Player Matchup

Hun Batz
Hun Batz
ApolloHybrid24
Hun Batz
Level 76
God Stats
3W - 4L
1,537 SR
Queue Stats
90W - 94L
1,419 Elo+
Party 2
Bellona
Bellona
DETHgripGIRAFE
Bellona
Level 28
God Stats
4W - 3L
1,631 SR
Queue Stats
33W - 43L
1,326 Elo+
Party 2
Hel
Hel
JuicyUnicorn350
Hel
Level 22
God Stats
9W - 9L
1,561 SR
Queue Stats
44W - 43L
1,409 Elo+
Solo
Agni
Agni
SaInT sPaNkY 03
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Xx ImShadow666
Cthulhu
Level 27
God Stats
16W - 15L
1,498 SR
Queue Stats
27W - 37L
1,264 Elo+
Party 2
Team Averages
Level 33
1,546 SR
1,369 Elo+

VS

Team Averages
Level 18
1,516 SR
1,332 Elo+
Heimdallr
Heimdallr
Dogdufus
Heimdallr
Level 18
God Stats
8W - 15L
1,368 SR
Queue Stats
35W - 50L
1,454 Elo+
Party 1
Scylla
Scylla
FelixAntraxXx
Scylla
Level 28
God Stats
6W - 6L
1,607 SR
Queue Stats
100W - 107L
1,361 Elo+
Solo
Loki
Loki
QUACK_Tattertot
Loki
Level 24
God Stats
0W - 1L
1,552 SR
Queue Stats
33W - 48L
1,303 Elo+
Party 1
Nemesis
Nemesis
destrabador2508
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo
Ra
Ra
fabriciuuus
Ra
Level 15
God Stats
7W - 6L
1,553 SR
Queue Stats
134W - 149L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
15 / 0 / 2
11,819
739
9,181
7,534
3,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 1 / 7
9,364
585
10,764
9,316
7,826
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 2 / 2
8,532
533
6,870
9,748
3,620
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 4
8,007
500
2,453
5,978
2,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 3
9,264
579
7,476
10,573
6,919
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dogdufus
Heimdallr
10
1 / 8 / 0
6,837
427
3,733
10,685
3,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 6 / 1
7,717
482
6,646
8,300
2,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
6,014
376
1,088
5,267
1,152
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 7 / 1
6,265
392
4,349
11,823
3,261
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 7 / 1
7,449
466
5,527
11,625
6,256
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
31
Kills
6
7
Deaths
31
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
15
0
2
16
W
7
1
7
10.5
L
Heimdallr
Dogdufus
Heimdallr
1
8
0
0.13
L
3
6
1
0.58
W
3
2
2
2
L
0
3
1
0.17
W
0
3
4
0.67
W
6
1
3
7.5
L
1
7
1
0.21
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
21,343
43,149
Taken
47,700
23,639
Mitigated
16,176
19,313
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
9,181
2,682
0
4,647
7,534
3,079
0
419
7,115
0
88,949
W
10,764
4,112
0
3,751
9,316
7,826
940
850
8,302
0
43,993
L
Heimdallr
Dogdufus
Heimdallr
3,733
3,297
0
0
10,685
3,213
1,593
2,405
8,055
0
17,981
L
6,646
594
0
940
8,300
2,294
419
1,566
6,709
42,577
0
W
6,870
538
3,988
6,023
9,748
3,620
1,932
4,441
5,307
53,094
0
L
1,088
345
0
661
5,267
1,152
0
635
4,532
0
16,410
W
2,453
599
0
877
5,978
2,195
665
3,658
2,320
32,952
0
W
7,476
539
27
0
10,573
6,919
1,354
2,805
7,768
29,074
0
L
4,349
1,281
0
2,136
11,823
3,261
0
3,767
7,788
0
20,921
L
5,527
373
0
2,812
11,625
6,256
0
8,426
3,174
46,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
34,282
430
Minions Killed
231
0
Camps Cleared
0
1,405,132
Distance Traveled
1,367,246
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,819
739
150
9
0
365,488
0
W
Bellona
9,364
585
71
4
0
280,851
3
L
Heimdallr
6,837
427
36
2
0
243,244
0
L
Scylla
7,717
482
62
4
0
266,279
6
W
Hel
8,532
533
103
6
0
277,901
4
L
Loki
6,014
376
30
2
0
337,437
2
W
Agni
8,007
500
62
4
0
197,775
0
W
Cthulhu
9,264
579
44
3
0
283,117
0
L
Nemesis
6,265
392
30
2
0
294,725
4
L
Ra
7,449
466
73
5
0
225,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role