Player Matchup

Heimdallr
Heimdallr
BGD_YOUNG_BLOOD
Heimdallr
Level 26
God Stats
84W - 95L
1,520 SR
Queue Stats
352W - 503L
1,243 Elo+
Party 1
Thoth
Thoth
HarlockSosoke
Thoth
Level 29
God Stats
5W - 17L
1,413 SR
Queue Stats
45W - 88L
1,222 Elo+
Solo
Mercury
Mercury
JustCallMeBIue
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,478 Elo+
Solo
Nemesis
Nemesis
LiL_Homie_14
Nemesis
Level 17
God Stats
39W - 68L
1,333 SR
Queue Stats
281W - 464L
1,168 Elo+
Party 1
Cthulhu
Cthulhu
http_SammyThaKid
Cthulhu
Level 19
God Stats
13W - 18L
1,459 SR
Queue Stats
132W - 217L
1,265 Elo+
Party 1
Team Averages
Level 24
1,445 SR
1,275 Elo+

VS

Team Averages
Level 33
1,479 SR
1,367 Elo+
King Arthur
King Arthur
Godjiric
King Arthur
Level 26
God Stats
2W - 0L
1,410 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Thor
Thor
NestyuS
Thor
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 16L
1,507 Elo+
Party 2
Sol
Sol
ProHunterX8
Sol
Level 28
God Stats
36W - 41L
1,380 SR
Queue Stats
243W - 246L
1,228 Elo+
Solo
Izanami
Izanami
RamaHKubo09
Izanami
Level 29
God Stats
107W - 107L
1,512 SR
Queue Stats
325W - 374L
1,283 Elo+
Party 2
Cerberus
Cerberus
UnknownRover
Cerberus
Level 71
God Stats
6W - 8L
1,594 SR
Queue Stats
283W - 315L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BGD_YOUNG_BLOOD
Heimdallr
15
3 / 10 / 3
9,976
416
14,367
22,515
9,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 2
10,832
451
8,344
11,262
4,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 5 / 1
12,357
515
14,053
18,959
7,911
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
LiL_Homie_14
Nemesis
15
3 / 11 / 1
10,109
421
11,566
19,941
7,198
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 7 / 3
10,497
437
13,694
23,066
10,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Godjiric
King Arthur
16
2 / 7 / 6
11,646
485
7,861
15,480
6,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
NestyuS
Thor
20
8 / 1 / 8
14,367
599
11,516
13,688
6,141
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 9
14,376
599
19,452
19,203
7,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
RamaHKubo09
Izanami
19
12 / 2 / 9
13,558
565
23,011
16,121
6,823
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cerberus
UnknownRover
Cerberus
18
4 / 2 / 16
13,787
574
12,132
22,671
23,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
16
Kills
37
38
Deaths
16
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BGD_YOUNG_BLOOD
Heimdallr
3
10
3
0.45
W
King Arthur
Godjiric
King Arthur
2
7
6
0.71
L
3
5
2
0.8
L
4
5
1
0.9
L
Nemesis
LiL_Homie_14
Nemesis
3
11
1
0.32
W
Thor
NestyuS
Thor
8
1
8
12
W
11
4
9
3.88
W
Izanami
RamaHKubo09
Izanami
12
2
9
8.25
W
Cerberus
UnknownRover
Cerberus
4
2
16
6
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,024
Damage
73,972
95,743
Taken
87,163
39,520
Mitigated
50,556
21,156
Healing
25,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BGD_YOUNG_BLOOD
Heimdallr
14,367
7,746
939
5,867
22,515
9,191
728
5,646
16,869
0
55,611
W
King Arthur
Godjiric
King Arthur
7,861
3,246
0
0
15,480
6,341
534
5,760
9,720
237
36,831
L
8,344
967
573
1,578
11,262
4,508
1,637
2,473
8,789
57,380
0
L
14,053
7,244
0
3,233
18,959
7,911
0
7,661
11,298
0
98,399
L
Nemesis
LiL_Homie_14
Nemesis
11,566
5,059
0
1,736
19,941
7,198
243
10,056
9,885
0
61,072
W
Thor
NestyuS
Thor
11,516
2,149
0
3,629
13,688
6,141
2,866
1,461
12,227
0
95,317
W
19,452
5,168
315
12,201
19,203
7,719
6,090
2,442
16,761
84,862
0
W
Izanami
RamaHKubo09
Izanami
23,011
17,342
0
5,373
16,121
6,823
8,160
7,036
9,085
0
85,644
W
Cerberus
UnknownRover
Cerberus
12,132
714
0
3,758
22,671
23,532
657
5,339
17,332
46,928
0
L
13,694
1,676
1,239
5,991
23,066
10,712
0
5,985
17,081
67,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
67,734
523
Minions Killed
546
0
Camps Cleared
0
1,775,182
Distance Traveled
2,285,336
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,976
416
61
3
0
301,825
1
W
King Arthur
11,646
485
53
2
0
384,046
2
L
Thoth
10,832
451
106
4
0
336,321
0
L
Mercury
12,357
515
138
6
0
484,237
1
L
Nemesis
10,109
421
107
4
0
324,126
0
W
Thor
14,367
599
135
6
0
539,159
2
W
Sol
14,376
599
119
5
0
400,312
4
W
Izanami
13,558
565
153
6
0
432,364
2
W
Cerberus
13,787
574
86
4
0
529,455
4
L
Cthulhu
10,497
437
111
5
0
328,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role