367
1
L
Skadi
14,707
1,131
103
8
3
217,560
0
W
Discordia
12,216
940
37
3
0
187,863
0
L
Nemesis
13,083
1,006
14
1
0
232,441
0
W
Cernunnos
15,058
1,158
79
6
0
184,835
0
W
Skadi
15,415
1,186
36
3
2
235,584
0
W
Cthulhu
14,187
1,091
28
2
1
266,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role